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Gaming Boards => Role Playing Games => Topic started by: Turboweasle on August 11, 2013, 05:52:41 pm



Title: Dark Souls
Post by: Turboweasle on August 11, 2013, 05:52:41 pm
So I can't figure out which of my characters doesn't suck.  And was there a change in how equip weight works or something?  Most of my characters can't roll quickly and that's always something I'm careful about.


Title: Re: Dark Souls
Post by: Turboweasle on August 11, 2013, 06:00:51 pm
So I've got a level 69 character that still seems to function okay, but I'm not liking his stats.  You up for just starting new characters and doing a co-op playthrough?


Title: Re: Dark Souls
Post by: JabbaScrub on August 11, 2013, 06:09:03 pm
Absolutely. What kind of char are you thinking? I've tried three different sunbros and they all suck. Problem is nobody summons after ~sl70 so there's no way to make use of Sun Spear, which I really want to use in co-op.

As for equip burden, all I know is that they patched the DWGR before I got into playing, which now only changes your roll animation and only works at or under 25% equip load. Maybe your characters don't have as much Endurance as you'd thought? Or  you aren't using rings you're used to?

Getting summoned, continue in the next post..


Title: Re: Dark Souls
Post by: Turboweasle on August 11, 2013, 06:13:19 pm
Oh, yeah, that DWGR update is what killed me.  Kind of makes it pointless, really, unless it still confers a few more invincibility frames.

I'm thinking of doing a Darkmoon dex character, but I wouldn't be opposed to sunbroing it up with you.


Title: Re: Dark Souls
Post by: JabbaScrub on August 11, 2013, 06:15:28 pm
Wall of text:


The roll and run speed of the player will vary with the amount of equipped weight.
Equip Weight above 100% of total Equip Load leaves the player unable to roll and run.
Trying to roll or backstep at this weight will stun the character.
Equip weight above 50% and up to 100% of Equip Load gives slow movement, and causes the player to 'fat roll'.
Equip weight above 25% and up to 50% of Equip Load gives medium movement.
There are also two different speeds to medium rolls, above and below 37.5%.
Equip weight equal to and below 25% of Equip Load gives fast movement.
Equip weight below 25% also has 4 individual speeds:
The fastest speed is achieved at 0% equip. The only weapons with no weight are Dragon Body and the Pyromancy Flame.
The other speed ranges are from 0.1% to 8.3%, 8.4% to 16.6%, and 16.7% to 25%.



Patch 1.05 increased the base equip burden by 6 points. Giving exactly 80 at 40 endurance. The patch also changed how the different burden loads were calculated. Before when your equip weight = 25%/50%/100% then you would hit the next burden level, now it is equip weight ≥ 25%/50%/100% that you hit the next bracket. Which is more logical and likely a typo in the original code. There's still a few instances where your equip weight is exactly on the break point, but will still give the movement of the weight class above; this is probably due to some decimal rounding error in the code.
Patch 1.06 decreased the percentage of Mask of the Father from 15 to 5%. It also changed the Dark Wood Grain Ring to only function below 25% equip weight.


Title: Re: Dark Souls
Post by: JabbaScrub on August 11, 2013, 06:18:34 pm
Oh, yeah, that DWGR update is what killed me.  Kind of makes it pointless, really, unless it still confers a few more invincibility frames.

I'm thinking of doing a Darkmoon dex character, but I wouldn't be opposed to sunbroing it up with you.
My darkmoon DEX guy is my favorite, but only in an honorable fight. He's very susceptible to any garbage play. I use the DWGR on that character because the dodge carries you pretty far and it disguises the backstep a bit, which I use with my Uchigatana pretty frequently.

I was thinking of making a GiantDad and gravelording, to make it possible to win a 3v1 perhaps.


Title: Re: Dark Souls
Post by: Turboweasle on August 11, 2013, 06:22:34 pm
Wall of text:


The roll and run speed of the player will vary with the amount of equipped weight.
Equip Weight above 100% of total Equip Load leaves the player unable to roll and run.
Trying to roll or backstep at this weight will stun the character.
Equip weight above 50% and up to 100% of Equip Load gives slow movement, and causes the player to 'fat roll'.
Equip weight above 25% and up to 50% of Equip Load gives medium movement.
There are also two different speeds to medium rolls, above and below 37.5%.
Equip weight equal to and below 25% of Equip Load gives fast movement.
Equip weight below 25% also has 4 individual speeds:
The fastest speed is achieved at 0% equip. The only weapons with no weight are Dragon Body and the Pyromancy Flame.
The other speed ranges are from 0.1% to 8.3%, 8.4% to 16.6%, and 16.7% to 25%.



Patch 1.05 increased the base equip burden by 6 points. Giving exactly 80 at 40 endurance. The patch also changed how the different burden loads were calculated. Before when your equip weight = 25%/50%/100% then you would hit the next burden level, now it is equip weight ≥ 25%/50%/100% that you hit the next bracket. Which is more logical and likely a typo in the original code. There's still a few instances where your equip weight is exactly on the break point, but will still give the movement of the weight class above; this is probably due to some decimal rounding error in the code.
Patch 1.06 decreased the percentage of Mask of the Father from 15 to 5%. It also changed the Dark Wood Grain Ring to only function below 25% equip weight.

Christ, that's quite an overhaul.  Can't say I'm fond of a lot of those changes.


Oh, yeah, that DWGR update is what killed me.  Kind of makes it pointless, really, unless it still confers a few more invincibility frames.

I'm thinking of doing a Darkmoon dex character, but I wouldn't be opposed to sunbroing it up with you.
My darkmoon DEX guy is my favorite, but only in an honorable fight. He's very susceptible to any garbage play. I use the DWGR on that character because the dodge carries you pretty far and it disguises the backstep a bit, which I use with my Uchigatana pretty frequently.

I was thinking of making a GiantDad and gravelording, to make it possible to win a 3v1 perhaps.

I think I'm going to just go with a sunbro for this new character.  He's quite pretty.  I named him Jubblies.


Title: Re: Dark Souls
Post by: JabbaScrub on August 11, 2013, 06:27:43 pm
Haha okay, what level are you going to stop at?


Title: Re: Dark Souls
Post by: Turboweasle on August 11, 2013, 06:28:54 pm
Dunno.  What level do you want to stop at?

70 is probably high enough to beat the game while still opening up some PvP.


Title: Re: Dark Souls
Post by: Turboweasle on August 11, 2013, 06:33:04 pm
I'm making my way to Solaire btw.


Title: Re: Dark Souls
Post by: JabbaScrub on August 11, 2013, 06:35:12 pm
Alright, on my way.


Title: Re: Dark Souls
Post by: JabbaScrub on August 11, 2013, 06:39:06 pm
Just left the asylum. Gimme a few minutes.   :-\


Title: Re: Dark Souls
Post by: Turboweasle on August 11, 2013, 06:47:51 pm
Just met Solaire, about to cross the bridge and then we can do the Undead Chapel together.


Title: Re: Dark Souls
Post by: JabbaScrub on August 11, 2013, 06:49:01 pm
Got to Solaire and jumped down to rest at the bonfire for no reason whatsoever. I didn't kick the ladder down.


Title: Re: Dark Souls
Post by: Turboweasle on August 11, 2013, 06:50:41 pm
Oh god.  Well no worries, I'm getting the Drake Sword for no reason as well.


Title: Re: Dark Souls
Post by: JabbaScrub on August 11, 2013, 06:53:55 pm
Alrighty. I'm at the sunlight altar. Where is this xat you guys are always complaining about?


Title: Re: Dark Souls
Post by: Turboweasle on August 11, 2013, 06:55:16 pm
Alright, I'm at the Sunlight Altar bonfire.  I'll put my sign on the steps if you want, or I can host first.


Title: Re: Dark Souls
Post by: Turboweasle on August 11, 2013, 06:55:31 pm
Oh lol.  xat.com/wiiunite_org (http://xat.com/wiiunite_org)


Title: Re: Dark Souls
Post by: DoubleGunz on August 28, 2013, 09:35:35 pm
: o


Title: Re: Dark Souls
Post by: JabbaScrub on August 29, 2013, 12:29:50 am
 O0


Title: Re: Dark Souls
Post by: DoubleGunz on August 30, 2013, 12:05:14 am
gg


literally