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Turbo's Apex spam emporium

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Author Topic: Turbo's Apex spam emporium  (Read 1182 times)
Turboweasle
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« Reply #45 on: May 03, 2020, 11:39:21 am »





My thoughts from the video description:

As the title sort of references, once we started fighting we basically didn't stop (if you count poking as fighting which I don't always, but in this case it felt different than the usual poking since its purpose wasn't solely to drain resources from the other teams).  I definitely prefer a non-stop battle like this over the slower games where you mostly play for positioning until final 3 squads.


There's a lot to say about this game, too, but I have limited space and don't particularly want to write out all my thoughts, so suffice to say that there were many things I noticed in game and while reviewing during editing that I could improve on.  Notably I gotta do better at swapping to a weapon from melee, and I think the issue I encountered while pushing the Wraith at the respawn beacon was that I was trying to swap but left clicking too quickly, cancelling the swap and meleeing instead.  Just a timing issue, but if I keep playing and climbing rank small things like that won't go unpunished.  My aim compensated for that mistake, but in higher ranks everyone can aim well too, and right now I'm using that as a bit of a crutch.


Lots of credit to our Watson, of course, for clutching at the end.  I would have been satisfied with a top 3 finish given how much pressure we dealt with all game, but it was seriously impressive to watch that last minute of combat.


I'm thinking the next video I upload might include overlaid commentary, if it has enough content to comment on, so look out for that.
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"And I also told the students that, for the sake of humanity's future, I hoped they were all sterile." - Ignatius Reilly.
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I NEVER squeeze my jubblies, so that stuff wouldn't work for me.
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