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An Accuracy Question

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MEX
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« on: July 09, 2010, 09:46:51 am »

Okay so i have seen some of your sigs where you guys have your BC2 stuff and couldn't help myself but wonder why your accuracy is so low! I mean this is supposed to be a lag-free game right? Just aim at the guy's head and he's dead right? So why are your accuracies so bad?! Plus there are more people playing am I correct? About 32 players I believe.

So why do some of you have some horrible accuracy? Shouldn't it be higher since this is lag-free?

Explain yourselves for my amusement.  Cool
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« Reply #1 on: July 09, 2010, 10:04:22 am »

Isn't the accuracy a rate of hits per shots fired??

I mean if you're using a LMG and spamming cover fire...then you prolly spray a ton of bullets per bullets that actually register hits....is that how the accuracy is figured??

In reality the most accurate should be weapons used out of the RECON class..cuz rate of fire is so much lower and those are gonna be aimed shots....terrible accuracy here means ur prolly just a bad shot....that's why I hardly snipe (terrible shot) :(

Anyway I think the accuracy is an overall combination from all weapons...but I never paid much attention to it, so not sure...


.....Now splain to me what "Squad Play Attitude" means??
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the KR3AT3R
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« Reply #2 on: July 09, 2010, 10:05:14 am »

No no. Thank YOU for the amusement. I'm seriously lol'ing at you thinking no lag=better accuracy. Cheesy Cheesy

Don't forget, Mex, that the other guy is avoiding death as much as you are. Do you think he just stands there like a target so you can boost off of him?
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« Reply #3 on: July 09, 2010, 10:13:22 am »

is this for CoD or mohh2>? just wondering
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« Reply #4 on: July 09, 2010, 10:19:58 am »

Oh come on Mex, just invest in the PS3 and find out how much fun it can be.  As for Accuracy, much of it has to do with the controller; when I first started I couldn't hit water if I fell out of a boat.

My own age and abilities are also a factor.  I posted something on here the other day; my son has about 45 hours of playing time and his accuracy is about 5% higher on all weapons than mine (excluding BA snipers).
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« Reply #5 on: July 09, 2010, 10:27:47 am »

I know what you mean GH. I still can't get my thumbs to aim the way I want. Blasted things! I thought thumbs were what seperated us from the rest of the beasts and made us superior! They are my downfall on PS3. Cry
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MEX
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« Reply #6 on: July 09, 2010, 10:33:55 am »

No no. Thank YOU for the amusement. I'm seriously lol'ing at you thinking no lag=better accuracy. Cheesy Cheesy

Don't forget, Mex, that the other guy is avoiding death as much as you are. Do you think he just stands there like a target so you can boost off of him?

Well no lag should = better accuracy. Especially for sniping.

Like for example your Type 88 Sniper C I see that you have killed 1,086 times with it and have a 25.8% accuracy with it so that is pretty good I guess although it should be higher since it's a lag-free game, but your VSS Snaiperskaya Special (dang long ass names!) has 88 kills and a 13.5% accuracy so that is bad.

Now I have done the math and multiplied 1,086 X 25.8% and have realized that you have killed 280 times accurately with your Type 88 Sniper C and for your VSS you have killed 12 times with it out of 88.

Now how many people play online exactly? Like 32 right? So that means you should be able to kill way more and your accuracy should be higher.

Since this is a lag-free game all you have to do is aim at someone and shoot right? You don't have to aim a few feet ahead of them or something (or maybe you do) to get the kill. Now i'm not saying that they gotta stand still and let you kill them, i'm saying that since you are sniping and there is no lag then you should be able to get one hit kills more easily and that even goes for people who use smgs. They should use less bullets and not waste a whole clip just to kill somebody.

I realize that people are fighting back and trying to kill you, but it just doesn't make sense. Maybe playing with an analog stick is harder so that explains why your accuracy is so low I don't know, but I just always thought lag-free= higher accuarcy.
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« Reply #7 on: July 09, 2010, 10:35:39 am »

Accuracy is determined by a ratio of hits divided by total shots fired.  So, if you're accuracy is, say, 20.00%, one out of every five shots you fire will hit the target.  Statistically speaking, of course.

So why do some of you have some horrible accuracy? Shouldn't it be higher since this is lag-free?

Explain yourselves for my amusement.  Cool

First, let me say that coming off like you've got dirt on someone isn't a good thing to do if you don't already know the outcome of a situation.

Second, I'll explain why.  This isn't CoD.  I can't kill you from across the map (and these maps are big-- about three times the size of Overgrown on average) with a pistol.  The range of guns is realistic.  As you shoot at distant targets, your bullets are effected by gravity.  If you have your sights on a targets head at 200 yards, you'll be lucky if you hit his feet.

This game is also heavily based on teamwork.  If I see a squadmate getting pinned down by enemy fire, I'll watch the tracer bullets back to where they came from and lay down some serious covering fire with my LMG, as I play a Medic most of the time.  Then I'll run over to my teammate and toss a healthpack.

This isn't CoD.  This is the closest to real warfare that most videogames have gotten.  If you get shot in the head, you die.  If you get shot, you are shaken around by the force of the bullets.  It's not spot-the-enemy-first-or-die game like CoD is, it's a stick-with-your-teammates-and-dominate game like life is.
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« Reply #8 on: July 09, 2010, 10:44:53 am »

lol I had a feeling Turbo would intervene and ruin my fun. Damn you Turbo!

I had a feeling the horrible accuracy had to do with the different gameplay style of BC2. So the bullets do actually drop the further they travel? That's pretty damn cool!
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« Reply #9 on: July 09, 2010, 10:53:39 am »

I was wondering if you noticited Kreater's stats.  The T88 is a semi-auto sniper.  He plays (I believe) with it similiar to the way most of us used the Springy in MoH. I'm not sure if there is a reticle on the T88 when no-scoping.

As for the VSS, that weapon is pretty sweet.  It's a fully automatic, shortbarrel, silenced "sniper". It's good for close to medium encounters but has pretty high recoil, after 2 or 3 shots using the scope, your off target. A person would choose that weapon, not really for sniping, but for the perks of being in the sniping class and still supporting your squad by running with them.  You can still call in mortar strikes, even if the target is only 30 feet away, and still use the recon ball (which is like a min-radar for your whole team). All the while being able to cap someone who comes rushing at you.  Truly a "Recon" weapon if used correctly.
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« Reply #10 on: July 09, 2010, 10:57:56 am »

Quote
Like for example your Type 88 Sniper C I see that you have killed 1,086 times with it and have a 25.8% accuracy with it so that is pretty good I guess although it should be higher since it's a lag-free game,

My T-88 isn't a BA rifle. Its an auto with a higher rate. Also, to balance the higher fire rate, they made it weaker, so sometimes it takes between 1-6 bullets to actually kill.
 

Quote
but your VSS Snaiperskaya Special (dang long ass names!) has 88 kills and a 13.5% accuracy so that is bad.

The SSV is basically a P90 (in fire rate comparison) with a scope on it. It shoots suuuper fast and has recoil, so "sniping" with it is difficult unless you burst fire. I've only used it in a few games with GH (he suggested I use it in close combat, although I'm more deadly with the pistol obviously.) One more thing with that one isit doesn't have a reticle. That sucks ****. :(


Quote
You don't have to aim a few feet ahead of them or something (or maybe you do) to get the kill. Now i'm not saying that they gotta stand still and let you kill them, i'm saying that since you are sniping and there is no lag then you should be able to get one hit kills more easily and that even goes for people who use smgs. They should use less bullets and not waste a whole clip just to kill somebody.

When shooting in this game, as Turbo alluded to, you have to account for gravity. Last night I got sniped by someone easily 500-600 yards away (arica harbor). He was sitting still in a tower and when I went to retalliate I had to literally shoot like 6' above his head to get the shot. I hit him twice and he still didn't die. He was so far away that I couldn't even send a mortar strike on him. Shocked For these types of kills you get buku marksman points. I've gotten a 210 point kill once and countless 200 pointers.

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« Reply #11 on: July 09, 2010, 11:04:29 am »

Thanks GH. You posted before me.

The T-88 has no reticle (that I recall). I do quite a few "no-scoping" with it because it fires the way I like. Wink

One other thing I'd like to point out are the perks. There is a Magnum perk that is like stopping power and gives the bullet more kick. When I use that perk I get more OHK's. Other than that I ditch that one for the spotter perk where I can spot people for the entire team to see. (That one gets me more points. Tongue )
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MEX
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« Reply #12 on: July 09, 2010, 11:10:43 am »

Hmm okay sounds like this game is very realistic. I apologize for saying you all have bad accuracy I just didn't know the elements of this game and plus you are using a controller instead of a wiimote or move.

This games seems really fun and one of my friends has it so i'm gonna check it out.
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« Reply #13 on: July 09, 2010, 11:17:23 am »

my accuracy sucks because im a crappy player.

another thing not completely mentioned is travel time. unlike most games and their bullets with super luminal speeds, here bullets dont hit instantly once you pull the trigger. they actually "travel" so the further you are the further the bullet travels. its kind of like the wii because you have to anticipate movement and shoot ahead to compensate for distance only here its calculated and not accidental.
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« Reply #14 on: July 09, 2010, 11:28:32 am »

oh and mex, if you end up playing @ ur homeboys for a while add LauhingTurd (no space) and ill play with you for a while.

its been too long cabron
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