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Goldeneye Discussion Topic w/ Videos

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Author Topic: Goldeneye Discussion Topic w/ Videos  (Read 1613 times)
Cadillak
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« Reply #60 on: October 06, 2010, 02:09:02 pm »

 Afro
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« Reply #61 on: October 06, 2010, 02:19:37 pm »

I keep forgetting to post the videos! I see them and then I forget.
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The Krazy One
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« Reply #62 on: October 06, 2010, 06:48:33 pm »

New Wii Preview, (Remote & Nunchuk): http://wii.ign.com/articles/112/1125951p1.html

New Single Player Video (Remote & Nunchuk):
http://www.ign.com/videos/2010/10/06/goldeneye-007-satelite-power?objectid=867280
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« Reply #63 on: October 07, 2010, 11:42:07 am »

New article by GamesRadar about how this game honors the N64 classic and is not a rip-off. Also says the graphics are on par with Mario Galaxy 2!

http://www.gamesradar.com/wii/goldeneye-007/preview/goldeneye-007-how-bond-on-wii-honours-the-memory-of-the-n64-game/a-20101007124626967067/g-20100615103138165007
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« Reply #64 on: October 07, 2010, 06:21:20 pm »

I'll check that out when I get the chance. Here's another multiplayer video. It's about 24 minutes though and I'm only 6 minutes in.
http://www.giantbomb.com/quick-look-ex-goldeneye-multiplyer/17-3323/

This video is of the snow level in single player.
http://gamevideos.1up.com/video/id/31737

Some details: http://gonintendo.com/viewstory.php?id=138502
- Five Wiimote (pointer) presets, one custom
- select one or go to advanced options for dead zone, turning speed and more
- Barcelona Dance Club level features Deadmau5 & Kaskade – “I Remember”, directly from DJ Hero 2 (special collab)
- Big reveal on main theme for the OST soon
- New "beginners" control mode: Wiimote, Nunchuk, but no pointer. Auto-aiming and hold A for side stepping.
- Every user chooses control method in multiplayer, then you customize everything (buttons layout, etc).
- Cannot change advanced pointer features (dead zone, etc), which comes from single mode config
- Wiimote pointer control scheme standard inputs: C for crouch, A for run, - for reload, + for grenades (or Oddjob hat), Z for precise aiming, 1 for pause menu and 2 for multiplayer status, D pad for weapon change, smartphone. Nunchuk shake for melee/stealth moves
- 'classic' difficulty mode with the classic health bar and no auto-healing
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« Reply #65 on: October 07, 2010, 08:08:46 pm »

Rated Teen Chase.  Afro
Thanks.
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Anyhow, see you in game land, and hopefully I won't be looking at your shot gun  Wink
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« Reply #66 on: October 13, 2010, 12:22:58 pm »

The editors at IGN will be playing Goldeneye live this Saturday!

http://games.ign.com/articles/111/1115038p1.html

Click on link for details.
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Cadillak
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« Reply #67 on: October 13, 2010, 06:24:58 pm »

The editors at IGN will be playing Goldeneye live this Saturday!

http://games.ign.com/articles/111/1115038p1.html

Click on link for details.

awesome! that sounds way better than doing something fun on a saturday night!
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« Reply #68 on: October 13, 2010, 08:30:25 pm »

I think it's going down at 8AM on Saturday Tongue
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Cadillak
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« Reply #69 on: October 13, 2010, 08:38:39 pm »

 Tongue
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The Krazy One
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« Reply #70 on: October 13, 2010, 09:12:02 pm »

They'll also be playing at 9pm later that night.
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« Reply #71 on: October 15, 2010, 09:36:42 am »



Just in case you guys wondered how natalya would look in the new game.

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« Reply #72 on: October 15, 2010, 10:31:12 am »

http://apps.facebook.com/goldeneyegame/

New facebook game of Goldeneye. You need to have a facebook account though.

New Story trailer. This game is looking gorgeous!

http://www.youtube.com/watch?v=lBn429bZzxA&feature=player_embedded
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« Reply #73 on: October 18, 2010, 02:46:29 pm »

I was wondering if anyone else saw the IGN charity event when they streamed themselves playing Goldeneye Multiplayer at 8am pacific and 9pm pacific (11am est & 12am est)? I saw the one at midnight on Sunday. It showed off some of the maps, modes and such. Craig Harris was using the Wii Remote & Nunchuk while the other 3 used the CCPro.

The build being used was from September.
It seemed like Craig was ADSing (Aiming down the sight) a lot which didn't help him for like the first 30 minutes. Then he had gotten a loadout with a specific gun that he ended up winning 2 games with. The 4th player was mostly using Baron Samedi. He has this laugh on the character select screen. The 4th player won almost every game they played other than the ones lost against Harris. I know someone was using Oddjob and got a few kills with the hat throw.

The maps they played on were Facility, I think Archives, Outpost, Docks, Memorial, Industrial and Jungle. They played Golden Gun, You only live twice (last mode they played), Singularity (you run into someone, you explode), Paintball, Melee (melee only w/ big hands, looked funny), I think they did Hot Shot once(head shots only) and Move Your Feet once (stand still for 3 seconds and die/explode.

There is no jumping. You can vault over stuff like in Call of Duty (you guys knew this). You can climb on boxes and stuff. Only the Wii Remote & Nunchuk control setup has leaning available (when ADS). There is also a loadout with just the RPG. After a shot, it seemed like it took a while to load another shot in there. I tried to count how long it took but it was hard enough doing that. It was probably 3 seconds (or longer, not completely sure).

That is all I can remember from it.
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« Reply #74 on: October 18, 2010, 02:51:04 pm »

Good job man. I didn't tune in. I was wondering what Singularity was.
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