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12/16 patch info! :D

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Author Topic: 12/16 patch info! :D  (Read 160 times)
Arcanine2009
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« on: December 16, 2010, 05:21:14 pm »

IN PROGRESS

    * • Explosives are not visible through walls when using Hacker perk.
    * • Ninja perk is ineffective at times.
    * • Additional sound mix tuning for Ninja Pro users - increased ranges and volume of enemy footsteps, and removed player footstep sounds
      on concrete material types.
    * • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will be ensured one-shot kill headshots.
    * • Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning
      protection on top of previous updates.
    * • Previous Map Spamming – players are currently able to vote for the previously played map an unlimited number of times
    * • Incorrect Prestige Emblems appearing at certain levels
    * • Sending out text messages to massive groups can cause the game to freeze
    * • Demolition – getting a loss registered despite earning a win
    * • Some players experiencing crashes when viewing leaderboards with a high number of Allies
    * • Stuck in spawn spot in ****
    * • Voice Chat breaks up at times
    * • More reported cases of "unbound" controls
    * • Second Chance "invincible glitch"
    * • Several fixes that should improve performance/lag for host and client
    * • Shorter spawn-in (black screen) times in MP matches
    * • Zombie Legs - create-a-crawler


http://www.callofduty.com/board/viewtopic.php?f=74&t=338909&sid=7if2ifou7ra60ljjtm8h85mrc1


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Arcanine2009
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« Reply #1 on: December 16, 2010, 05:25:43 pm »

What a huge patch!

I'm guessing we'll get all of this by the end of next week. I don't want to get my hopes up, but they really got practically everything I want in a patch!

I'm no hacker perk user, but i've heard of that complaint.. So its nice to see us getting that patch.

I'm mostly excited for the sniper rifle multiplier buff, like what they did with the PS3/360 version a few days ago.

Strange how they don't have the increasing sniper rifle accuracy or stopping from rerolling sam turrents and sentry guns from the 360/PS3 versions.
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Ps358
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« Reply #2 on: December 16, 2010, 06:32:29 pm »

waiit.....you cant get crawlers now....

wtf...that is the stupidest patch they couldve thought of....
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nice auto lock on the sniper rifle, i know a hack when i see it. use a real gun.

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« Reply #3 on: December 17, 2010, 09:04:41 am »

I was still experiencing the "Unbound" glitch...
that some sorry ass ****...was ruing my first kill oppurtunities=====
I miss the game Cry
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WarMarine
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« Reply #4 on: December 17, 2010, 01:57:12 pm »

I was still experiencing the "Unbound" glitch...
that some sorry ass IRS...was ruing my first kill oppurtunities=====
I miss the game Cry

Whats the unbound glitch?
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how the hell is kechua?
IT DONT MATTER IF YOU fruity OR STRAIGHT CUZ IN THE END IM THE FLYEST GANGSTA
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CitizenSoldier3
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« Reply #5 on: December 17, 2010, 02:00:38 pm »

On custom controls not being able to plant on demo, sabo, SnD
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« Reply #6 on: December 17, 2010, 06:51:43 pm »

Damn I can't wait for this patch to come out! It'll be our little X-mas present from Treyarch.
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WarMarine
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« Reply #7 on: December 17, 2010, 11:29:26 pm »

On custom controls not being able to plant on demo, sabo, SnD

Thats why I dont use custom controls Cool


waiit.....you cant get crawlers now....

wtf...that is the stupidest patch they couldve thought of....

I think he is refering to the fact that you cant create crawlers on Wii (Because I havent seen any crawler) and to get some time you need to leave a gas zombie alive.
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how the hell is kechua?
IT DONT MATTER IF YOU fruity OR STRAIGHT CUZ IN THE END IM THE FLYEST GANGSTA
I am Turboweasle, and you're my problem.
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