AoW Aether
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« on: December 04, 2008, 01:44:39 pm » |
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I know this prolly isnt where i should post this but I think wii speak shouldnt only be used on games programmed with it, it should be on its own connection so like i cuold be playing a random game and not even online but still be able to talk to ppl. We should be able to just hook it up and talk even if the wii is just on the channel menu
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 Minimum casualities, Maximum effectiveness...AoW Aether1st Lieutenant in the US Marines.
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Chunk
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« Reply #1 on: December 04, 2008, 02:19:20 pm » |
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Word! 
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The Krazy One
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« Reply #2 on: December 04, 2008, 02:19:30 pm » |
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 Most of that post made no sense. If you aren't online, then you can't use online voice chat. Then even after the fact, you would have to add a friend to talk to them. There is a wiispeak channel coming out this month. I'm guessing the idea you were going for is taken from Xbox Live, correct?
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MetroidCrime
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« Reply #3 on: December 04, 2008, 02:39:25 pm » |
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Well he worded it funny, but what he meant is that you could be playing a game offline and still be talking with friends online.
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Holy
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« Reply #4 on: December 04, 2008, 04:14:15 pm » |
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metroid, but is that gonna happen?
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 Not a bad idea if "[ Nds ][ /Nds ]" made your text selection into caps.
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MessakiNg
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« Reply #5 on: December 04, 2008, 04:47:20 pm » |
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lol yeah it sounds like your looking for xbox live man.
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Turboweasle
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« Reply #6 on: December 04, 2008, 05:23:48 pm » |
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Maybe you should talk to your HVS co-workers and persuade them to incorporate your idea into the game.
owait
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AoW Aether
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« Reply #7 on: December 04, 2008, 05:49:21 pm » |
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lawlz^
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« Reply #8 on: January 09, 2009, 10:12:12 pm » |
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I know whatcha mean Aether. My idea was to setup a chat in the WiiSpeak channel, and then be able to run it in the background of ANY game. This way, developers wouldn't have to worry about programming their game to work with it, and so you can talk to your friends at any time.
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ElevatrMusic
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« Reply #9 on: January 10, 2009, 02:02:24 pm » |
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So, Krazy, if you posted last month that the Wii speak channel was coming out in January then is it out?
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WarMarine
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« Reply #10 on: January 10, 2009, 10:37:34 pm » |
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I know this prolly isnt where i should post this but I think wii speak shouldnt only be used on games programmed with it, it should be on its own connection so like i cuold be playing a random game and not even online but still be able to talk to ppl. We should be able to just hook it up and talk even if the wii is just on the channel menu
Yeah, thats right. WiiSpeak should be like Xbox live. I guess Nintendo didnt want to copy 
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how the hell is kechua? IT DONT MATTER IF YOU fruity OR STRAIGHT CUZ IN THE END IM THE FLYEST GANGSTA I am Turboweasle, and you're my problem.
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banthaPudu
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« Reply #11 on: January 10, 2009, 11:51:27 pm » |
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Wouldn't the voice channel take up resource and bandwidth from the game? I can just imagine the lag if it does.
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ElevatrMusic
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« Reply #12 on: January 11, 2009, 09:28:42 am » |
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Yea if it's utilizing the same intarnetz connecshun then it will reduce performance. I can't imagine it would do it too much, though. Im assuming that Nintendo thought about that and programmed it to take as little bandwidth as possible. I would rather the Wiispeak lag/disc than the game.
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