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Super Sony Smash Bros.

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Author Topic: Super Sony Smash Bros.  (Read 804 times)
Turboweasle
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« Reply #30 on: April 27, 2012, 02:06:01 pm »

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I've always liked easter eggs, and it seemed like a huge, blatant one to me. I liked that. Why would Call of Duty put the same teddy bear across most of their games instead of putting something more realistic there? Why would Totaka put the same tune in all of his games? It's not a very good melody; why not substitute a better sounding song in its place? Because it's fun, and [fun is] what games should be about.

I'm guessing that's where you misinterpreted my words. Other than that, I can't see how you would assume beyond reasonable doubt that I was saying games should be all about Easter eggs.

That's not what I was saying you were saying.  You obviously assign greater value to Easter eggs than I do (which is perfectly fine and not a point of contention), and as you were continuing to emphasize their importance you made the implication that a game is objectively of lesser value without prominent Easter eggs such as we've been discussing with Mario and Sony's fighting game.  I was saying that games don't suffer if they lack Easter eggs -- they're just an added bonus.  Thus, they shouldn't be something integral to the game, but a small little Easter egg of a find.  Inconsequential, but nice.
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