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DoubleGunz
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It wouldn't be useless. It wouldn't be some stupid last resort crap. If you run out of ammo, switch to secondary or reload.
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KFactor
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It wouldn't be useless. It wouldn't be some stupid last resort crap. If you run out of ammo, switch to secondary or reload.
Swiping 2 to 4 times in front of someone is completely useless. If you don't understand that then I don't know what to tell you. It's like you don't read my logic at all. For instance, in a close quarters combat in Black Ops, if a person used a skorpion, the time to kill is 0.08s. (From http://callofduty.wikia.com/wiki/Forum:Black_Ops_TTK_For_Weapons) Sitting through 2-4 knife animations like the link said, tell me which one has the advantage. I just do not under any circumstance understand why you would nerf the DAMAGE, not range, of the knife. It's so stupid I can't explain it and the developers will not do it. If you allow someone to get to you that close when people die in the game that quick and are unable to knife them then you deserve to be killed, bottom line.
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CamuMahubah
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My problem is a player with a knife shouldn't be able to go through bullets. If you are being shot make it so that the knife won't draw...
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DoubleGunz
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^ That also makes sense. Again, that wouldn't happen if the knife was meant for backstabbing. You shouldn't be able to easily win gun fights with a knife in close quarters, which you can in all the games other than WaW.
OBVIOUSLY the knife is better off being underpowered than overpowered (which it has been forever).
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Tiger
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I have to agree with DG's stealth idea. In Halo, it takes three melees (with the new update) to kill someone. If you hit them from behind, it's a one hit kill. (You can hold for a cool, but more risky [because of time] assassination sequence) This would make the knife more tactical, and not a crutch.
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thanks Tiger, now i can say **** without getting random asterisks.
R.I.P. MoHH2 11/13/07 - 8/11/11
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Joker
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Or you could keep it at a 1 hit kill for the knife. But I think you should have to take your knife out. Not this crap where your gun disappears and you're now knifing someone. That's total BS.
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Laughing Turd
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Maldita mi duda fue fatal.
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The knife should be a weapon that takes skill. A weapon that if you have a lot of kills with it people are like - you must have boosted for that.
It shouldn't be the most powerful weapon in the game and the easiest way to get a kill in close quarters. It shouldn't be an equal fight for a shotgunner (which is it - don't deny that).
A weapon that has a range of 1 foot is not the most powerful weapon in the game. Close range combat consists of more than a 1 foot radius. And saying a knife is more powerful than a shotgun is crazy. Like I said, in CoD it takes 2 bullets in the average gun to kill someone. That's a fraction of a second. Match a striker vs a knife and it shouldn't be close. Who do you play against lol? I've never in my days playing CoD seen a person using only a knife go anywhere NEAR -10. And if they dare go positive those players should be downright ashamed of themselves. I realize some people will critique a game no matter what the developers do. But to completely take out the melee system to make it an "achievement" is utterly ridiculous. Why should the knife be like that? Getting kills where you have to swipe 4 times at someone where 2 bullets kills just means you play a bunch of tards and no one can make an excuse for that. Look at other games. Halo for example. It takes 2 melee hits to kill someone. That's fine considering the fact that it takes more bullet damage for a kill, aka the health shield. In CoD, the bullet damage is much higher, so melee is too, aka one hit kill. MoH is the same way. It took I think 2 hits with the melee, even though hit detection was a joke with it. If it actually worked then it would make sense since it took 5 or 6 bullets with an SMG, and 4 or so with LMG. I forget the actual numbers so I get it if I'm off and I don't care. It just makes no sense to completely throw away a melee system because you have the reflexes of a dead cow or you aim as well as LeBron in the fourth quarter. I'm not a codfag but I can agree with this myself. Take out the lunge but keep the one hit knife kill. If you run directly at someone and slice them, they die but if it's 3 or 4 feet away, they're fak'd. He's basically, right, it doesn't make any sense to make the knife a 2 slicer since it's still supposed to be competitive against a 2 hit kill gun. Only way to kill with a knife should be to bullrush a guy and get him at point blank. No lunge, one hit kill knife would be fine for CoD since it's more arcadish. edit: if they want to keep the lunge then it should not have invincibility/teleportation frames in there. If you see someone lunging at you and get a shot off , maybe that should stagger the knifer too.
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« Last Edit: May 12, 2012, 03:22:23 pm by El Laughing Turd »
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Laughing Turd
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Maldita mi duda fue fatal.
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Or you could keep it at a 1 hit kill for the knife. But I think you should have to take your knife out. Not this crap where your gun disappears and you're now knifing someone. That's total BS.
That's kind of how BC2 has it. You hit the knife button and it takes a second to actually do the animation and so far that game has the my favorite knifing system.
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TH3 NAZ1
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Are you kidding?!
The knife is the biggest consistent problem in CoD. The only time it worked properly was WaW because it had no range.
Oh god, you won't let WaW go will you.  Actually, the biggest problem of CoD is the same old **** everytime. 
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PSN: SpRayZz-N-PrAyZz *gets joker a bong*
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TH3 NAZ1
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MoH strong melee = the best.
I remember when I would do the reload glitch while running towards someone and kill him with the Weak Melee. 
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PSN: SpRayZz-N-PrAyZz *gets joker a bong*
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TH3 NAZ1
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PSN: SpRayZz-N-PrAyZz *gets joker a bong*
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Tiger
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No.
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thanks Tiger, now i can say **** without getting random asterisks.
R.I.P. MoHH2 11/13/07 - 8/11/11
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TH3 NAZ1
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No anal lube left in the drawer, sir.
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PSN: SpRayZz-N-PrAyZz *gets joker a bong*
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