Questions:
- criteria for joining?
- what about dual clanning?
- what determines the division leader for each game?
- do you have to war in every game?
- why awesomenauts, and why now? (More of a motives type question)

- be good enough and don't be a ****
- Shouldn't be a problem since a lot of community is already in clans anyways, but if you're on the actual team for a specific game, you are expected to always play on our side.
- Gonna be more of an open leadership type thing where one person doesn't make all the calls. I'm kinda modelling the team setup from my own experience with TEC, and I've never actively been apart of a clan that had an established leader that made the calls, so if there's advantages to that system I dunno about please tell me.
- Well we've been discussing this for awhile. But basically Awesomenauts is exactly like MOH in the sense that there's a bunch of clans for the game and it looks like GF is going to end up being one of the main central hubs for its competitive gaming. Not to mention I'm (arrogant mode) really **** good at Awesomenauts and feel like this would the game I'd easily be able to start up a team for.