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Setting up the clan discussion

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Author Topic: Setting up the clan discussion  (Read 137 times)
JabbaScrub
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« on: May 09, 2012, 03:38:58 pm »

Standards for getting, skillwise
You should be able to hold your own in the tryout with two other WU members. If the team is dominating but you're failing miserably, you're out. This is really up to the recruiter to make the call.

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Standards, personality
Just anyone who doesn't start drama. I don't really agree with the over 18 thing. I just turned 18 and I was never an ****. Up til I was about 17 I could be annoying at times, but I never purposefully made anyone uncomfortable or angry unless they initiated it.

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Structure (leaders and captains and all that ****)
I like the democracy for the clan in General, but I still think we need in-game captains. Not someone who completely owns the team but at least someone to make decisions.

I also think we should discuss who our recruiters will be. IMO we could have two players team up with the guy and see how good he is.

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Practice times
Same as Turbo pretty much.

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How many people we want?
I'd like to have a main team [WU] for our best players, and a second [WUb] for pretty much anyone to join. I don't want to alienate people who would like to play but aren't pros.

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Recruitment forum
I think it should have its own section at the top of the forum, not with the rest of the clans.

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Policies and rules and ****
Already covered anything I can think of
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