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Why Black Ops 2 SHOULD Succeed

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Author Topic: Why Black Ops 2 SHOULD Succeed  (Read 144 times)
Skeletoncrow
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« on: October 03, 2012, 10:02:40 pm »

In contrast to Krysk_1's post. I am not posting this because I am a CoD fanboy, anyone who knows me knows that I am not a CoD fanboy at all. I do however think Black Ops 2 will be a great game and yes I do think it will actually be different from other CoD games and maybe even better than Halo 4 depending on how they work out some of their new ideas like random weapon spawn locations.

I'm just gonna bullet point this

1 - The game is being developed in cooperation with big call of duty players. Just the fact that vonderhaar and treyarch took the extra time to reach out and get the opinions of Pro call of duty players and big youtubers as well as having them test out the game shows that there is some motivation in the developing team. This is the first time Call of Duty has done this and I am hoping will show in the gameplay changes.

2 - Snaking is gone. If you know what it is you know why this is awesome. If you don't, snaking has been in CoD since CoD4. It is just an exploit in the game mechanics where when you go from prone to standing up very quickly while sprinting your persons animation goes all crazy and it makes it harder to hit you and gives you an advantage. Look up a video of it if you really want to see.

3 - Knifing is supposed to be fixed. The developing team said that knifing is now going to require more accuracy as well as not having any lunge anymore. Hopefully this reduces the amount of panic knifing as well as B.S. knives. They said the knife actually has to make contact with the other person on the screen for it to kill.

4 - Ranked playlist. They are using a "true-skill" ranking system in this new ranked playlist where you will be matched up against other players of your same skill level in order to play in a more competitive environment. They are using the same ranking system as SC2 and Halo 3 as well as other games. The way it works is basically that your first few games are placement games. Depending on how you perform in these games you will be given a rank and then placed in the according league. In order to then improve your rank you will need to obviously win games as well as have good stats ( based on lots of different stats, not just k/d ). The higher rank the person you beat is the more your rank will go up, when you lose games consistently though your rank will go down. Also this playlist will probably be similar to the competitive playlist from black ops in the sense that they will use the game modes and maps that MLG decides they will use for events.

5 - Score streaks. Instead of getting your bonuses based on kills it is based on your in-game score so playing objective will actually have purpose for some people who just wanted to kill****. Also no moab or nuke or bs like that so no more of that bull****. I don't know exactly how scorestreaks work but it sounds like a better idea.

6 - Point allocation system. I think most people know what this is. In your custom classes you now receive 10 points for each class to use however you want. You can have a secondary and lots of perks. A primary and 2 nades, stuff like that. You are no longer required to have 3 perks, 1 equipment, 1 primary etc. This explanation is kind of ****ty, you can find better ones all over the place.

7 - Spectator mode. They are introducing an advanced spectator mode to the game, it has 4 different viewing types that you can switch through when you watch your friends or if you watch competitive gaming. They have the regular screen where you follow one player with their name and the current score on it, they have a map layout with the locations of all the players and where they are going, they have a half and half where one half shows a player and the other half shows a list of players and who is alive and dead and then I think there is more one viewing screen you can cycle through.

8 - Zombie Updates. Mex reminded me, they are taking Zombies to a whole new level. They are adding in team zombies where it is a regular game of team deathmatch or w/e game mode with neutral zombies killing everyone and other team zombie modes. I don't know the details but I recall hearing about it and it sounds like a great addition to the ever loved Zombies.

These are the things that I think will actually have an impact on the game and make it different from past CoD's. I'm interested to hear what everyone thinks so please leave feedback. I may have left out a few things, if I realize that I did I will just add them in.
« Last Edit: October 04, 2012, 05:01:29 pm by Skeletoncrow » Report Spam   Logged

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MEX
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« Reply #1 on: October 04, 2012, 02:07:14 pm »

Great points. You forgot all the damn zombie mode stuff they are doing and multi-team deathmatch game modes. Oh and improved Combat Training and the Pick Ten gun perk, but yeah very good points.
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MG Maxdaddy
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« Reply #2 on: October 04, 2012, 07:07:40 pm »

Can't wait to play this game  Afro
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« Reply #3 on: October 05, 2012, 05:10:09 pm »

Can't wait to play this game  Afro

I agree, in addition to everything you sid up there, they are building multiplayer from the ground up, so I feel like some of the "anticod" players will come back to try it again...

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CitizenSoldier3
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« Reply #4 on: October 05, 2012, 05:40:57 pm »

Doubtful  Undecided , everyone has different preferences.
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« Reply #5 on: October 05, 2012, 05:49:13 pm »

Screwed up on pre ordering a WU, really want to play this game on launch.
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CitizenSoldier3
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« Reply #6 on: October 05, 2012, 06:08:02 pm »

Last I heard WU was only worth afew cents  Cheesy  Tongue

Just had to  Embarrassed
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