Banner
Xtra Smileys
[Open]
We Unite Gaming
May 23, 2025, 01:26:25 pm
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Welcome to We Unite Gaming!
Formerly Wii Unite/Wii Unite Gaming
 
  Home Help Search Arcade Gallery Youtube Channel Chatbox Staff List Login Register  

Nintendo Direct Archive (Nov. 2012 - Nov. 2014)

Pages: 1 2 3 [4] 5 6 ... 8   Go Down
  Print  
Author Topic: Nintendo Direct Archive (Nov. 2012 - Nov. 2014)  (Read 2836 times)
The Krazy One
The Nintendo Guy
Administrator
WU Pwn
*

Karma: 7
Offline Offline

Clan: TaKeOver
Nintendo Network ID: TKrazyO
Posts: 2236



View Profile WWW
« Reply #45 on: September 08, 2013, 01:28:35 pm »

It was today. It was also all in japanese so I won't post the full presentation video.




It started with this:



Here are the details from the full Monster Hunter 4 Direct.

- Monster Hunter X Super Mario. You can dress up the cats as Mario and Luigi.
- Iwata talks a bit more about the collab costumes. There will special quests at 7-Eleven and available to download thereafter.
- Iwata leaves the rest of the presentation to the development team.
- They are now going to show some multiplayer. Game features online multiplayer now.
- You have to click on a world map button and choose between the various options of the game.
- Friends can directly join from the friendslist. Of course, you can still create or find rooms.
- With finding a room, you can pick the skill level and difficulty of quests. They are now going into lobby.
- There is a full chat function, with which you can communicate with players in the lobby.
- There are the pre-installed options for you to enter, if you prefer that.
- We see them duking it out against a gigantic creature. Everyone is trying their own strategy.
- It seems all pretty seemless, as you can all walk around freely. Chat function always active in the corner.
- Finishing the monster off is done a quick timey sort of way.
- Monster Hunter 4 themes are being discussed. It is, according to them, very clearly shown in the opening.
- The game's theme is also used in commercials, as it presents everything quite well.
- There is also new function called an... item sensor? It allows you to find the more important items really.
- They are talking about that the character can jump now, which allows for more action packed adventures.
- The game still features a story, which is expanded a bit more in comparison to previous games.
- You journey to different places, take on quests and they are many NPCs too.
- Link outfit for the main character revealed. This outfit you also get in a collab quest.
- Their bit is concluded with an overview of some more crazy monsters.


Link Outfit video:



Story Mode footage:
http://youtu.be/s-JTAXhWfzw/

Monster footage:
http://youtu.be/1QHqk3n5OJM/

Online Multiplayer footage:
http://youtu.be/3Gbt4IreBOY/


That's pretty much it.
Report Spam   Logged

"Use the pain of loss! The power comes in response to a need, not a desire!"

"The power comes in response to a need! You have to create that need!" -Goku, Dragonball Z
Pages: 1 2 3 [4] 5 6 ... 8   Go Up
  Print  
 
Jump to:  

Powered by EzPortal
© 2008-2014 We Unite Gaming, Wii Unite Gaming, Wii Unite
Bookmark this site! | Upgrade This Forum
SMF For Free - Create your own Forum

Powered by SMF | SMF © 2016, Simple Machines
Privacy Policy