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Wii Unite fighting game style tier list

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Author Topic: Wii Unite fighting game style tier list  (Read 1663 times)
Squire Grooktook
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« Reply #45 on: February 06, 2013, 03:30:21 pm »

Okay, that random suggestion of Dodonpachi off the top of my head gave me an idea.

http://www.mediafire.com/?i5wxelwpcu8efw8

HERE'S ONE OF MY ARCADE MACHINE EMULATORS WITH DODONPACHI 3 ON IT. CONSIDERED THE BEST GAME IN THE SERIES BY SOME.

I challenge you all to make it to stage 4 on one quarter, take a screenshot of your score, and post it here. Like so:







Anyone who can make it to stage 4 on one credit will immediately go up to high tier. Anyone who makes it to stage 5 or defeats the fake final boss (true final boss is only for professionals) on one credit will be promoted to god tier.





Game and emulator instructions
[spoiler]
Running the emulator

-Click on Mame64.exe to launch
-After you confirm your ok with the settings, Press TAB when the game starts to access the emulator options
-From there you can change your controls from Input (this game)
-Press 5 on your keyboard to enter a quarter, Press 1 to start game
-Saving screenshots is defaulted to the Home key, but you can change it in Input (general)



Game instructions

-There are two buttons. Shoot, and bomb.
-Hitting shoot or rapidly tapping it unleashes a stream of normal bullets. Holding down shoot causes you to do a straight laser, and also slows down your movement for more precision.
-Bomb gives you invulnerability and wipes out enemies and bullets on screen. Use it as a defensive last resort, as you have a limited number of them.
-Using a bomb during a laser attack will do a super laser, which does not wipe out all enemies, but gives you a short burst of invulnerability and does massive damage. Best for bosses.
-Getting a large score may cause a hyper item to appear. Using it will temporarily increase power of all attacks, but will also increase in game difficulty till the next bomb you use.
-Remember that only a small, almost pixel size area of your ship in the core of your movement is vulnerable. Do not be afraid to squeeze through tight patterns.[/spoiler]
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