Again, I'd have to disagree. I don't believe it would be a buff to the Assault at all to trade responsibilities with the Support. I know it's a pain to play in Metro and it can be hard to get people out of their camp spot, but firstly, Metro is a really special case because it's such a crappily designed map. Secondly, the fact that the Assaults can just revive each other nonstop is more of a contributing factor to the difficulty in getting passed a group of people. If they didn't have the ability to revive then you'd just kill them and move on.
I don't think it'd make for more lone wolfing because you couldn't run around on your own and heal yourself. Same as in BC2. If you traveled alone all the time you'd end up in the spawn screen a lot. In BF3 you already have the best guns in the game AND the ability to heal yourself. DICE even said themselves that they wanted to set things up in BF3 so that the lone wolves could be a bigger factor and thus you have the Assault medic and that to me is overpowered.
I believe they put the 12x scope in for PC gamers...With 64 people, you might not even notice someone sitting in the hills doing nothing. Not to mention PC has more flags so those "hills" we're talking about are actually other flag zones.
Nah, the PC guys complain about it just as much as we do. From what I've seen, the 12x is more of a novelty item than anything that could be of any use. Maybe the 8x could be okay, I've seen PC guys use that one a bit more effectively but even then you still have people using it the wrong way and other people using the 4x and getting up close instead.
I think we can still agree that the 12x should be removed.
I think the Jav lock-on time is fine...If it were any faster they'd be OP and like there would be no point in running RPGs. Right now it's fast enough to make a tank pop smoke and like still get 1 hit in before the smoke replenishes. If it were faster, you could potentially get 2 Javs in for the instant kill. 1 person shouldn't be able to destroy all vehicle game by himself.
Well, the way I see it, if you're going after a tank then you're getting into a hot spot, more so if there's a team of engies around it. A lot of times you have to expose yourself to get that lock on and there's a tank a 3 guys looking right at you while you dance around waiting for that lock to engage. I don't think one person should be the be all end all solution to anything either but I don't think giving the other team a free kill 7/10 times is the correct route. I think a better balance would be to lengthen the reload when you can be behind cover and shorten the lock on so that you don't have to be out in the open as long. The RPG's would reload faster for quicker hits but you'd still lack the power and the homing ability of the Jav.