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Hound, Grey Hound
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As for the destruction, I have to say I think I know what they were going for in Bf3. Kind of like Lego pieces. it seemed almost everything could be damaged or destroyed but not obliterated. In BC2 it was fun because it was like WWII air raids: total destruction. In Bf3 it seems more targeted. It you wanted to blow up a window and the building, you had to do it separately.
I agree with LT, if you could obliterate everything then it would be an open field.
For the record, I liked destruction in BC2 better.
And, I actually liked the close quarter maps and conquest. But, I haven't played them much anymore because I like more players not just 8v8.
And, And, one complaint about the DLC: It seemed in every package, the maps were the same set up pretty much, just different skin. In other words, all the Close Quarters maps played almost the same, All the aftermath maps played almost the same etc.
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