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Sonic: Lost World (Wii U/3DS)

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Author Topic: Sonic: Lost World (Wii U/3DS)  (Read 151 times)
The Krazy One
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« on: May 30, 2013, 03:06:57 am »

This is the newest Sonic game recently announced a couple weeks ago on Nintendo Direct. It is exclusively for the Wii U and 3DS. This is one of the 3 exclusive Sonic games via the Nintendo/Sega partnership announced on the same Direct (the 2nd being the Mario and Sonic 3rd Olympic game and an unknown 3rd game). Here's the info that has been shown so far.

Boxart:
Wii U


3DS


Trailer:




Press Release:
Quote
29th May 2013 - Following on from last week's Nintendo Direct video announcement in which details of a worldwide partnership between SEGA & Nintendo were announced, Nintendo of Europe today reveals additional details of the second title to be published exclusively on Wii U and Nintendo 3DS as part of the three title deal. Sonic Lost World sees Sonic face his most powerful enemy to date, and this time there are six of them. Sonic Lost World will be available exclusively for Wii U and Nintendo 3DS later this year.

Dr. Eggman has harnessed the power of six menacing creatures known as the Deadly Six, but when the Deadly Six rise up against their master, Sonic has to unite with his arch nemesis in order to take on the new enemies head-to-head. Using his dynamic new parkour moves and improved Colour Powers, Sonic must run, jump and race through a variety of ever changing terrains in order to defeat the Deadly Six.

Alongside a single player adventure, the Wii U and Nintendo 3DS versions of Sonic Lost World will feature a range of competitive multiplayer modes. In addition each platform will also contain unique features that take advantage of the consoles capabilities. Exclusive Wii U Colour Powers can be controlled with the Wii U GamePad by tilting, touching, aiming and more. The full game can also be played using only the Wii U GamePad screen and will feature a two player support mode. Sonic Lost World for the Nintendo 3DS is the first handheld Sonic game ever to feature fully realised 3D levels which include exclusive Special Stages and Colour Powers unique to the Nintendo 3DS system.

Sonic the Hedgehog first appeared as a videogame character in June 1991 and instantly became an icon for a generation of gamers. Defined by his super-fast speed and cool attitude, in the years since he first raced on to videogame consoles. Sonic Lost World will be distributed by Nintendo of Europe throughout Europe and Australia when it launches later this year.

Here's the first gameplay details given about the game:

The following info comes from an IGN interview and eyes-on session with producer Takashi Iizuka...

“We wanted to create an all-new design for 3D Sonic games with Sonic: Lost World. Ever since the first day of development, we were focused on creating new and unique levels to best fit this new style.”

- gameplay involves twisting, turning and jumping along floating constructs suspended in mid-air
- some stages focus on slower speeds with more platforming
- some stages focus more on speed
- grassy setting comes from Wind Hill
- Desert Ruins 1 features cakes, cookies, donuts and candy
- Desert Ruins 2 doesn't feature the food items mentioned above
- Desert Ruins 2 is a ‘tunnel racing’ concept
- wide range of branching paths and exploration options
- Sonic's controls have been adjusted to fit the new design

“Exhilarating and dynamic speed can sometimes conflict with [intuitive] controls, so we're constantly trying to improve the balance between the two. (Improving control was) of the utmost importance.”

- the two key ideas are being able to control Sonic’s speed and a ‘Parkour system’
- this allows players to automatically accommodate basic obstacles when Sonic runs
- Sonic now walks until the GamePad’s triggers pop-up, which engage his running speed
- holding down the second trigger will pull Sonic into a ball
- Sonic is at full speed in ball form

“In previous 3D Sonic games, even if you're running through a level at top speed, if you hit an obstacle you stop instantly. To avoid this, we added a new action to keep Sonic running, even when you hit an obstacle. To make sure it only happens when you want it to, it's triggered by the player holding the run button.”

- On Wii U, the GamePad is specifically used to activate various Whisp-based -Color Powers-
- these feature touch-based controls
- use these to gain access to side paths and area
- GamePad is also used in -Support Mode-
- this mode lets one player to use the GamePad for assistance while another controls Sonic via Wiimote/Nunchuk
- Sonic is the only character players will directly control
- Tails, Knuckles and Amy will make appearances in the story
- Sonic is chasing after Eggman when he happens upon a mysterious planet called -Lost Hex-
- that's where the new enemies live
- these foes will bring a -sense of danger and humor- to the story
- Sonic will once again save animals throughout levels
- game will keep track of the animals you save on a level-basis as well as overall
- the more you save, the more bonus content you can unlock
- includes Red Star Rings (collected for unlockable content) and gold cannons (which access hidden paths)
- 3DS version will use full 3D levels



A lot of people are comparing it to Super Mario Galaxy and the cancelled Sonic X-treme for the Sega Saturn (Youtube it to see what I mean). It seems like it could be a fun game. Sounds different than what we've seen from Sonic lately.

I didn't think the pictures would be so big.

Any comments from what you see?
« Last Edit: August 05, 2013, 05:18:02 pm by The Krazy One » Report Spam   Logged

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« Reply #1 on: May 30, 2013, 05:27:10 am »

Trailer reminded me of Mario Galaxy: Sonic Edition.
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« Reply #2 on: June 08, 2013, 05:09:53 pm »

Game looks fun, just might get it.
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« Reply #3 on: August 05, 2013, 04:47:59 pm »

Here's a short video of two of the worlds in the game, Desert Ruins and Silent Forest:

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« Reply #4 on: August 05, 2013, 05:05:06 pm »

I played it at comic con. Was pretty fun.
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« Reply #5 on: August 21, 2013, 04:21:03 pm »

There were two trailers revealed at Gamescom. I just included one video since they were both in the 2nd video I would have posted. It's the "Play Together" trailer with the Preorder DLC at the end of the video.




The DLC gives the boss battles with the Deadly Six a NiGHTS into Dreams theme to them.
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« Reply #6 on: March 26, 2014, 02:59:54 pm »

I'll just post it here to not create any clutter. There was the Yoshi DLC and now there's this.



Quote
Details:
- Sonic is dressed in Link's tunic
- features Hyrule Castle from Twilight Princess
- Stalfos creep out of the ground as in Ocarina of Time
- Link rides by on a Loftwing from Skyward Sword
- miniature dungeon Sonic can explore
- pick up heart containers
- Hyrule field is an open area
- dungeon is very tube-like, but has a few big rooms
- avoid Gorons in the dungeon
- collect ruppees as you pass through
- rupees convert into freed animals
- no rings in this level
- Sonic uses the same moves he has in the regular game


I still don't have this game. I plan on still getting it. The Yoshi and Zelda DLC are free.
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