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Getting an Xbox One? (Changed Policy Info)

Poll
Question: Are you planning on getting an Xbox One now that E3 is over?
Yes - 1 (5.6%)
No - 17 (94.4%)
Total Voters: 16

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Author Topic: Getting an Xbox One? (Changed Policy Info)  (Read 2534 times)
DoubleGunz
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« Reply #75 on: June 19, 2013, 04:19:22 pm »

They addressed that.

"An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360."
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« Reply #76 on: June 19, 2013, 04:21:28 pm »

Poll related:
I went and change it to where if anyone wanted to change their vote now, they can.
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« Reply #77 on: June 19, 2013, 04:31:05 pm »

Too much text in this thread. Bottom line is that right now, PS4 seems to be where it's at.

That doesn't mean that the XBOX One will fail completely, but Microsoft needs some drastic measures to help themselves out.


Also, I read somewhere on facebook that Microsoft already addressed the DRM issue. Can someone confirm? \lazy
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between the 3 of them or how ever many where there one of them could of got the gun and pointed it at him and told him to gtfo. Its that simple he would of left no one raped murdered lives saved so on and so forth daugher be eating her captain crunch the next morning
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« Reply #78 on: June 19, 2013, 04:33:45 pm »

Read the opening post of this topic and click the link that I put in it.
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"Use the pain of loss! The power comes in response to a need, not a desire!"

"The power comes in response to a need! You have to create that need!" -Goku, Dragonball Z
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« Reply #79 on: June 19, 2013, 04:36:22 pm »

I would be completely bored if it were not for the challenges in CoD.

I never understood this point of view either. The most important thing to me when I play a game is winning. I can go 10-20 and still feel accomplished if I contributed in a meaningful way to the teams win. The challenge of winning is what makes a game fun for me. I also believe having to unlock everything is dumb. Give me all the weapons and attachments now and let me find the best suited tool for the specific moment. I want to find something that will help me win.
I agree. wining is whats fun i can't stand to lose. If i do bad in a game we won ill still be pissed don't get me wrong but it doesn't matter as much by the next game im over it. If its a losing effort im still thinking about it afew games later still sits with ya
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« Reply #80 on: June 19, 2013, 05:32:52 pm »

For me, it's not winning or losing, but the journey getting there. I'm always happy, regardless of whether I win or lose.
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« Reply #81 on: June 19, 2013, 08:31:51 pm »

I think...okay, here's the thing. If things are naturally going to move towards all digital and always online, fine, let it be. But let's compare how The big three approached the situation. I believe Sony and Nintendo let you connect to the internet, buy used physical game copies and lend them out optionally and at will. Microsoft were the only ones who, instead of letting nature take it's course, tried to force us all into drm and always online. Nintendo and Sony let us choose individually when and how soon we wanted to make the leap into fully digital purchases and always online. The only reason why I could think of that a company would force a change is because they want to stand to benefit ($$$) sooner and more than everyone else.

Secondly, the whole problem with drm and "no used games" stems from the fact that devs and pubs can't monetise their products much after the initial sale. I do feel they should get more money than they are probably getting but taking away OUR RIGHTS AS CONSUMERS is not the way to get more of the money. I believe Satoru Iwata recently said that the industry needs to "make games they don't want to sell", and I'm completely for that. Make something not just good, but excellent and people will want to hold on to it. That's the kind of thinking that these companies need instead of trying to take our rights away. I don't know about you, but I like to keep my favorite games and Im more than happy to pay $60 for that game that's totally worth it. How many of you still kept MoH after the servers shut down? I don't have a wii anymore but I still have the game.

Finally, I just want to say that, even though Microsoft pulled a full reversal today, I will still not get an Xbox and I hope most people still wont. The problem is that Microsoft tried this stunt, even while they had massive competition from Sony and Nintendo. The market clamored in anger and thus they are now playing follow the leader with Nintendo and Sony. If Microsoft had the balls to do it now, I don't trust them to not change everything up later on. If Microsoft somehow ends up beating Sony and if Sony ever backs out of the market, how bad do you think it'll get? I don't fully trust Sony either, but at the very least they've proven well enough that they respect the gamers and consumers that put them in the position they're in. **** Microsoft and the people that enable them.
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« Reply #82 on: June 19, 2013, 08:41:58 pm »

I agree. wining is whats fun i can't stand to lose. If i do bad in a game we won ill still be ****ed don't get me wrong but it doesn't matter as much by the next game im over it. If its a losing effort im still thinking about it afew games later still sits with ya

Mah my man

For me, it's not winning or losing, but the journey getting there. I'm always happy, regardless of whether I win or lose.

I get that too, but there's no challenge in that kind of journey. Winning is great but the fun comes from the uphill battle, even if you don't get that win. So it's not just about winning, but if it's an uphill battle the victory is even sweeter.

Just to add a little more perspective, I've been in games where you just steam roll over the other person or team. The win doesn't really matter to me because it was so easy. On the other hand, I've lost and still enjoyed it a lot because the road leading to it was still hard fought.

The cusp of it all is if you win that hard fought battle.
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« Reply #83 on: June 19, 2013, 09:00:15 pm »

Come back from behind wins by 1 ticket at Arica Harbor FTW!!!!
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« Reply #84 on: June 19, 2013, 09:03:00 pm »

I get that too, but there's no challenge in that kind of journey.
I think you misunderstood me, since I agree with the rest. I believe you do have to play to win, and that challenge is needed for that kind of excitement.  I just believe that the moment to moment excitement is a better feeling then the end game sense of achievement.

Speaking of challenge, I don't think you've tried Rayforce yet. I hope you especially will participate soon!
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« Reply #85 on: June 20, 2013, 06:37:58 am »

I think...okay, here's the thing. If things are naturally going to move towards all digital and always online, fine, let it be. But let's compare how The big three approached the situation. I believe Sony and Nintendo let you connect to the internet, buy used physical game copies and lend them out optionally and at will. Microsoft were the only ones who, instead of letting nature take it's course, tried to force us all into drm and always online. Nintendo and Sony let us choose individually when and how soon we wanted to make the leap into fully digital purchases and always online. The only reason why I could think of that a company would force a change is because they want to stand to benefit ($$$) sooner and more than everyone else.

Secondly, the whole problem with drm and "no used games" stems from the fact that devs and pubs can't monetise their products much after the initial sale. I do feel they should get more money than they are probably getting but taking away OUR RIGHTS AS CONSUMERS is not the way to get more of the money. I believe Satoru Iwata recently said that the industry needs to "make games they don't want to sell", and I'm completely for that. Make something not just good, but excellent and people will want to hold on to it. That's the kind of thinking that these companies need instead of trying to take our rights away. I don't know about you, but I like to keep my favorite games and Im more than happy to pay $60 for that game that's totally worth it. How many of you still kept MoH after the servers shut down? I don't have a wii anymore but I still have the game.

Finally, I just want to say that, even though Microsoft pulled a full reversal today, I will still not get an Xbox and I hope most people still wont. The problem is that Microsoft tried this stunt, even while they had massive competition from Sony and Nintendo. The market clamored in anger and thus they are now playing follow the leader with Nintendo and Sony. If Microsoft had the balls to do it now, I don't trust them to not change everything up later on. If Microsoft somehow ends up beating Sony and if Sony ever backs out of the market, how bad do you think it'll get? I don't fully trust Sony either, but at the very least they've proven well enough that they respect the gamers and consumers that put them in the position they're in. **** Microsoft and the people that enable them.

I agree LT.

The issue we have with Microsoft is that they are a software company. They've endured years and years of software piracy and have constantly tried to improve security to combat their losses. Just look at their constant efforts to eliminate piracy for Windows and Office. I believe they felt they could get ahead of the game and mitigate their profit loss  and their partners' profit loss by implementing these measures because they think software not hardware. They may have backed down this time, but they will continue to think this way and do their best to put these measures in place. This is why they attempted this before Sony and Nintendo. I'm not even sure if Sony or Nintendo will ever go down that path.....different mindset.
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« Reply #86 on: June 20, 2013, 07:55:00 am »

I would be completely bored if it were not for the challenges in CoD.

I never understood this point of view either. The most important thing to me when I play a game is winning.
I enjoy winning too, but if I don't and still have a good time, that's all that matters.  Gaming is meant for fun, and it doesn't matter how a gamer achieves his entertainment, as long as he enjoys it.

I can go 10-20 and still feel accomplished if I contributed in a meaningful way to the teams win. The challenge of winning is what makes a game fun for me.
I enjoy it too, but I also love progression, which is why I love RPGs so much.  I love starting with nothing, and working my way up. (not for multiplayers)

I also believe having to unlock everything is dumb. Give me all the weapons and attachments now and let me find the best suited tool for the specific moment. I want to find something that will help me win.
I'm assuming again you're talking about online play, because if I popped in my Skyrim disc and started with 10,000 daedric arrows and a legendary daedric bow with all perks, I would be bored of that game within minutes.

Never said anything about titles. But really in a competitive game, titles are not an accurate reflection of the players skill anyway.
Do they need to be?  If I'm playing a game, but I have nothing to show for my efforts, it feels like a game wasted.  Because I have completed every challenge for the Intervention and Barrett .50cal in MW2, I don't even feel like using them.  Obviously most feel different, (and I'm not saying the challenges should lock anything practical, because they shouldn't ) which is fine, it's an opinion.  I just enjoy making progress and having to show for my efforts.
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thanks Tiger, now i can say **** without getting random asterisks.

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« Reply #87 on: June 20, 2013, 10:54:22 am »

Titles on any CoD aren't really anything. Sure, there used to be rare ones, but that was when the standard for CoD (sniping/feeding wise) was  a triple feed. Getting nukes was extremely hard to do and if you got one, you would get messages either saying great job or you're kechua or you're a hacker (Ps3). Anyway, back on topic, titles used to be good. I use the Dragunov 1000 headshots title on Mw3. I don't even use the gun. You don't need to stop using the guns you like just because you've completed all the challenges for them. Especially on Mw2.
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nice auto lock on the sniper rifle, i know a hack when i see it. use a real gun.

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« Reply #88 on: June 20, 2013, 03:48:13 pm »

Do they need to be?  If I'm playing a game, but I have nothing to show for my efforts, it feels like a game wasted.  Because I have completed every challenge for the Intervention and Barrett .50cal in MW2, I don't even feel like using them.  Obviously most feel different, (and I'm not saying the challenges should lock anything practical, because they shouldn't ) which is fine, it's an opinion.  I just enjoy making progress and having to show for my efforts.

That's fine.
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« Reply #89 on: June 21, 2013, 11:08:26 am »

God this made me feel better:



The number of dumbasses on reddit throwing a fit over the reversal of MS's policies makes me physically ill.
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