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The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS)

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Author Topic: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS)  (Read 633 times)
Keihan
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« on: June 16, 2013, 12:54:01 pm »

Okay, I beat the game, so if you didn't understand the topic title, there will be SPOILERS below.
_________________________________________________ ______________________________


Beat the game in 12:58. I thought some parts were slow/boring, but the good parts were GOOD. The whole part where you play as Ellie was incredible -- easily my favorite part of the game. That part lasted an hour or two, maybe. Ellie went to town with that machete..... and that whole part with the crazy dude looking for Ellie in the diner was maybe THE highlight of the game for me. Crazy son of a ****.


I know DG hated the ending, but I think it worked. I'm still a bit confused, though. If Ellie was killed for the vaccine, wouldn't that be for the better of the planet? But, Joel's selfishness wanted to keep Ellie alive because it brought him back to the time when his daughter was alive? WAT


Anyways, great game. I missed the majority of the trophies, but on my next run, I'm using a video guide to collect everything. The game ran as flawlessly as Uncharted 2, with the only major load time when you load up your save file.


One of the best games I've ever played. gg would play again/10
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between the 3 of them or how ever many where there one of them could of got the gun and pointed it at him and told him to gtfo. Its that simple he would of left no one raped murdered lives saved so on and so forth daugher be eating her captain crunch the next morning

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the KR3AT3R
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« Reply #1 on: June 16, 2013, 01:10:00 pm »

Nice.  But despite your short playing time to beat it I'm assuming it could also drag out longer if you want it to, right?
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Keihan
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« Reply #2 on: June 16, 2013, 01:11:52 pm »

Nice.  But despite your short playing time to beat it I'm assuming it could also drag out longer if you want it to, right?

Yeah, but I also took my time to check every room/house, etc. I guess I could have stopped more often to stare at scenery, but I even did that a bit.
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between the 3 of them or how ever many where there one of them could of got the gun and pointed it at him and told him to gtfo. Its that simple he would of left no one raped murdered lives saved so on and so forth daugher be eating her captain crunch the next morning
the KR3AT3R
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« Reply #3 on: June 16, 2013, 01:19:37 pm »

Any word on multiplayer?
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« Reply #4 on: June 16, 2013, 02:10:33 pm »

I beat it in about 12 hours, too, while looking around a lot for things.

My problem with it is that they made Joel seem evil out of nowhere. It bugs me how you go from feeling like a good guy to all of a sudden being a selfish pen0r. I actually tried to leave the operating room and let her be operated on, hoping there would be a decision allowed to be made. Nope. Then I had to walk back in and kill those people for NO REASON. To me it feels like this game should have had two endings. When the credits rolled I was like WTF and waited for an after-scene, but nope.

The ONLY reason I don't mind it is because there is a tape that I believe says something about how they've tested multiple other people for the cure and none of them worked, meaning Joel saves Ellie because it wouldn't have worked anyways. I feel like this game made me feel bad for no reason at the end, and I don't like it.

I always preach that I wish more games/movies ended negatively, and it's not always "yay the world is saved", and I had actually hoped the outcome of TLoU was either everyone dying, or them implying it (which they did because there will be no cure). I just think they went about it the wrong way, and made Joel out to be a pen0r for no reason.

Of course, this is just a personal thing - there's nothing wrong with the game, it's still clearly a 10/10, and definitely the most well-made game this generation. There is nothing lined up to pass it, either. Beyond: Two Souls will be amazing but it won't have the same impact.

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Keihan
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« Reply #5 on: June 16, 2013, 04:05:16 pm »

Yeah, I felt that way about Joel, too. They made him seem like the bad guy at the end.

@Mr. Cross, MULTIPLAYER is fun, but I don't think it has staying power like BF/CoD/Halo, etc.
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between the 3 of them or how ever many where there one of them could of got the gun and pointed it at him and told him to gtfo. Its that simple he would of left no one raped murdered lives saved so on and so forth daugher be eating her captain crunch the next morning
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« Reply #6 on: June 17, 2013, 08:14:02 pm »

ya i just beat it about 12 hours also i really liked the game alot but i think the ending was weird as well im pretty sure they did that on purpose you leave you guessing wtf was that? Im pretty sure there will be a sequel to explain some of it. I think game was good but after playing all of the naughty dog games being use to good gameplay and story i was expecting it to be good so i wasn't really blown away by the game ,but i wasn't disappointed  either. If this game came out before all of the uncharted games i probaley would of thought this was the best game ever.

9/10 
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« Reply #7 on: June 17, 2013, 08:19:54 pm »

also i beat the game and only have 7 percent trophy's lol Huh?
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« Reply #8 on: June 17, 2013, 08:41:15 pm »

It's hard to judge a game you know will be amazing.  Cheesy

ND is held to such a high standard now, and they always meet it. Tongue

They made the trophies so that you could play through it your first time and get barely any, there are only 24 total. They wanted it to be a clean experience, not slowed down or anything by trophies popping all the time.  Afro

I'm working on my Survivor playthrough right now. You really can't afford to get shot more than once Tongue
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Keihan
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« Reply #9 on: June 17, 2013, 08:44:58 pm »

I'm gonna play through on Survivor sometime in the next week or so. The ending didn't bother me too much, and I REALLY hope they don't make a sequel. Everyone wants prequels/sequels nowadays. Sometimes, it's best to just leave great pieces of art alone.


I'd rate the game about a 9/10, but that may change (for better or worse) after another 1-2 playthroughs. If the whole game was as good as the winter part, this game would be untouchable. But, the problem is that there were a lot of slow/boring moments.
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between the 3 of them or how ever many where there one of them could of got the gun and pointed it at him and told him to gtfo. Its that simple he would of left no one raped murdered lives saved so on and so forth daugher be eating her captain crunch the next morning
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« Reply #10 on: June 17, 2013, 09:40:45 pm »

I feel like it's even better on Survivor. I actually HAD to sneak past a certain part because there was no way I had enough resources to fight the clickers. Twas intense.  Undecided
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« Reply #11 on: June 25, 2013, 12:14:57 am »

Warning: You guys probably won't like what I have to say about this game.


My problem with it is that they made Joel seem evil out of nowhere. It bugs me how you go from feeling like a good guy to all of a sudden being a selfish ****. I actually tried to leave the operating room and let her be operated on, hoping there would be a decision allowed to be made. Nope. Then I had to walk back in and kill those people for NO REASON. To me it feels like this game should have had two endings. When the credits rolled I was like WTF and waited for an after-scene, but nope.

Literally exactly what I did.  I didn't want to kill any of the Fireflies at all.  They were working for the good of humanity.

I feel a bit cheated by the story telling at that point, really.  Joel and Ellie have traveled literally across the country together, have shared innumerable near-death experiences, won against all odds, and obviously bonded along the way.  And now you guys are just going to put her in the operating room without letting Joel say goodbye?  Maybe if you guys hadn't been so stubbornly matter-of-fact about it, Joel would have come around.  Maybe if he had heard Ellie say it was what she wanted, he would have allowed it.  That would have been a proper ending, as it would have forced Joel to deal with losing someone as he obviously didn't with his daughter.  It would have been a sacrifice that the player would have mourned while understanding the necessity of it.  It would have played off of the recurring theme that everything happens for a reason.  Instead we get an ending that drags on too long and ends on a flat note.

Honestly, it came across to me like cheap story telling.  People acting irrationally when behaving like thinking adults could solve their problems is my biggest issue with many post-apocalyptic stories, and I really expected Naughty Dog to steer clear of that trope.

Sure, the characters were memorable.  I loved Ellie as a character pretty much immediately; ND did a top-notch job with her dialogue and expressions.  And as the story continued, I started caring about what was going to happen to Ellie.  As I got closer and closer to the ending, I grew more apprehensive about how it was all going to end.  Sure, as soon as I saw the Firefly patch on those soldiers' arms, I knew what was going to happen (which is an issue in and of itself, which I'll get to later).  But that doesn't compensate for the horrendously repetitive gameplay/"levels" for me.  Stealth became tedious and aggravating, as I observed that its mechanics weren't terribly consistent.  Running and gunning was obviously never the best solution, but towards the end I found myself doing it just so I wouldn't have to spend ten minutes doing the same stealth combat I'd been doing for the past ten hours.

Another part of the ending I didn't like was the need for Ellie to have her brain operated on.  Why?  Clearly the infection is spread through the bloodstream, which means the immune system is responsible for giving her, you know, immunity.  So the bloodstream is where the vaccine could be found, where the doctors could observe her antibodies and white blood cells targeting the infection and preventing it from causing aggression/physical mutation; her immune system was the key, not her brain.  Obviously I'm not a doctor, but that just seems a bit iffy to me, and again seemed like cheap story telling.


Overall I'd give the game a 7/10.  It's fun enough for the intense moments and beautifully rendered and compelling cutscenes, but this game does not deserve GOTY in my opinion.
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« Reply #12 on: June 25, 2013, 10:48:33 am »

I knew my opinion of the ending would change. Now that I've listened to some reason from multiple people, I realize it was just a weird reaction of me to think I didn't like it. That's the point. You're supposed to be conflicted about whether or not you like Joel. In that case, they succeeded.

Not only is this the best single player experience on the PS3, I would also say it has the smartest and best multiplayer.  Cheesy
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« Reply #13 on: June 25, 2013, 10:56:43 am »

Thanks for sharing those viewpoints that changed your perspective so that we could discuss them.
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« Reply #14 on: June 25, 2013, 11:13:46 am »

Err, I did. You don't decide anything in the game, you're just living out Joel's life. You experience his decisions, and he does what anyone would do in that situation. Anybody that truly cares about their loved ones, that is. He couldn't deal with not having Ellie anymore, after the loss of his daughter. He acted very selfishly, and you have to accept that's just how he is. There's not much to explain.  Tongue

Again, I'm bad at sharing thoughts through text.  Lips Sealed
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