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Red Fatality
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« on: July 16, 2013, 03:42:52 pm » |
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I bought it digitally from gamestop they send me code when order is confirmed or whatever anyone down to playing?
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the KR3AT3R
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« Reply #1 on: July 16, 2013, 03:56:49 pm » |
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Ill play with ya this weekend
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Red Fatality
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« Reply #2 on: July 16, 2013, 04:03:15 pm » |
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alrighty cool 
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Laughing Turd
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Maldita mi duda fue fatal.
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« Reply #3 on: July 16, 2013, 06:21:21 pm » |
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Yeah I still play it.
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Red Fatality
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« Reply #4 on: July 16, 2013, 06:49:56 pm » |
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god dam 19 gb download. Im going to suck for afew days untill i get the hang of it again plus kids devote their life to games now everyone is good at games now i noticed
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Laughing Turd
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Maldita mi duda fue fatal.
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« Reply #5 on: July 16, 2013, 07:05:13 pm » |
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yeah bf3 is a huge game indeed.
you're definitely coming in at a disadvantage. Leveling up guns and unlocking **** is stupid as hell in Battlefield but lucky for you, I think you start with the best weapon in the game. Everyone uses the m16a3 in this game because it's easy recoil and fires fast. Very balanced. Don't think that the gun makes the player though.
If you want we can start with TDM to get used to it because it does play very different than BC2, though it's kinda similar at the same time. You'll definitely need to get used to the difference. If you try and play like BC2 you'll die a lot.
Also, did you get the ragular game or did it include all the DLC?
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Red Fatality
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« Reply #6 on: July 16, 2013, 09:02:47 pm » |
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not totally sure i think its just the regualr game
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Laughing Turd
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Maldita mi duda fue fatal.
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« Reply #7 on: July 16, 2013, 09:13:11 pm » |
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okay, well there are still some decent games to be had. i like playing rush more because a lot of maps are too big for conquest 12v12. With rush at least you all have to meet in the middle.
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Red Fatality
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« Reply #8 on: July 16, 2013, 09:16:48 pm » |
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80 percent installed
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Red Fatality
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« Reply #9 on: July 16, 2013, 09:24:38 pm » |
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now a 20m patch lol dammm
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Laughing Turd
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lol damn.
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Crzy
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okay, well there are still some decent games to be had. i like playing rush more because a lot of maps are too big for conquest 12v12. With rush at least you all have to meet in the middle.
I would love Rush if it wasn't so stacked heavily in favor of the Defense. Medic trains on DEF are horrible to get by...And even if you DO manage to kill them all and plant the bomb, it will get defused because your randumbs don't know when to push up. BTW Red I'll be on later today...tried to play with you yesterday but I can't find it in myself to leave CQ lol.
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Laughing Turd
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I honestly thought it's more balanced than it was on BC2. Here the defenders have a chance and so does the offense as long as everyone actually plays smart and don't run in like dumb asses. In BC2 everyone had a huge w/l ratio on offense and like a .0004 w/l on defense lol. I think a good squad of 4 can make a huge difference on either side.
The reason I dont like CQ that much is because the maps are too big for 12v12.
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Laughing Turd
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Also, I agree about the blueberries. I just find that it happens a lot on both sides. You'll have people too stupid to realize they have to push up but at the same time there are at least 6 fuckers on the defense side that don't know about flanks. They'll just go where they see other people are shooting and then forget about the rest of the map.
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Crzy
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I honestly thought it's more balanced than it was on BC2. Here the defenders have a chance and so does the offense as long as everyone actually plays smart and don't run in like dumb asses. In BC2 everyone had a huge w/l ratio on offense and like a .0004 w/l on defense lol. I think a good squad of 4 can make a huge difference on either side.
The reason I dont like CQ that much is because the maps are too big for 12v12.
Yes it's a LOT better than BC2 rush in terms of even playing field, but the defenders have a ton of advantages that make some maps impossible to win at. It's mostly due to DICE decision to allow the defenders to push up to the Attackers spawn. Some maps are horrible because of this and it's like a 75-25 split in terms of Defenders advantage to Attackers. Canals first base is hard as **** because of the AA that respawns too fast. Metro first base and 3rd base lockers are pretty much impossible due to medic trains. Bazaar first base allows the defenders to get clear vantage points on the 2 choke points and even the spawning area. Kharg's last base is tough because of how far back the Attackers spawn from it. These are just the ones off the top of my head. And this is without factoring in all the randumbs that want to just sit back and miss hundreds of times while they try to Snipe. Or people that get into vehicles and simply waste them or give them to the enemy when they bail out. I've played a number of matches of Rush with a solid squad of 4 and it always ends bad because of no help from the blues. Just ends in frustration when your squad clears a path through the enemies defense, plant the bomb and then never receive anyone else pushing up to help defend it. Squad dies then we're back to square one with no progress. So yeah, I'll stick to my CQ where I know I can at least capture flags by myself or with one other and help break us out of a spawn lock. Only times I have trouble finding people is when both teams want to mountain snipe or when neither team is pushing hard for the middle flags like B&C. tl;dr CQ>Rush for me.
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