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So...who's buying BF4 for PS3?

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Author Topic: So...who's buying BF4 for PS3?  (Read 1442 times)
Crzy
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« Reply #30 on: November 13, 2013, 10:33:30 am »

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bro, ea needs to get some better servers and dice just needs to fix the damn netcode. it's so annoying dying 10 ft behind a wall. even bf3 was better than this. i'm sure there is a warning buzzer going off but it's just out of sync between you and the guy shooting you down. i've been in a lot of firefights where i won't even get hitmarkers and i know i'm hitting dead on. after i'm done emptying my mag and frantically reload in fear, the dude randomly drops and i get a kill.

i think if they fix the netcode it'd be a much better game.

Yeah I've had the no hitmarker glitch as well, but it didn't really phase me since I ADS all the time. I know when my bullets are hitting and missing. And seeing no killfeed bonus or hitmarkers coming up, felt like I was playing Hard core so I didn't mind lol. I haven't been dying behind walls and I think that's because I only play on West US servers. Learned from BF3 that anything other than West US has a chance of no sound glitch, freezing, dying stupidly, etc.

Maybe you could try turning down the Network Smoothing Factor to 0%? I changed that as soon as the game loaded and I haven't had any issues with graphics or netcode.

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the keyboard on the other hand is progressing more slowly. don't get me wrong, it's adequate for movement and i like having a lot more options at my disposal in terms of keybindings and action buttons. the thing is, i still get stuck and fumble around a lot when action gets heavy and you need to dance your fingers around the keyboard. it doesn't feel natural to me, not nearly as much as using an analog stick.


lol I think this is the area I'd have the most trouble with as well. Back when everyone was playing Combat Arms, it was always my trouble area...trying to run then prone/crouch behind cover felt weird.
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