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Survival Horror Games

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Author Topic: Survival Horror Games  (Read 405 times)
Tiger
honrary abmin
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« on: November 26, 2013, 01:04:52 am »

Being totally defenseless has its drawbacks. I'd like to see a game where the player has a chance to stand their own. When faced with an enemy, you would have a choice to run or engage them. This would present a fight-or-flight confrontation and make every encounter even more intense. Sadly, I've never seen horror games give the player that choice. It's either kill all enemies, or run from them.
That's actually a really good idea.  It would be neat to see that implemented.

You don't have any headphones at all? For horror games, I would at least recommend getting a cheap pair (~$20). You'd be surprised just how much a difference sound makes.
I have headphones that came with my iPhone, but that's it.  My brother's gone through a few pairs of expensive headphones and none of them have been all too reliable.  None of them were bad companies either.  Also as a huge fan of music and musical compositions of video games and movies, I'm quite aware of the affect of music.  I was in band all throughout high school and am still in one today.

I still say give Dead Space a chance. Having guns doesn't impact the horror aspect as much as you might think. Plus, you implied you scare easily. This would be a great introduction to the genre, and for iirc $4 on the Steam Store/ $7 GameStop, you really can't go wrong.
I wasn't trying to say I wouldn't play the game, I was just speculating what appealed to me the most initially without hands-on experience.  I've seen the metacritic reviews on the Dead Space series; the first two games have great ratings.  What are the graphical requirements for the first game though?  My dad's desktop isn't very powerful.

Most importantly, worry more about immersing yourself in the game more than doing good at it. Pretend you are the character.
Believe me, I often do this far too much.  This isn't an issue with me. Tongue
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thanks Tiger, now i can say **** without getting random asterisks.

R.I.P. MoHH2 11/13/07 - 8/11/11


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