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MOH themed karma cards.

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Author Topic: MOH themed karma cards.  (Read 1225 times)
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« Reply #30 on: May 07, 2014, 11:27:28 pm »

1337 is Kari Wuhrer
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« Reply #31 on: May 07, 2014, 11:44:42 pm »

Well yeah you can prob figure this out lol.  How do you get it to integrate with our forum though?  Never made a mod like this. 
I can post some basic c#, i can come back and finish this later and then convert it but here goes. 
   
//declare namespace and stuff

       //declare your variables up here
   
   void Start () {
      // initialize things here
      Spawn (); // start the "Spawn" function, which actually I could have put the spawn stuff in start I just had it like this because in the script i base this off spawn gets invoked by other things. Idk how **** works in other languages lol ill just leave it like this for now
   }
   
   void Spawn(){
      //get random number
      float rand = Random.Range (0, 10);
      //if random number is 7 or greater, go eff yourself lol, or get a random good card, if less then get a random bad card. 
      if (rand > 6) {
         //insert your idk whatever you got for giving good cards.
      }
      else (rand <= 6){
                      //insert your giving bad cards function.
}

I gotta head out, i'll come back to this in a little bit.  For now this would just execute that problem every time "Spawn" gets invoked, say somebody spins the wheel or w/e. 
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« Reply #32 on: May 08, 2014, 09:18:01 am »

Currently it isn't integrated with the forum.  My plan is to have people make their own "profiles" with the program and just dump their data in some topic when they want to redeem karma.

The reason for this is I'm not sure how it'll go.  I'm giving a slight edge to getting positive cards over negative cards, but I don't want them to be too frequent and everyone have 10k karma within the first two days.  So the site integration will be done after I see if I need to make any tweaks.

Anyway, I've got the random function already (although VB randoms are weird), but thanks.  I kinda wish I'd done this in C# now.  The fact that VB doesn't have an end of line marker for the code still bothers me.
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« Reply #33 on: May 08, 2014, 09:47:18 am »

I don't remember how I got negative karma. One of the admins did it a while ago.
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« Reply #34 on: May 08, 2014, 10:34:24 am »

Boom, no more negative karma.
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"And I also told the students that, for the sake of humanity's future, I hoped they were all sterile." - Ignatius Reilly.
Never mind what your daughter is taught in school; what she remembers is what she has learned from you.
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I NEVER squeeze my jubblies, so that stuff wouldn't work for me.
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« Reply #35 on: May 08, 2014, 11:07:14 am »

 Cry

I liked my negative karma. I was unique. Now I'm just another user with a low karma score.

/wrists
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« Reply #36 on: May 08, 2014, 11:10:21 am »

lol i'll help you out. +10  Tongue
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« Reply #37 on: May 08, 2014, 11:19:44 am »

lol, thanks "trixie"
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« Reply #38 on: May 08, 2014, 12:14:55 pm »

why the quotation marks?  Roll Eyes
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« Reply #39 on: May 08, 2014, 01:03:52 pm »

I no haz karmies.  Cry
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« Reply #40 on: May 08, 2014, 03:02:34 pm »

I no haz karmies.  Cry

Welcome  Smiley
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« Reply #41 on: May 08, 2014, 05:33:31 pm »

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« Reply #42 on: May 08, 2014, 06:35:10 pm »

wtf
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« Reply #43 on: May 08, 2014, 08:48:09 pm »

Lol

np though turbo, I would have came back and fixed it some but I ended up sleeping like 12 hours straight and then had another game. 

The reason for this is I'm not sure how it'll go.  I'm giving a slight edge to getting positive cards over negative cards, but I don't want them to be too frequent and everyone have 10k karma within the first two days.  So the site integration will be done after I see if I need to make any tweaks.

We could just do a beta with a few of us or something like that?
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« Reply #44 on: May 09, 2014, 03:25:29 pm »

Kreater you made me facepalm lol
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