Turboweasle
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Turboweasle: everyone's favorite speedy rodent
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« on: June 26, 2016, 12:12:46 pm » |
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So I went ahead and got Salt and Sanctuary earlier today, and it's a very good game. It gets marketed as a 2D Dark Souls a lot, and speaking as someone who's played Demon's Souls, Dark Souls, Dark Souls 2, Dark Souls 2: Scholar of the First Sin, and Dark Souls 3, I can say that it very much deserves that comparison. Some of the game mechanics are almost completely the same as the Dark Souls game.
Combat feels good, although I feel like there's a bit of input delay on controllers (though I could just not be managing my stamina very well yet, so don't take my word on that). The upgrade system is pretty intuitive so far, and leveling up is straightforward. The only thing that feels a bit overwhelming at the start is the skills management thing, because it's a huge web of skills you can unlock and you get the materials to unlock them way before you've been exposed to a lot of the enemies/weapons you'll find later in the game. For example, had I known I'd have found a great, high-damage polearm in the third stage of the game, I would've unlocked the polearm skill. Now, however, I don't know how to get any more of the skill material to unlock it, so I'm kinda stuck.
But that's quite similar to Dark Souls, so no major complaints. Probably time to start a new character now that I have a feel for the game.
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