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Nintendo myths busted

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Author Topic: Nintendo myths busted  (Read 780 times)
bug frawg
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« on: October 06, 2008, 02:37:46 am »

I hear complaints about the big N alot lately, there's even a few that still complain after the summit happend. the reality being the majority of them are either without merit or blown way out of context. 
two of them are:

1.nintendo has abandoned the core for the casual

technically impossible, as casuals can be core gamers too.

core is NOT an abbreviation of ****, they are not interchangeable.

whenever Iwata or reggie speaks about the core, they mean 'core market', or the people who have traditionally bought and enjoyed games. titles like metroid, animal crossing, new super mario bros, and mario super sluggers were bought before the expanded market came, thus making them core games.

expanded market is sort of core's opposite, but they can overlap a bit:

wii fit
new super mario bros.
wii sports
animal crossing
brain age

the markings of EM games are a back to basics approach to controls & gameplay, meaning new consumers can easily understand and enjoy them.

simply put, nintendo CANNOT abandon the **** in favor of the casuals because they never viewed us that way to begin with.


2.nintendo doesn't listen to it's customers

let's look at what I've been seeing on message boards for the past year:


"why doesn't wii have online voice chat?"

fixed.


"they should make a new punch-out!!"

done.


"I'm running out of memory!"

give them time to overhaul the firmware/GUI and you'll be able to use sd cards for that.


"I want to see versions of metroid prime 1/2 with motion controls"

done and done.


"if they're going to remake the ds it should have wpa/wpa2 support & built in opera browser"

effing done.(dsi has these features)


"I want a new mario/zelda/pikmin"

give them time to develop the games and you'll have them.


as you can see, nintendo is much like your mothers, in that they satisfy everyone they possibly can.

« Last Edit: October 06, 2008, 05:02:00 am by bug frawg » Report Spam   Logged

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« Reply #1 on: October 06, 2008, 07:50:34 am »

That's great and all, but it doesn't take away from the fact that games like SSBB were HUGE disappointments to any serious gamer.  The "core" may not be referencing **** gamers, as you have pointed out, but Nintendo is doing rather stupid things with games that could be great.

For instance, Friend Codes.  I'm not going to hook up with someone I met randomly over the internet.  Why, then, do I and others like me need to be protected from big, bad meanies like Undrclsshero or Messakin?  Friend Codes and various other "modes of protection" largely inhibit my enjoyment of a game, as I'm sure they do for many others.

It's not that we hate Nintendo, it's just that most of us feel Nintendo is, in fact, slowly shifting from the **** fan market to the casual fan market.

This seems unfair to many of the fans who have supported Nintendo since it's fledgling years.  They feel betrayed, in a way.  No longer is there a close bond between the gamer's want and the game developer's response; like everyone else, Nintendo is in it for the money, not for the fans.
« Last Edit: October 06, 2008, 08:04:20 am by Turboweasle » Report Spam   Logged

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« Reply #2 on: October 06, 2008, 08:36:53 am »

Friend Codes and various other "modes of protection" largely inhibit my enjoyment of a game, as I'm sure they do for many others.
so enjoyment of a game is more important than child safety? seriously wut.   

Quote
most of us feel Nintendo is, in fact, slowly shifting from the **** fan market to the casual fan market.
but that's not their intention at all, because they never made the ****/casual distinction in the first place. they only see in terms of current gamers/new gamers.(core/expanded market) 

 
Quote
Nintendo is in it for the money, not for the fans.
I love how anyone can think nintendo actually owes them anything based on 'look how long we've stayed with you!'
fact is they don't know you personally and have every right to try and be profitable. 
« Last Edit: October 06, 2008, 08:39:22 am by bug frawg » Report Spam   Logged

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« Reply #3 on: October 06, 2008, 08:50:32 am »

Friend Codes and various other "modes of protection" largely inhibit my enjoyment of a game, as I'm sure they do for many others.
so enjoyment of a game is more important than child safety? seriously wut.   
 

Actually that doesn't make sense.  First off, the wii has parental controls that can take care of that issue.  And having that option is all that nintendo can do.  Anything else is the responsibility of the parents.  Secondly, the other consoles have no FCs and I haven't heard of any issues with child safety.  Have you?  I didn't think so.  Don't let some marketing by nintendo convince you of a problem that doesn't exist.  And thirdly, having FCs is counterintuitive to nintendo's idea of catering to EVERYBODY.  Because in fact, the "****" audience is generally younger, but the "core" and "casual" audiences that nintendo has been targetting with the wii are generally older.  Many many more adults playing these games.  So you expand the market to include more parents and adults, yet get more restrictive in the name of protecting kids?  Sounds pretty stupid doesn't it?
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« Reply #4 on: October 06, 2008, 08:52:35 am »

Ohio...  <3
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« Reply #5 on: October 06, 2008, 09:52:01 am »

Friend Codes and various other "modes of protection" largely inhibit my enjoyment of a game, as I'm sure they do for many others.
so enjoyment of a game is more important than child safety? seriously wut.   
 

Actually that doesn't make sense.  First off, the wii has parental controls that can take care of that issue.
If my little brother is any indication, parental controls don't mean ****.(lol @ ironic word filter)   
Quote
Secondly, the other consoles have no FCs and I haven't heard of any issues with child safety.  Have you?
don't feed me that line, anyone can talk to anyone else on live, only the honor system protects children there.
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Don't let some marketing by nintendo convince you of a problem that doesn't exist.
I've never heard any marketing. >_> 
Quote
having FCs is counterintuitive to nintendo's idea of catering to EVERYBODY.  Because in fact, the "****" audience is generally younger, but the "core" and "casual" audiences that nintendo has been targetting with the wii are generally older.  Many many more adults playing these games.  So you expand the market to include more parents and adults, yet get more restrictive in the name of protecting kids?  Sounds pretty stupid doesn't it?
you forget that fc's are actually special numeric usernames, allowing for any number of modifications to make things more convenient.(basically live with friend codes) you can't expect such a new system to be that great so close to it's creation, just as you wouldn't expect a baby to support a household.
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« Reply #6 on: October 06, 2008, 10:04:50 am »

wow your arguments were terribly weak and flimsy.  First, your little brother isn't any indication.  It is not nintendo's job to keep your brother from talking to people online.  It is your parents' job, and if they don't care enough to keep him from doing it, then that is their problem.  Nintendo can only implemement a parental control feature, they can't force a parent to use it.

Second, you still didn't answer my question about child safety.  You responded with a line about the fact that a child can talk to anyone online.  Ok, so what's your point.  Where is the safety issue?  I see the possiblilities of predators, but in all of life there are possiblities for predators to get information, but it has NEVER shown to be a problem with xbox live or PSN.  If it became an epidemic then you may have a point, but it hasn't.  Don't try to argue hypotheticals that have proven untrue.

And third, you have to be completely oblivious to think that FCs are simply numerical gamertags.  They function completely differently.  They limit your play to those you have exchanged with, or to random play.  They do not allow for a lobby for choosing games and browsing who is online.  They are also limited in the amount of FCs you can have on any game file.  Some of us play with more than 30 friends.

You basically didn't address any of my points in spite of the fact that you tried to quote four lines from my post.

And don't give me that garbage about the FC system being new and that it will take time to work it out.  Why does nintendo need time to implement a decent system while the other companies can get out a much more functional online system right away.  Heck , EA even put out a decent system on the wii with MoHH2.
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« Reply #7 on: October 06, 2008, 10:17:45 am »

IMO friend codes are going to die one day. Nintendo can work out a system that includes child safety and no fc. And on the subject, it would make sense to eliminate friend codes based on rating. A mature title shouldn't be restricted to child safety, and it shouldn't matter if there's as much profanity as you'll hear on Xbox Live. If a stupid parent buys a kid a mature title, its like a parent buying their kid ****. It shouldn't happen, and they shouldn't complain about it because they are the ones who bought it.

If Nintendo releases one game with no friend code restrictions and no chat filters (like playing on xbl) I'm there there will be more satisfied customers than angry parents (who shouldn't complain in the first place because it's their fault).
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« Reply #8 on: October 06, 2008, 01:29:47 pm »

First, your little brother isn't any indication.  It is not nintendo's job to keep your brother from talking to people online.  It is your parents' job, and if they don't care enough to keep him from doing it, then that is their problem.  Nintendo can only implemement a parental control feature, they can't force a parent to use it.
  my brother can crack parental control like a nut, friend codes not so much. and how is it even possible to watch a kid 24-7?

Quote
Second, you still didn't answer my question about child safety.  You responded with a line about the fact that a child can talk to anyone online. Ok, so what's your point. Where is the safety issue? I see the possiblilities of predators, but in all of life there are possiblities for predators to get information, but it has NEVER shown to be a problem with xbox live or PSN.  If it became an epidemic then you may have a point, but it hasn't.  Don't try to argue hypotheticals that have proven untrue.
It shouldn't need to have happened to take precautions, the danger must simply be present.

Quote
And third, you have to be completely oblivious to think that FCs are simply numerical gamertags.
I said user name, or more correctly your true id. 
Quote
They limit your play to those you have exchanged with, or to random play.
in games like mkwii or mp:h you can add randomers. 
Quote
They do not allow for a lobby for choosing games and browsing who is online.
they do allow for lobbies, probably not with voice chat on kiddie games though. as for browsing who is online, I assume you mean friends? that would just take a modification to the system.
Quote
They are also limited in the amount of FCs you can have on any game file.
that could be changed with a 'mod.

 

 
Quote
Why does nintendo need time to implement a decent system while the other companies can get out a much more functional online system right away.
because nintendo believes fc's help, and it will take time to figure out how to utilise them in a more streamlined manner.
« Last Edit: October 06, 2008, 01:35:11 pm by bug frawg » Report Spam   Logged

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« Reply #9 on: October 06, 2008, 01:37:54 pm »

You're missing the point.  It doesn't matter if you brother can crack parental controls (even though if your parents password protect it he can't).  The point is that it isn't Nintendo's concern so much as parents.

And to the second point.  You claim there is some danger out there that has proven through years of other consoles to not be a valid concern.  I am not saying wait until something happens to do something, I am saying history has shown that this isn't a valid complaint.

And as for the limitations of FCs, apparently you haven't used them or you haven't used a system without them.  Because you seem to want to argue that you can browse lobbies and find existing games with people not on your friends list.  That is what I want to be able to do and FCs by their sole purpose do not allow it.  It isn't a tweaking of the system that is needed, but a throwing out of the system in favor of a lobby/gamertag type system like MoHH2 had or other consoles.
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« Reply #10 on: October 06, 2008, 02:21:49 pm »

You're missing the point.  It do b)esn't matter if you brother can crack parental controls (even though if your parents password protect it he can't).
it was password protected. >_>

Quote
Because you seem to want to argue that you can browse lobbies and find existing games with people not on your friends list. That is what I want to be able to do and FCs by their sole purpose do not allow it.
their sole purpose is to prevent the exchange of personal information with strangers. lobbies are not impossible to implement, just extremely difficult. for fps games(usually games children shouldn't have anyway) they could allow lobbies/voice chat, and have the auto add to friends list button handy.(it inputs the codes for you)  for more simple games that are for everyone to play, they could allow only friends to talk to each other and rivals/randomers to use that crap known as preset messages.
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« Reply #11 on: October 06, 2008, 02:27:01 pm »

well now we're getting somewhere.  The current complaints have been biggest for games like The conduit, which is M rated.  Yet appears will still have FCs.  That is lame and shows that nintendo has no intention to implement a decent system.

And as for your brother cracking your parents' password protected parental controls.  You are going to say that your parents choosing a crackable password is justification for needing FCs over and above parental controls?  That is pathetic.
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« Reply #12 on: October 06, 2008, 02:32:22 pm »

First, your little brother isn't any indication.  It is not nintendo's job to keep your brother from talking to people online.  It is your parents' job, and if they don't care enough to keep him from doing it, then that is their problem.  Nintendo can only implemement a parental control feature, they can't force a parent to use it.
  my brother can crack parental control like a nut, friend codes not so much. and how is it even possible to watch a kid 24-7?

because every 8 year old can crack codes like nuts


I dont think nintendo gives a dookie if ur little brother can get passed the parental controls. They cant get sued fir ur brother figuring out the password and getting raped by a predator. They can get sued if they didnt include a child safety lock. This is kinda like that one time when some old lady sued mcdonalds for like a million bucks. She spilled coffee on herself and she was burned and sued mcdonalds because she didnt know it could burn her. SO mcdonalds wrote on the coffee cups that the coffee will be hot so they couldnt get sued. Lets say there was a blind person who bought the coffee. He got burned and couldnt read the warning on the cup. Just because he couldnt see the warning doesnt mean he is allowed to sue.

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« Reply #13 on: October 06, 2008, 02:52:06 pm »

If a game is rated M, then kids shouldnt have the game and parents dont need to lock it. Friend codes hold back so much **** its not even funny. If a stupid parent goes and buys their 10 year old kid GTA and he goes and gangbangs and does drive-bys, its not the games fault. Its the parents.

/topic
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« Reply #14 on: October 06, 2008, 03:46:20 pm »

lol^
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