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Only negative thing about this game

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Author Topic: Only negative thing about this game  (Read 443 times)
jd111
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« Reply #15 on: May 12, 2009, 01:12:51 pm »

Isn't that just a glitch? If you get hurt then step into the circle you die.
Not really lag...

Yep.  It's called the "white circle of death" for a reason. If you're even slightly injured when you enter the ring, you die.  Whomever injured you gets the kill.
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« Reply #16 on: May 12, 2009, 01:15:21 pm »

To explain mkw, the host does not need to invite people in it - in fact he CAN'T. When you host a room in mkwii everyone on your friend roster will know as a purple smiley will start blinking on his friend roster (and inside the friend roster on you) and he can join in. Even people on your friend roster who are in a public game will be able to see if any friends are playing in either another public game (yellow smiley) or private game (again purple smiley) by the end of each race and choose to go to the friend roster to join said friend.
You could also instantly add anyone who's in a friend's private room at the same time as you... Or not completely accurate. You can only do it while you're in the lobby before the game starts. Appearntly the conduit will let you do this even without being in a game with them by just directly accessing your friends friend roster and pick people you want added on it Smiley
It was definetly operated pretty well, so if the conduit works like this then it will certainly be pretty good. Possibly better than MoH at least once you have added friends (even if there isn't a lobby where you can choose games to join in this).

Edit: One small negative thing about mkw was that you could only join private games through the host, so if a friend was in a private game, and you didn't have the hosts FC, you wouldn't be able to join.
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« Reply #17 on: May 12, 2009, 05:33:07 pm »

At least we can take in the fact that it won't be as nearly laggy as Super Smash Bros.
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« Reply #18 on: May 14, 2009, 03:42:37 pm »

The online will be like CoD's where there are matchmaking and host advantage. A lot of people here didn't like CoD, because of its host advantage. It kind of ruins competitive play  Embarrassed

But on the other hand, there will be 6 players per team compared to 4 in CoD. There will still be host advantage, but it will be minimized since there are 12 total players instead of 8.

FCs will be a pain. The host of each squad needs to add 6 fcs.  Cheesy

Atleast it'll have 6 players on each team. Still the game play is cool, and awesome.
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« Reply #19 on: May 14, 2009, 04:11:32 pm »

And it's going to be the first online Wii FPS that isn't about WWII.
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« Reply #20 on: May 15, 2009, 08:28:28 am »

yeah, atleast something that won't happen.
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