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Conduit "probably will" use Friend Codes

Poll
Question: How bad does this suck?
Mega-suck
A little, but I'll get over it
No difference
HVS will fix FCs so they aren't bad
I love Friend Codes
I don't play online
We'll have to wait and see how it's executed
pie

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Author Topic: Conduit "probably will" use Friend Codes  (Read 1143 times)
Tomaz
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« Reply #30 on: October 01, 2008, 09:19:32 pm »

There is no difference. I firmly believe that HVS wouldnt let you only play the people you have added. So as long as I can have large multiplayer experiances Im fine. Take that away though, and HVS is out 60 bucks minus production costs...
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« Reply #31 on: October 02, 2008, 05:27:38 am »

If this game has more than 8 player online like CoD:WaW, then I wont really care if it has friend codes or not.
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« Reply #32 on: October 02, 2008, 02:43:48 pm »

I wont buy it if it has friends codes. With FCs u cant just play online anytime u want; u have to make sure the ppl on ur friend's list are on the same time.

IMO, i think we take MoH:H2 for granted. It had a 32 player online, while these new games can't even muster up a 20 person online. The controls were amazing and games like CoD(being released a year later) will probably have controls that are inferior. MoH didn't use FCs, and The Conduit will most likely.

When it is all said and done, MoH>>>pile of crap>Conduit,CoD, QoS.
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« Reply #33 on: October 02, 2008, 02:49:13 pm »

I think the mega-sucks have it.  Followed suspicously closely by pie.

> IMO, i think we take MoH:H2 for granted.

Well, we have been playing the same 6 maps for 12 months.  The game has some brutal, albeit fixable, balance issues.  And it start lagging Heavily around 8 months ago (it was silky smooth before that).  That sort of circumstance leads one to complain a bit.

But you're right.  I think back in January, we all believed that the next big shooter would be superior to MoHH2 in EVERY way. 

Not that it wasn't impressive, but we all knew we were settling for a PSP port where the 3rd tier dev team who had never devd for a console before had to wash dishes in chinese resturants at night to fund the advertising for it because EA didn't give a crap about us. 

How could a decently funded effort NOT one-up that, considering that MoHH2 is easily accessible for them to copy the best parts of.
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« Reply #34 on: October 05, 2008, 09:52:16 pm »

I'm hoping Fcs are only for wiispeak/ custom txt messages...

HVS said, they liked MOH.. Maybe we should contact Eric Nofsinger via email and tell them to do it how I suggested above. I mean, we carry a certain weight since we're the top MoH guilds and are going to bring the REAL competition to the game...
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« Reply #35 on: October 05, 2008, 09:55:39 pm »

It's probably too late, nonetheless, I encourage you to contact them.

eric.nofsinger@high-voltage.com
info@high-voltage.com
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« Reply #36 on: October 07, 2008, 05:52:12 pm »

pie sounds good  Azn
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« Reply #37 on: October 07, 2008, 06:03:32 pm »

FCs are garbage, but it depends how they use them. Although when I play MoH:H2, it almost gets old sometimes because the 6 maps o_o
I don't think MoH:H2 would be better than the Conduit <_<, just needs more maps and etc then it would be better.
Friend Codes are BS! And also it "FAILS" Cheesy
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« Reply #38 on: October 07, 2008, 06:06:42 pm »

Down with friend codes...Nintendo has to realize they aren't helping...they are hurting.
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« Reply #39 on: October 11, 2008, 09:57:12 pm »

I wish the parental controls of the Wii allowed for the use of friend codes or not -- we could disable them ourselves or with parental consent, and make them an option. Nintendo gets a chance at having the "friendly"i nternet connections they aim for, but also extended flexibility to possibly create a conventional online connection.
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« Reply #40 on: October 11, 2008, 10:02:08 pm »

FCs are pooh.
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« Reply #41 on: October 12, 2008, 12:38:15 am »

I wont buy it if it has friends codes. With FCs u cant just play online anytime u want; u have to make sure the ppl on ur friend's list are on the same time.

IMO, i think we take MoH:H2 for granted. It had a 32 player online, while these new games can't even muster up a 20 person online. The controls were amazing and games like CoD(being released a year later) will probably have controls that are inferior. MoH didn't use FCs, and The Conduit will most likely.

When it is all said and done, MoH>>>pile of crap>Conduit,CoD, QoS.

Man, this is total bullsh**!!! It pisses me off!
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ChiefP
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« Reply #42 on: October 12, 2008, 12:39:33 am »

I wont buy it if it has friends codes. With FCs u cant just play online anytime u want; u have to make sure the ppl on ur friend's list are on the same time.

IMO, i think we take MoH:H2 for granted. It had a 32 player online, while these new games can't even muster up a 20 person online. The controls were amazing and games like CoD(being released a year later) will probably have controls that are inferior. MoH didn't use FCs, and The Conduit will most likely.

When it is all said and done, MoH>>>pile of crap>Conduit,CoD, QoS.

Man, this is bullsh**!!! Angry
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« Reply #43 on: October 12, 2008, 09:51:19 am »

WHAT FOOL USES FCs on FPS?
ITS JUST NOT RIGHT!
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« Reply #44 on: October 12, 2008, 09:23:52 pm »

Hopefully there will be no friend codes. Nintendo better not make this game fail!
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