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DREAMR

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Author Topic: DREAMR  (Read 3099 times)
Zero254
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« Reply #150 on: July 16, 2012, 04:31:51 pm »



    NVIDIA 2nd-Generation Transform and Lighting Engine
    NVIDIA Shading Rasteriser
    AGP4X with AGP Texturing and Fast Writes
    Hardware Anti-Aliasing
    32-bit Z/Stencil Buffer
    Fully accelerates the WindowsXP multimedia and user interface
    32-bit full colour rendering
    NVIDIA Unified Drivers
    128-bit DDR Memory Interface
    1 Billion pixels per second rendering power
    6.4Gb per second memory bandwidth
    >31 million transformed and lit triangles per secon

IT WILL RUN PSO , PROBABLY NOT PSO2
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