I was one of the masses. I was average at best. But my point stands valid. None of the weapons can be dodged or evaded. So matches involving biped fights always boil down to nothing more then jumping around while shooting at your foe. I'v never seen anyone do anything more then this. And when you factor in the gravely unbalanced characters and weapons (Even Electronic Gaming Monthly complained about how half the weapons are crap) and even that part of the game becomes annoying.
Just to get this straight right now, the only FPSes I've played properly are Goldeneye/Perfect Dark/MPH/MoH. I've yet to play an FPS where weapons are dodgable (new word) so I can't quite see what's wrong with them being undodgable.
I agree characters and (some) weapons were unbalanced. There were clearly defined higher tiers that were simply better than the others. I personally just found this a challenge and enjoyed the game more because of it. I don't like easy games though... In any case, I thought the weapons were pretty good on the whole. I didn't like MoH as much because the weapons were boring and easy to use.
When I played MPH I had strategy. Mainly it boiled down to health hogging, but what strategy can you truly have in a 1 vs 1 fight (I hated FFAs/2 vs 2s)? You've probably just played more higher quality FPSes than me though, but I don't know.
Seems like I just played MPH more seriously than you and that's that. It did have a lot of flaws, but that was (in a weird way) part of what made MPH great, for me anyway.
Playing with friends was good anyway. Random search was just crap.
No, I played it fairly seriously. And I havent played many other fps's. But the thing is that I still cant forgive the lack of depth from one on one fights. You basicly just jump around randomly and hope you dont get hit. So aiming is basicly all their is to the game. Sure you could go into alt form and spend the whole match running away and gathering health. But thats much less a stratagey and more just running away from your enemy.
And I'm O.K with a few imbalances. But the ones in mph are just ridiculously unfair. Whose bright idea was it to give Sylux an alt form so fast that he could become virtually UNKILLABLE by just running from health point to health point? Whose bright idea was it to make it so that all the weapons take 20 or 30 hits to kill a foe and then decided to add a weapon that kills with a single hit if its a head shot. AND WHO FOR THE LOVE OF GOD HAD THE BRIGHT IDEA to include a secret attack that one character could use to instantly freeze everything in front of him regardless of cover and range and almost never misses leaving that person vulnerable to aformentioned one hit kill head shot weapon?