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I am curious to see if/how they will hande these things

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Author Topic: I am curious to see if/how they will hande these things  (Read 126 times)
JTRamboman
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« on: August 08, 2009, 12:55:03 am »

1) Which maps they will include, and how they will alter them
    a) Definitely in: Bog, Countdown, Shipment, Showdown, Wetwork, Vacant
    Roll Eyes Possibly in: Crash, Ambush, Backlot, Chinatown, Bloc, Crossfire
    c) I doubt it: Broadcast, Creek, District, Downpour, Overgrown, Pipeline, Strike

2) I'm guessing that once again only kill/headshot challenges will be available, since the wii apparently can't handle situation defendant challenges.  Camo, yay!

3) Game modes.  I am guessing that they will stick with the WaWii formula of TDM and FFA w/ **** options.  HQ seems the most likely additional game mode to me, simplest mode for the wii to handle.

4) WaWii invite system and 8 player max?  Hope says they improve this, reality says they won't spend the money/man hours to improve these areas.

5) Any fundamental game changes? Smoke nades will probably be out or altered, since the wii can't handle it.  Helicopters seem awfully complicated for the wii to handle...but maybe they can pull it off.  Frag x3?  Doubt they will "fix" that, lol.  I also randomly wonder if they will fix the melee glitch of the silenced G3.

6) Aim assist.  WaWii had an absurdly strong aim assist.  Because MW weapons are significantly more accurate at distance, I would pray they dial it down a notch.  It will turn into a camp fest if not, because everybody would be deadly when ADS.
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« Reply #1 on: August 08, 2009, 06:06:16 pm »

Yeah I'm waiting to see how they handle the things you mentioned...

1) The maps will be no doubt decided by the amount of players.

2) I disliked the fact WAW Wii had only gun challenges, I want them in COD4. Also they best keep the different skins for the Guns.

3) The main thing that will decide if I get this again - if there's no objective modes - then count me out.


4) The invite system needs to be changed it was a pain in the ass on WAW Wii.
As for players  - 6 vs 6 would be nice but 4vs4 will do.

5) Hope they only change things that are needed, by that i mean things that don't work well on Wii...

6) Yeah the strength of the aim assist needs to be turned down - I stopped using it cause of this on WAW Wii.

Also gun & Knife aim assist should be seperate...



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