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LOTS of new Modern Warfare 2 info.

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Author Topic: LOTS of new Modern Warfare 2 info.  (Read 377 times)
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« on: September 16, 2009, 12:19:23 am »

There's a crapload of ne winfo on GameFAQs/random blogs. I'm too lazy to compile it all because it's so unorganized, but I recorded the new "Inside Xbox" and it's almost done uploading. Wink

Spelling error intended.

EDIT: Some guy compiled all/most of the info as I posted this, that was fast!

Quote from: LedZeppelinpwnz
Source:http://www.computerandvideogames.com/article.php?id=223209

Infinity Ward has finally lifted the curtain on Call Of Duty Modern Warfare 2's multiplayer mode at an exclusive hands-on event in LA. Now we've had a chance to sit down with it here's a quick burst of facts that we've learned so far. More to come later...

NEW MAPS

A quick description of some of the new maps we've played...

Afghan: A rocky desert area with the ruin of a jumbo jet in the middle. We'd avoid hanging around here for too long as it's surrounded by some high cliffs and bunkers that snipers will love. We suspect most of the action will come at the top and bottom of the map where caves and ledges make everything a bit more intense.

Favela: A claustrophobic shanty town broadly divided into high-up rooftops and narrow ground level passageways.

Highrise: A more unusual urban setting, Highrise comprises of a half-finished highrise building with interior and exterior areas and a series of metal beams high above that can be used a sniper points. If you're clever it's possible to work your way from one side of the map to the other without being detected to launch a surprise attack from behind.

PERKS

Perks are now upgradeable - each perk has its own 'challenge'. When you've completed it you unlock a pro-version of the perk.

There are obviously a whole load of new perks but so far we've seen:

Bling: This gives you the ability to use two attachments on a single weapon, ie. you can tote the red dot sight and the grenade launcher at the same time.

Scavenger: Using this you grab ammo from enemy corpses automatically, ensuring you never run out of grenades.

Commando: Rubbing in the humiliation of a melee kill even further, the Commando perk gives you longer range on your stabbing attacks.

KILL STREAKS

Fist-pumping when you unleash one, potentially devastating when someone unleashes one on you, kill-streaks are back, upgraded and renewed. As well as the unlockable AC130, already teased by Infinity Ward via a much-analysed YouTube video, these are your basic kill streaks:

Get 3 kills: UAV - So how's this different to the last UAV from CoD 4 you might well ask? Ah, well you see, you can shoot this little buggerdown.

Get 4 kills: Counter UAV

Get 4 kills: Care Package - By calling in an airdrop with a smoke grenade, a random reward is jettisoned to you. We've seen it give out a simple ammo refill and an instant advanced kill streak. Which was nice.

Of course, these are open to rest of the players on the map too, and show up on their radars. The tactical side of this is they can be used as cannon-fodder magnets.

Get 5 kills: Sentry Gun

Get 5 kills: The Predator Missile - This fly by wire missile not only lays the smackdown on its targets but also gives you a brief aerial view of the battleground so you

Get 6 kills: Precision airstrike

Get 7 kills: Attack helicopter

Get 11 kills: AC130



DEATH STREAKS

These are aimed at assisting less able players (read n00bs) and are the opposite of the Kill Streaks. If a player dies four times in a row without scoring a kill they are awarded a bonus (which has to be unlocked first). Here's the two we saw. (We died three times on PURPOSE, of course):

Copycat: This is the first you unlock and gives the player the chance to steal his killer's Cl*** for one round. Now they can see what it's like to have a good weapon.

Painkiller: Gives players an extra ten seconds of health after they respawn.

SECONDARY WEAPONS

You are no longer limited to a pistol as your secondary weapon. Available to you are a selection of machine pistols, shotguns and rocket launchers.

We can see this pleasing (spit) career snipers the most, as now they have a more powerful option if they get caught in close-quarters. Those rocket launchers come in useful for blowing UAVs AC130s and choppers out of the sky too.

ATTACHMENTS

These no longer refer to just red dot sights and scopes (which are still there), in MW2 attachments refer to 'skills' as well. The already revealed 'Akimbo' attachment for example allows a player to dual-wield weapons, and 'Rapid Fire' which is kind of self-explanatory. Suppression has also been made available on sniper rifles.

NEW SWAG

To up the ante in the war zone Infinity Ward has added a number of new weapons that you'll be able to use in your special grenade slot. We can see advanced players becoming experts with these very quickly so our advice is get in there early:

Semtex Sticky grenades (Anyone remember how good the sticky bombs were in TimeSplitters 2? No? Oh.)

A throwing knife (Getting killed by this is going to suck.)

A blast shield (Offers greater protection from explosions)

Tactical insertion (Sounds like it should be painful, but actually grants you the ability to chose your own respawn point. Useful for nobbling the person who just killed you from behind).

RIOT SHIELDS

By swapping out your primary weapon for a riot shield you can completely change your strategy. You're limited to using the riot shield as a defensive wall (it takes a fair few bullets) to distract and hold up an enemy but the advantage is you can can cave their heads in with it as well. If you swap to your secondary weapon the riot shield is hoisted onto your back to act as an ass protector.

Incidentally, using the riot shield in objective based matches like capture the flag still gets your team points, even if you are just using it as a distraction method rather than to kill enemies.

CALLSIGNS

Callsigns are a new way of rewarding players. Acting as a kind of big customizable plaque, they pop up when you get a kill or perform a specific action. Callsigns include a title, an insignia (not tied to your level), a background (there are loads of these to unlock) your gamertag and rank. More on these when we've explored them a bit.

HOST MIGRATION

This should stop those baby players quitting out and ruining the game for everyone else. Now games won't terminated if the host switches of their machine. A small, but fairly significant improvement.

EDIT2:
Uploaded the video, enjoy.


Note: The edits are because I just copied my post from another site.
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« Reply #1 on: September 16, 2009, 01:26:26 pm »

Well this stuff is good to know. Can't wait to learn about more new perks, that's all I really care about.
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« Reply #2 on: September 16, 2009, 03:27:56 pm »

It may be old, but this just about covers my feelings on the matter

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« Reply #3 on: September 16, 2009, 08:42:26 pm »

meh some cool things, some dumb ****. like death streaks, what the **** is that ****?
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« Reply #4 on: September 16, 2009, 10:16:05 pm »

Well this stuff is good to know. Can't wait to learn about more new perks, that's all I really care about.

Oops, forgot to post it here. I'll post it when I get on the comp.
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« Reply #5 on: September 16, 2009, 10:20:39 pm »

The MW2 Xbox looks like it's a good deal... is it?
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« Reply #6 on: September 16, 2009, 10:42:05 pm »

Ill buy the wii version. If it sucks the wii is going in the kids room.
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« Reply #7 on: September 16, 2009, 10:53:04 pm »

The MW2 Xbox looks like it's a good deal... is it?

It's a phenomenal deal.

And for DoublegunZ:

Some perk info compiled.

Quote from: naariM
Perk 1 - (Blue/ Tier 1/ Set 1)

Marathon - Infinite Sprint
-Pro - Quicker to climb oer obstacles (i.e walls)
Sleight of Hand - Faster Reloading
-Pro - Iron sights are raised faster
Bling - 2 Primary Weapon attachments
-Pro - Huh?Huh?
Scavenger - Full resupply from dead enemies
-Pro - Huh?Huh?
Classified - Huh?Huh?


Perk 2 - (Red/ Tier 2/ Set 2)

Stopping Power - Increased Bullet Damage
-Pro - Extra bullet damage against Aircrafts (UAVs, AC 130s, Helicopters etc.)
Lightweight - Move Faster
-Pro - Huh?Huh?
Hardline - Killstreaks require one less kill
-Pro - Death Streaks require one less death
Cold Blooded - Undetectable By UAV, air support, sentries and thermal.
-Pro - Huh?Huh?
Classified - Huh?Huh?


Perk 3 - (Yellow/Green/ Tier 3/ Set 3)

Commando - Increase Melee Distance
-Pro - Huh?Huh?
Steady Aim - Killstreaks require one less kill
-Pro - Death Streaks require one less death
Scrambler - Undetectable By UAV, air support, sentries and thermal.
-Pro - Huh?Huh?
Classified - Huh?Huh?
Classified - Huh?Huh?
Classified - Huh?Huh?


Death Streak - (Tier 4/ Set 4)

Copycat - Steal your killers class in killcam (Requires 4 consecutive deaths without a kill)
PainKiller - Undetectable By UAV, air support, sentries and thermal.
Classified - Unlocked at level 27
Classified - Unlocked at level 47

Death Streaks do not have a pro challenge.

* My main source was this video, I analysed it very carefully.
http://www.gametrailers.com/video/press-event-modern-warfare/56086

Also this is most likely to be an incomplete list of perks that was shown.


Detail and Discussion

Scavenger - We are not sure exactly what it means by full resupply, but it could be like bandolier except you need to kill people to keep your ammo supply up, it could last longer than bandolier.

However it could also include grenades, throwing knives, C4s, claymores etc... This may work so long as you only get supplies for what you have in your class, for example if you have a stun grenade and have used it and walk over a dead body which has a smoke grenade, you cannot get a smoke grenade, you could only get a stun grenade if you walk over a dead body which had a stun grenade. Either way no one knows exactly how this will work at the moment.


Lightweight - This means how quickly you sprint, however if the difference is not great it seems marathon will be the better option as it's infinite sprinting, so there must be more to it than that. It could also mean faster turning when aiming with the red dot site or something. It can also be combined with marathon.


Cold Blooded - This is replacing UAV Jammer and hides you from everything, it's an all in one. People can still see you with a predator strike, you wont be invisible but you wont have a red box flashing around you showing your position.


Scrambler - No concrete evidence, but IGN say it scrambles and disables the mini map/UAV and it also seems to be shown when throwing knives where first revealed, the guy who throws the knife has something going on with his UAV.going on with his UAV.



Also, this video:
Code:
http://www.gametrailers.com/video/press-event-modern-warfare/56087
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« Reply #8 on: September 17, 2009, 12:28:37 am »

thanks
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« Reply #9 on: September 17, 2009, 12:39:55 am »

**** THAT ****
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« Reply #10 on: September 17, 2009, 09:02:29 am »

I understand how a pro stopping power or a pro jugg would work, but what about pro bling? would that be x3 pickups? or like..
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« Reply #11 on: September 17, 2009, 09:11:20 am »

Who moved this topic? I'm pretty sure I put it in the root Non-Wii Gaming discussion since it's going to be for PC, 360, and PS3, not just 360.
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« Reply #12 on: September 17, 2009, 09:14:57 am »

I thought it was here to begin with. Undecided
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« Reply #13 on: September 17, 2009, 09:16:27 am »

I remember when I made the topic thinking "Non-Wii Gaming Discussion" =/

Perhaps I just mis-clicked. In any case, can someone move it there?
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wen your wherate hunters this hunters spire,  trace, sylyx,  samus. noxsus, kanden and weawel. my wherete is trava and sylyx
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« Reply #14 on: September 17, 2009, 09:26:01 am »

*calls lakkus*  hurry up assholeface! Angry
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