We Unite Gaming

Gaming Boards => Call of Duty: Black Ops II => Topic started by: ĪSaucelotĪ on January 30, 2013, 02:30:39 pm



Title: Peacekeeper SMG/ New map thoughts
Post by: ĪSaucelotĪ on January 30, 2013, 02:30:39 pm
Whose favorite gun is now the peacekeepr?  This guy lol.  That gun is dope though, has a high rate of fire, very accurate, good iron sighgts and you can use it at any range.  And its sexy.  Almost got my typhoon camo with it.

New maps; I really like hydro and Downhill, I really dislike grind and mirage.  Then again my opinion will probably change on them after I give them some time.  Mirage has some weird spawns though. 

Die Rise.  I played it twice, once i got through a few levels and ran around with the m14 until getting stuck in an elevator shaft and getting overrun by zombies, I decided to jump down below, seemed like a big drop and died, and thats my take on zombies lol.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: Termin8or on January 30, 2013, 02:34:15 pm
So, it's probably worth getting....at least to give a person some variety eh

You have to pay for it right? or is it free?


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: ĪSaucelotĪ on January 30, 2013, 02:40:31 pm
You have to pay for it.  I got the seasons pass, its 49.95, for just the standalone map pack its 14.99.

Idk if its worth it, but I'll spend the money either way oogaly boogaly boo.  I just wish they would cycle new and old maps, I know they wont until after all the map packs come out.  You either have to play all the usual game modes with the old maps, or you can play TDM/ Domination/ Mosh pit on the 4 new maps.  Its okay for now, I know its going to get old soon though.  No HC or other stuff, I think search comes up on mosh pit but I'm not sure I havent played search on the new maps yet. 

New SMG is sick though


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: Termin8or on January 30, 2013, 02:46:06 pm
Yeah that sucks only being able to play certain modes on those maps....I guess it's because not everyone has the pack  :-\

Hmmmm, might be worth it for the SMG lol


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: DoubleGunz on January 30, 2013, 03:46:55 pm
for just the standalone map pack its 19.99.

Holy **** they upped the price again? Someone needs to stop these O-rings. CoD's gonna die soon hopefully. Jeeze...


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: ĪSaucelotĪ on January 30, 2013, 05:53:06 pm
I'm pretty sure It was 1600 microsoft points, which is 20 bucks right?  I'll double check.
**Edit**  I was wrong, its 1200 msft points or 15 bucks.

Either way I agree it shouldn't be like that, CoD is definitly not going to die though, even though maybe it should oogaly boogaly boo.  The product they're making sells really good, both their original games and their DLC.  Even though we're paying out the ass for something most of us think should come with the original game, we're still paying for it. 


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: DoubleGunz on January 30, 2013, 06:14:36 pm
Yeah, that's why people should stop. I didn't buy the season pass crap, and I just sold the game back. I'm kinda upset I bought it in the first place. I am pretty sure I will not buy the next one... I really don't want to support them anymore. Saying it's not going to die is a safe bet, but they have been selling less than the last couple instalments, I believe.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: ĪSaucelotĪ on January 30, 2013, 08:19:47 pm
Yeah I think they have sold a few less units, but still they are blowing everything else out of the water.  If gamers want a change in the COD formula, there needs to be a big boycott of a game or another FPS to take its throne.  It would need to be something big, with some big production values.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: TH3 NAZ1 on January 31, 2013, 06:58:35 pm
Oh boy, like they need more money than what they have.... lol.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: Mum on February 19, 2013, 04:38:50 pm
I LOVE the Peacekeeper - I have it diamond and its pretty too:) 

Hydro is fun and downhill is ok.  I'm getting ok with grind now too but I don't think I will ever like Mirage.  I just can't see people on that map.

Saucelot, what do you use on your peacekeeper?

And I heard there won't be anymore COD games at all.  The one they are working on isn't going to be COD.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: ĪSaucelotĪ on February 19, 2013, 10:07:21 pm
Haha I have gold, not diamonds on it.  I havent been using it lately just been using other guns/classes, I'm 9 levels from getting the prestige master.

I didnt like mirage or grind at first, now I like all of them excepty mirage.  The spawns and them flipping every two seconds is just not cool.  Its not bad for search but i still wont vote for it at all.

The peacekeeper I run it a few ways, its so versatile though I cant say which one is the best.  Havent ran it in a while but I ran it like this most recently.

Peacekeepr Quickdraw Rapid Fire Fast Mag.  I used grip at first but IMO grip isnt as useful as other attachments on most guns, so quickdraw was the natural choice.  This is a pretty standard rushing class, no silencer, swap one instead of the grip/ quickdraw.  Rapid fire is very controllable with the peacekeeper, its one of the very few weapons i like it on.    It has more range IMO than other rapid fire subs, but still dont try shooting people farther than say across the middle of the map in slums unless your real good shooting bursts.  Like I said its a pretty run of the mill class, and no dexterity, but get to where you need to go fast, and spray ppl lol. 

Perk 1: Lightweight
Perk 2: Toughness
Perk 3: Extreme Conditioning
Greed: Primary
Lethal:Frag
Tactical:Concussion

Theres a number of different silenced classes, but I have used it as a ghost flanking class before.  Peacekeeper can still be used from a distance even with a silence, its just going to take a few bullets/ maybe burst with it.

Peacekeeper Silencer fast mag/ext mag/ laser  Usually I go with fast mag

Perk 1: Hardline and Ghost
Perk 2:Scavenger/ Toughness    Scavenger if your going for those long killstreaks, and toughness if your not flanking.  Or use them both and get rid of hardline, or scratch your equipment and run 2 perk greeds. 
Perk 3: Engineer/ Tac Mask
Greed: 1
Lethal: C4
Tactical: Concussion/ Shock Charge


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: Ps358 on February 19, 2013, 10:31:27 pm
Yeah, that's why people should stop. I didn't buy the season pass crap, and I just sold the game back. I'm kinda upset I bought it in the first place. I am pretty sure I will not buy the next one... I really don't want to support them anymore. Saying it's not going to die is a safe bet, but they have been selling less than the last couple instalments, I believe.
Tney may have sold less on bo2, but that's because black ops 1 sucks, so black ops 2 would also, and it did.  And regardless, it got over 1 billion.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: Mum on February 20, 2013, 09:42:55 am
Haha I have gold, not diamonds on it.  I havent been using it lately just been using other guns/classes, I'm 9 levels from getting the prestige master.

I didnt like mirage or grind at first, now I like all of them excepty mirage.  The spawns and them flipping every two seconds is just not cool.  Its not bad for search but i still wont vote for it at all.

The peacekeeper I run it a few ways, its so versatile though I cant say which one is the best.  Havent ran it in a while but I ran it like this most recently.

Peacekeepr Quickdraw Rapid Fire Fast Mag.  I used grip at first but IMO grip isnt as useful as other attachments on most guns, so quickdraw was the natural choice.  This is a pretty standard rushing class, no silencer, swap one instead of the grip/ quickdraw.  Rapid fire is very controllable with the peacekeeper, its one of the very few weapons i like it on.    It has more range IMO than other rapid fire subs, but still dont try shooting people farther than say across the middle of the map in slums unless your real good shooting bursts.  Like I said its a pretty run of the mill class, and no dexterity, but get to where you need to go fast, and spray ppl lol. 

Perk 1: Lightweight
Perk 2: Toughness
Perk 3: Extreme Conditioning
Greed: Primary
Lethal:Frag
Tactical:Concussion

Theres a number of different silenced classes, but I have used it as a ghost flanking class before.  Peacekeeper can still be used from a distance even with a silence, its just going to take a few bullets/ maybe burst with it.

Peacekeeper Silencer fast mag/ext mag/ laser  Usually I go with fast mag

Perk 1: Hardline and Ghost
Perk 2:Scavenger/ Toughness    Scavenger if your going for those long killstreaks, and toughness if your not flanking.  Or use them both and get rid of hardline, or scratch your equipment and run 2 perk greeds. 
Perk 3: Engineer/ Tac Mask
Greed: 1
Lethal: C4
Tactical: Concussion/ Shock Charge

Thanks for the tips.  I always use the grip, I thought it was a given I needed it but now I'm going to take that off!  If I'm playing big maps I use targetfinder(yes, I know, its noobie  :P)

Even with targetfinder I still can't see people on mirage - guess I need a bigger tv or admit I'm getting old :-\

I haven't used silence on it either but I think I will set up that class for kill confirmed.  I mainly play HC so I can't use nades because if I use it other than when the game first starts I end up killing team mates.  I don't want to be confused with Gumby Kid :)

I'm almost to prestige 9, they don't have much doublexp so it takes longer for me to get through the levels.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: ĪSaucelotĪ on February 21, 2013, 02:46:49 am
Wait what system are you playing it for mum, I just just mastered.  I have been playing more HC lately, I like all sorts of guns better in HC than core though.

Honestly though the grip adds like 2% to your accuracy on guns, basically all it does is when your gun recoils, it sets it back to where you started aiming faster than without.  I just think other attachments are more worht it.

One class i have setup for HC right now is peacekeepr with MMS and quicdraw, flak jacket toughness and tac mask, C4 and concussion, and dual ka-40's.  A stock might be better than a quickdraw on this class if your going to be ADS more often than not, say in HC search or something.

I still learn new stuff everyday though for this game, I really should be a lot better than I am for having 10 days of play time.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: Mum on February 21, 2013, 11:04:02 am
I play xbox. 

yes, guns are more fun on HC for sure.

I need to branch out and try some other game modes within HC besides TDM. 

Can't believe you mastered in 10 days!  That's awesome!

I took the grip off and hardly noticed it, thanks:)

The MMS - that scope is nice.  I use that when I play domination with my PDW, its sweet to see through all the smoke that gets thrown in that mode lol.

I wish you played during the day it would be so fun to party up!

Autumn needs to get the xbox.  just sayin.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: Autumn1194 on February 21, 2013, 12:13:44 pm
Ps3 is where the parties at  8)


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: Ps358 on February 21, 2013, 01:58:57 pm
Ps3 is where the party's at.  8)
Fixed.


Title: Re: Peacekeeper SMG/ New map thoughts
Post by: Λυтυмη on February 21, 2013, 05:10:00 pm
Thanks


Now I'm on Tapatalk 2