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Gaming Boards => Video Game General Discussion => Topic started by: Autumn1194 on March 30, 2013, 01:02:17 am



Title: Call of duty: Ghosts
Post by: Autumn1194 on March 30, 2013, 01:02:17 am
(http://i2.ytimg.com/vi/Ij3LEsctITY/mqdefault.jpg)
Has anyone heard about this?

It's supposed to be Infinity wards new Cod..


It sounds like they are taking some things from battlefield such as more dynamic loading screens, like rappelling from a helicopter. Also they might be putting in destructible environments...

They are getting rid of spec ops and replacing it with something else, You can peak around corners, slide while shooting and roll while prone.


Here's the video I got this from.

http://www.youtube.com/watch?v=hQBprYUW3gk


Title: Re: Call of duty: Ghosts
Post by: Termin8or on March 30, 2013, 06:53:36 am
Cool!


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on March 30, 2013, 11:05:45 am
Yep! it's finna be coolio


Title: Re: Call of duty: Ghosts
Post by: Ps358 on March 31, 2013, 01:48:06 am
Rumored = real. If thats the case, I heard Ps358 has a 14 inch shlong.


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on March 31, 2013, 02:10:13 am
I heard he was a wham fan


Title: Re: Call of duty: Ghosts
Post by: Ps358 on March 31, 2013, 10:10:12 am
But on a real note. That picture is fake and most of the info along with it.


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on March 31, 2013, 10:33:34 am
The picture was posted by playstation do I highly doubt it's fake.. But we will find out soon enough


Title: Re: Call of duty: Ghosts
Post by: Ps358 on March 31, 2013, 12:39:29 pm
But on a real note. That picture is fake and most of the info along with it.


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on March 31, 2013, 08:06:21 pm
Lol like you know.


Title: Re: Call of duty: Ghosts
Post by: Ps358 on March 31, 2013, 09:27:46 pm
Lol like you know.


Title: Re: Call of duty: Ghosts
Post by: Termin8or on May 02, 2013, 11:10:44 am
http://www.guardian.co.uk/technology/2013/may/01/call-of-duty-ghosts-release-date-next-gen-confirmed

I didn't check to see how much of what Autumn tracked down was accurate, but the name definitely was and I think we all know for sure now that Ps358 does not have a 14 inch shlong.


Title: Re: Call of duty: Ghosts
Post by: Supes on May 02, 2013, 12:15:21 pm
 Got an email from cod with a video then a link that said "preorder"

looks stupid


Title: Re: Call of duty: Ghosts
Post by: Termin8or on May 02, 2013, 12:38:15 pm
Why does it look stupid? There actually wasn't much to see yet.....


Title: Re: Call of duty: Ghosts
Post by: Joker on May 02, 2013, 04:17:07 pm
So $60 for MW4?


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 02, 2013, 05:30:00 pm
Did you see the teaser trailer?


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on May 02, 2013, 05:32:00 pm
Guess the picture wasn't fake  8)


Title: Re: Call of duty: Ghosts
Post by: Joker on May 03, 2013, 10:33:00 am
Did you see the teaser trailer?

I'm not gonna tease myself outta $60.   :D


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 03, 2013, 11:11:20 am
But "it's different this time! Didn't you see the _____ they added?!"


Title: Re: Call of duty: Ghosts
Post by: Ms. Includable on May 03, 2013, 11:13:52 am
Hater


Title: Re: Call of duty: Ghosts
Post by: Termin8or on May 03, 2013, 11:41:44 am
But "it's different this time! Didn't you see the _____ they added?!"

Hater

Are we playing fill in the blank? But "it's different this time! Didn't you see the hater they added?!"   :-\ don't think so....

My turn:

But "it's different this time! Didn't you see the awesomeness they added?!"

OR

But "it's different this time! Didn't you see the idgafwhatDGthinks they added?!"

OR

But "it's different this time! Didn't you see the peoplearejealouscuzthisgameissopopular they added?!"

Your turn....


Title: Re: Call of duty: Ghosts
Post by: Ms. Includable on May 03, 2013, 11:43:27 am
LMAO!


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 03, 2013, 01:41:15 pm
Guess the picture wasn't fake  8)
Yes it was


Title: Re: Call of duty: Ghosts
Post by: Ms. Includable on May 03, 2013, 02:28:43 pm
Dum dum dum dum


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 03, 2013, 02:33:25 pm
ok


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 03, 2013, 03:36:49 pm
Dum dum dum dum
Guess the picture wasn't fake  8)
Yes it was


Title: Re: Call of duty: Ghosts
Post by: Joker on May 06, 2013, 02:46:24 am
no but it dif dis time.  Scars have 10 extra bullets per mag in this game so it's def worth $60.


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 06, 2013, 07:24:21 am
I think this game will be good. Infinity ward always makes good games.
Trey arch is a problem


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 06, 2013, 11:00:28 am
 :D


Title: Re: Call of duty: Ghosts
Post by: Joker on May 06, 2013, 11:01:43 am
:D


Title: Re: Call of duty: Ghosts
Post by: The Krazy One on May 06, 2013, 01:10:24 pm
I think this game will be good. Infinity ward always makes good games.
Trey arch is a problem

Doesn't that opinion change with fans every year after the game comes out? "IW game comes out, Treyarch does it better. Treyarch game comes out, IW does it better."

Not bashing the game or anything. I'm just sayin'!


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 06, 2013, 01:25:45 pm
I've always said trey arch was trash. They only made waw good bc tha was their first game for a big company and wanted to do it right. Zombies was the reason, and still is IMO, that they're still making Call of Duty titles.
Bo1 and Bo2 multiplayer sucks and the game is centered around zombies.


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 06, 2013, 02:20:10 pm
They both just need to make something else. So many people have quit IW it's just silly. It's like they don't even want to keep making CoD but Activision is like NO WE NEED MOAR MONEI !!!!


Title: Re: Call of duty: Ghosts
Post by: Keihan on May 06, 2013, 05:42:21 pm
Not gonna lie, I thought the teaser was interesting, but it's likely gonna be MW4. I want to play as a samurai :(


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 06, 2013, 11:25:31 pm
It's call of duty ghosts. Not mw4.
There has already been gun leak pictures.


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on May 06, 2013, 11:31:08 pm
those pictures are fake


Title: Re: Call of duty: Ghosts
Post by: TH3 NAZ1 on May 07, 2013, 05:41:23 am
Well. I heard that it was supposed to be something "new" this time. (Yeah, I know. They say that in EVERY new CoD)
But the thing is, they changed the series around from being a less-popular series into one of the most popular FPS franchises. (Talking about IW here). They brought us CoD:4, which was something fresh and new. They brought us MW2 which was something new, killstreaks, pro perks etc. As for MW3, they solely worked on Campaign, which left Multiplayer into other hands of those who probably had next to no experience lol. Now, HOPEFULLY, coming from a person who has more hope in IW then any other CoD game developers, that they WILL make this one good, like they did with MW.


Title: Re: Call of duty: Ghosts
Post by: TH3 NAZ1 on May 07, 2013, 05:43:48 am
no but it dif dis time.  Scars have 10 extra bullets per mag in this game so it's def worth $60.
lol'd pretty good  :D


Title: Re: Call of duty: Ghosts
Post by: TH3 NAZ1 on May 07, 2013, 05:46:50 am
I think this game will be good. Infinity ward always makes good games.
Trey arch is a problem

Doesn't that opinion change with fans every year after the game comes out? "IW game comes out, Treyarch does it better. Treyarch game comes out, IW does it better."

Not bashing the game or anything. I'm just sayin'!
In my eyes when WaW came out, MW was still the "dominant" game. But one thing's for sure, it def had competition! Now when MW2 came out, pretty obvious it was better haha. And then BO1 rolled along, which didn't even compare to MW2 lol. And then MW3 compared to BO2... meh. They're both ****.


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 07, 2013, 11:25:40 am
I've come to realize that the games really weren't getting worse, it was just people getting tired of them. You can't just play the same thing for years and actually be 100% enjoying yourself. Come on, that's silly.


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 07, 2013, 01:58:25 pm
The "new" thing you're talking about is something they are replacing spec ops with.

They also have a better spawning in system in the beginning of a game. Instead of it counting down from 10 or 15 or w/e and appearing in the spawn, you'll climb through windows, crawl into, parachute in, etc.

I also heard there will be 3 killstreaks. Uav, pred, heli. 3-5-7. No more bs

It will be in the future with current era weapons.

You can lean around corners, roll while prone, and sliding replaces dolphin diving. You can shoot while sliding.


Title: Re: Call of duty: Ghosts
Post by: Ms. Includable on May 07, 2013, 03:24:10 pm
But on a real note. That picture is fake and most of the info along with it.

Smh, ps3 -.-


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 07, 2013, 05:20:48 pm
It's a fake picture. It's a fan made picture made after the first rumor of call of duty:ghosts's title by Driftor.
The picture you posted is gone, but I think it said 11-12-13. The game is coming out the first Tuesday of November rumored. They have not real eased the actual date, bu I assum they're releasing on the first week as many others believe due to the fact that the new consoles will be out late October or early November.


Title: Re: Call of duty: Ghosts
Post by: Termin8or on May 07, 2013, 05:56:56 pm
November 5th 2013


Title: Re: Call of duty: Ghosts
Post by: Joker on May 11, 2013, 03:19:44 am
No matter what anyone says (PS358, DG, NAZI, me or anyone) CoD will never change.  It's always gonna be the same BS.  With some new features here and there.

on a side note tho

MoH:H3.

I'd buy that shit.


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 11, 2013, 10:15:49 am
tru, although that's what I'm saying. I finally managed to get off the CoDmobile. It was tough, they really suck you in.  ;)


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 11, 2013, 11:48:45 am
those pictures are fake
O rly?


Title: Re: Call of duty: Ghosts
Post by: Ms. hi on May 11, 2013, 12:20:24 pm
Ya


Title: Re: Call of duty: Ghosts
Post by: Termin8or on May 11, 2013, 12:48:34 pm
Ya ya


Title: Re: Call of duty: Ghosts
Post by: Joker on May 17, 2013, 02:53:37 am
I hope they bring the Riot Shield back.


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 17, 2013, 07:15:02 am
No doubt


Title: Re: Call of duty: Ghosts
Post by: Joker on May 22, 2013, 02:45:02 am
Peta, you better let me know if you find any info about a riot shield.


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 22, 2013, 10:58:58 am
lul (https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash4/919543_476440452432701_684624289_o.jpg)


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 22, 2013, 01:26:38 pm
Peta, you better let me know if you find any info about a riot shield.
Immediately. O0


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on May 22, 2013, 02:41:17 pm
I like how DG posts a sd picture and expects it to mean something.


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 22, 2013, 02:51:26 pm
wat. It's not about the quality of the picture. It's the fact that the sunlight is coming from a direction that the sun isn't in. Just a funny thing to point out.


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on May 22, 2013, 02:53:14 pm
I'm more talking about the one you posted early of the same picture.


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 22, 2013, 02:55:28 pm
Well CoD never looks as good as most other games, and the fact that people reacted positively to that reveal yesterday is funny because it doesn't look amazing. It's still old tech. Fingernail dirt, emotional faces, dog jaws, and fish swimming away!?!?! OMG SO COOL AND INNOVATIVE.  :P


Title: Re: Call of duty: Ghosts
Post by: Turboweasle on May 22, 2013, 02:56:10 pm
lul (https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash4/919543_476440452432701_684624289_o.jpg)

Yeah, that's not very flattering.

But true dynamic sunbeams are a bish to integrate into a game, especially one that will be on consoles.  You'd have to calculate many, many different things many, many times over to get dynamic sunbeams right, and I'm not sure if consoles can handle that combined with other operations of a game without serious graphical downgrading.


Title: Re: Call of duty: Ghosts
Post by: the KR3AT3R on May 22, 2013, 03:39:45 pm
Oh lawd, I lol'd at the pic.  :D

Anyway, if the limited 3 killstreak is true, then it automatically makes it "better".  Once they phase out killstreaks all together then it'll be a somewhat decent game, IMO.


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 23, 2013, 05:51:16 pm
http://www.officialplaystationmagazine.co.uk/2013/05/23/call-of-duty-ghosts-new-engine-explained-were-not-throwing-it-all-away-and-starting-from-the-ground-up/

Still the same engine.


Title: Re: Call of duty: Ghosts
Post by: The Krazy One on May 28, 2013, 12:13:02 am
Here's that "next gen technology" they were talking about.

https://www.youtube.com/watch?v=TMYso30L9zI


Title: Re: Call of duty: Ghosts
Post by: Ps358 on May 28, 2013, 06:56:47 am
Lol


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 29, 2013, 07:03:05 pm
Dem money grabbers.

http://ca.ign.com/articles/2013/05/29/call-of-duty-ghosts-isnt-breathtakingly-next-gen-and-thats-ok


Title: Re: Call of duty: Ghosts
Post by: DoubleGunz on May 30, 2013, 11:16:24 pm
lmao

http://www.youtube.com/watch?v=Bt89rHCjC_M


Title: Re: Call of duty: Ghosts
Post by: the KR3AT3R on July 09, 2013, 02:47:03 pm
(https://sphotos-a.xx.fbcdn.net/hphotos-prn2/1048168_152860394904141_331805317_o.jpg)


Title: Re: Call of duty: Ghosts
Post by: The Krazy One on July 09, 2013, 04:35:48 pm
So they pretty much made some changes to their current engine and called it "new"? Sounds like something THQ/Yukes would have done/said with the WWE games.


Title: Re: Call of duty: Ghosts
Post by: Turboweasle on July 09, 2013, 05:08:00 pm
They're not necessarily lying, though.  Reworking code significantly enough can make huge changes to how it runs.  Sure, you might still have certain methods called for certain things and the basic structure be the same, but that doesn't mean it's the same engine.


Title: Re: Call of duty: Ghosts
Post by: Ps358 on July 09, 2013, 05:38:16 pm
This is an old story.... :-X


Title: Re: Call of duty: Ghosts
Post by: Turboweasle on July 09, 2013, 06:00:16 pm
Also, the animation lead said that.  He's in charge of animation, which probably wasn't changed all that much anyway.  I'd wager other things, possibly like netcode and rendering and hit detection, were reworked.


Title: Re: Call of duty: Ghosts
Post by: Laughing Turd on July 09, 2013, 07:23:00 pm
I don't want to compare it to Cryengine, Unreal 4 and Frostbite 3, but in actuality it might be a fair thing to do. Activision has made tons of money from CoD and probably should have developed a completely new engine. EA meanwhile have been busy developing the Frostbite engine with DICE and so has Crytek with their CryEngine. Now there's just no comparison between those and CoD engine, even if it's been super-turbo charged. I think it will still put a limit on what they can do.

I think it's a fair criticism to make, that their engine isn't good enough. While everyone else was improving their tech, Activision and Infinity Ward / Treyarch have taken it way too easy despite having a huge monetary advantage. You'd think they'd want to give their flagship title the best tech they could.


Title: Re: Call of duty: Ghosts
Post by: Turboweasle on July 09, 2013, 07:44:15 pm
Could you specifically point out what the differences are?


Title: Re: Call of duty: Ghosts
Post by: Laughing Turd on July 09, 2013, 10:13:05 pm
You mean as far as screenshots and stuff go? Well for starters, going off the CoD tech demo alone you immediately see that models are lower poly and texture resolution is low res compared to in game models from various games on other engines.


Title: Re: Call of duty: Ghosts
Post by: The Krazy One on July 09, 2013, 10:42:10 pm
They're not necessarily lying, though.  Reworking code significantly enough can make huge changes to how it runs.  Sure, you might still have certain methods called for certain things and the basic structure be the same, but that doesn't mean it's the same engine.

Even though I don't care what engine or whatever they're doing with Ghosts, I wanted to say this.

If you make changes to an engine, that doesn't make it a new engine. It's like handing down an old pair of shoes to my nephew (he won't be able to fit them in years anyway) but before giving it to him I change the laces and wash the shoes. Any way you look at it, they are still the same pair of shoes.

I'm not big on the whole CoD thing, I just play the games so it doesn't bother me as much as it would a core fan of the series. If you get what I'm saying. :)


Title: Re: Call of duty: Ghosts
Post by: Turboweasle on July 10, 2013, 12:04:07 am
You mean as far as screenshots and stuff go? Well for starters, going off the CoD tech demo alone you immediately see that models are lower poly and texture resolution is low res compared to in game models from various games on other engines.

I'm gonna need some comparisons for that.  Specifics, please.



They're not necessarily lying, though.  Reworking code significantly enough can make huge changes to how it runs.  Sure, you might still have certain methods called for certain things and the basic structure be the same, but that doesn't mean it's the same engine.

Even though I don't care what engine or whatever they're doing with Ghosts, I wanted to say this.

If you make changes to an engine, that doesn't make it a new engine. It's like handing down an old pair of shoes to my nephew (he won't be able to fit them in years anyway) but before giving it to him I change the laces and wash the shoes. Any way you look at it, they are still the same pair of shoes.

I'm not big on the whole CoD thing, I just play the games so it doesn't bother me as much as it would a core fan of the series. If you get what I'm saying. :)

Code really isn't like a pair of shoes, though.

And I think there's a bit of misunderstanding stemming from the term "engine".  It's not like a car engine, where there are specific parts that must be there and where some parts are objectively better than others.  It's code.  You can modify code to such an extent that it performs so drastically differently that, though it may have been based on code used by the previous "engine", it behaves in very different ways than the previous engine. 


Title: Re: Call of duty: Ghosts
Post by: Laughing Turd on July 10, 2013, 05:28:52 am
You mean as far as screenshots and stuff go? Well for starters, going off the CoD tech demo alone you immediately see that models are lower poly and texture resolution is low res compared to in game models from various games on other engines.

I'm gonna need some comparisons for that.  Specifics, please


...what point are you trying to get to?


Title: Re: Call of duty: Ghosts
Post by: Turboweasle on July 10, 2013, 10:03:37 am
You mean as far as screenshots and stuff go? Well for starters, going off the CoD tech demo alone you immediately see that models are lower poly and texture resolution is low res compared to in game models from various games on other engines.

I'm gonna need some comparisons for that.  Specifics, please


...what point are you trying to get to?

Well first of all I'd just like to see a comparison of everything you keep referencing.  I'm not entirely sure, but I don't recall the BC2 character models being all that advanced compared to CoD character models.

The "point" I'm trying to get to is find out exactly why you think the CoD engine is inferior to others.


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on July 10, 2013, 03:34:52 pm
Cod hater


Title: Re: Call of duty: Ghosts
Post by: The Krazy One on July 10, 2013, 03:51:13 pm
Code really isn't like a pair of shoes, though.

And I think there's a bit of misunderstanding stemming from the term "engine".  It's not like a car engine, where there are specific parts that must be there and where some parts are objectively better than others.  It's code.  You can modify code to such an extent that it performs so drastically differently that, though it may have been based on code used by the previous "engine", it behaves in very different ways than the previous engine. 

It was a comparison. I could have used a car as an example but I wanted it to be funnier. What I'm trying to get at is even if you're changing the code within an engine that ends up making it work differently than usual it is still the same engine. A modified engine but the "same" engine.


Title: Re: Call of duty: Ghosts
Post by: Turboweasle on July 10, 2013, 04:08:18 pm
But that's what I'm saying.  It's not necessarily the same engine.

That's what I was getting at with the shoes metaphor.  The shoes are still the same physical object, but code doesn't work that way.  For instance, if I altered the source code of a program that prints out "Hello world" and instead made it launch Chrome and display a webpage, it would be an entirely different "engine", even if the engine is named the same thing and progresses through methods/functions the same way as it did before.

You can alter code to such an extent that the way it works is decidedly different than the way it did previously, hence it technically being a new engine.

To further that point, how the game is represented physically (i.e. character models and whatnot) doesn't really have too much to do with the engine, apart from how the engine represents those models.  The models are artwork which the engine loads in.  For every motion a character or part of the map makes, the engine is displaying/drawing a new image.  So really you can't look at character models and say "oh this engine is totally better than this other one."  Now, if there is a more efficient way to display/draw what you see on the screen, then yes, you can say that one engine is better than the other.  But that is more in the vein of engine optimization, not how the engine is designed.


Title: Re: Call of duty: Ghosts
Post by: Laughing Turd on July 10, 2013, 04:40:18 pm
In the case of BC2 and Frostbite 2 vs MW2 or whatever CoD game that came out that year, I actually wouldn't be surprised if the character models themselves were also higher res. The more obvious differences between the two engines would be when it came to things like player count, map size, map interactivity (distruction and such) and all the various land and air vehicles in the game. You also have to take into account the different physics needed to make vehicles work in the game.

The CoD engine I believe was created back in 1999 and released with Quake, which is an arena shooter. Like Quake, CoD doesn't really support all of the things I listed above. Meanwhile Frostbite engine was released in 08 I believe with Bad Company and it needed to be a strong engine that could support all the things that DICE wanted to include in their game.

Now with FB3 and BF4, everything has been taken to a higher level. Character models have higher poly counts and they're taking advantage of better tools to make more detailed worlds. Lighting, shadows, textures, they've all been improved boyond what the CoD engine seems to be able to handle based on the tech demo. And again, DICE have added more map dynamics in BF4 and have come out and said that they could now do it thanks to the upgraded engine.


Title: Re: Call of duty: Ghosts
Post by: Turboweasle on July 10, 2013, 05:11:33 pm
In the case of BC2 and Frostbite 2 vs MW2 or whatever CoD game that came out that year, I actually wouldn't be surprised if the character models themselves were also higher res. The more obvious differences between the two engines would be when it came to things like player count, map size, map interactivity (distruction and such) and all the various land and air vehicles in the game. You also have to take into account the different physics needed to make vehicles work in the game.

But this really isn't all that fair.  CoD isn't trying to be Battlefield.  You can't say "Look at all the destruction and vehicles in BF.  It clearly has the better engine because of these things."  Those engines are obviously made for different things.  And sure, maybe BF's engine is more impressive because of the type of game Battlefield is, but then again I've never had CoD freeze up on me and that happens every time I play BC2 for more than 30 minutes, so there may be something to be said about BC2's Frostbite engine as well.

Quote
Character models have higher poly counts and they're taking advantage of better tools to make more detailed worlds.

Like I said, that's not really the same thing as the engine.  It has more to do with engine optimization, not the engine at its core.  This is evidenced by the fact that on the PC you can change your graphics quality to whatever you want on most games.


Title: Re: Call of duty: Ghosts
Post by: the KR3AT3R on July 10, 2013, 09:06:58 pm
My ps3 freezes 7/10 times when playing BO2 and maybe 1/10 when playing bc2.  I wonder what the cause for that is.


Title: Re: Call of duty: Ghosts
Post by: Ps358 on July 10, 2013, 10:57:04 pm
Bo2 Treyarch sucks.....


Title: Re: Call of duty: Ghosts
Post by: CitizenSoldier3 on July 11, 2013, 11:43:50 am
Treyarch isnt all bad, spiderman 2 was good on the gamecube  O0


Title: Re: Call of duty: Ghosts
Post by: Ps358 on July 11, 2013, 12:33:44 pm
WaW was good too.. but now the just suck.


Title: Re: Call of duty: Ghosts
Post by: The Krazy One on July 11, 2013, 03:15:23 pm
Treyarch isnt all bad, spiderman 2 was good on the gamecube  O0

"My balloon!" :P


Title: Re: Call of duty: Ghosts
Post by: Autumn1194 on July 11, 2013, 07:24:02 pm
omg lmao at the balloon thing...+1  O0 I remember playing that game with my brothers on ps2   :D


Title: Re: Call of duty: Ghosts
Post by: Crzy on July 11, 2013, 11:10:35 pm
My ps3 freezes 7/10 times when playing BO2 and maybe 1/10 when playing bc2.  I wonder what the cause for that is.

Same, lately BO2 black screen freezes right at the start up screen. Doesn't even load any menu or anything, just has the loading icon then it immediately goes to the black screen that completely freezes my PS3. Forcing me to eject the disc and restart. :/

I figure it's their patches that cause this. BF3 used to freeze a lot for me but as they started patching, it hardly ever freezes now.