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Title: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Keihan on June 16, 2013, 12:54:01 pm Okay, I beat the game, so if you didn't understand the topic title, there will be SPOILERS below.
_________________________________________________ ______________________________ Beat the game in 12:58. I thought some parts were slow/boring, but the good parts were GOOD. The whole part where you play as Ellie was incredible -- easily my favorite part of the game. That part lasted an hour or two, maybe. Ellie went to town with that machete..... and that whole part with the crazy dude looking for Ellie in the diner was maybe THE highlight of the game for me. Crazy son of a ****. I know DG hated the ending, but I think it worked. I'm still a bit confused, though. If Ellie was killed for the vaccine, wouldn't that be for the better of the planet? But, Joel's selfishness wanted to keep Ellie alive because it brought him back to the time when his daughter was alive? WAT Anyways, great game. I missed the majority of the trophies, but on my next run, I'm using a video guide to collect everything. The game ran as flawlessly as Uncharted 2, with the only major load time when you load up your save file. One of the best games I've ever played. gg would play again/10 Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: the KR3AT3R on June 16, 2013, 01:10:00 pm Nice. But despite your short playing time to beat it I'm assuming it could also drag out longer if you want it to, right?
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Keihan on June 16, 2013, 01:11:52 pm Nice. But despite your short playing time to beat it I'm assuming it could also drag out longer if you want it to, right? Yeah, but I also took my time to check every room/house, etc. I guess I could have stopped more often to stare at scenery, but I even did that a bit. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: the KR3AT3R on June 16, 2013, 01:19:37 pm Any word on multiplayer?
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 16, 2013, 02:10:33 pm I beat it in about 12 hours, too, while looking around a lot for things.
My problem with it is that they made Joel seem evil out of nowhere. It bugs me how you go from feeling like a good guy to all of a sudden being a selfish pen0r. I actually tried to leave the operating room and let her be operated on, hoping there would be a decision allowed to be made. Nope. Then I had to walk back in and kill those people for NO REASON. To me it feels like this game should have had two endings. When the credits rolled I was like WTF and waited for an after-scene, but nope. The ONLY reason I don't mind it is because there is a tape that I believe says something about how they've tested multiple other people for the cure and none of them worked, meaning Joel saves Ellie because it wouldn't have worked anyways. I feel like this game made me feel bad for no reason at the end, and I don't like it. I always preach that I wish more games/movies ended negatively, and it's not always "yay the world is saved", and I had actually hoped the outcome of TLoU was either everyone dying, or them implying it (which they did because there will be no cure). I just think they went about it the wrong way, and made Joel out to be a pen0r for no reason. Of course, this is just a personal thing - there's nothing wrong with the game, it's still clearly a 10/10, and definitely the most well-made game this generation. There is nothing lined up to pass it, either. Beyond: Two Souls will be amazing but it won't have the same impact. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Keihan on June 16, 2013, 04:05:16 pm Yeah, I felt that way about Joel, too. They made him seem like the bad guy at the end.
@Mr. Cross, MULTIPLAYER is fun, but I don't think it has staying power like BF/CoD/Halo, etc. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Red Fatality on June 17, 2013, 08:14:02 pm ya i just beat it about 12 hours also i really liked the game alot but i think the ending was weird as well im pretty sure they did that on purpose you leave you guessing wtf was that? Im pretty sure there will be a sequel to explain some of it. I think game was good but after playing all of the naughty dog games being use to good gameplay and story i was expecting it to be good so i wasn't really blown away by the game ,but i wasn't disappointed either. If this game came out before all of the uncharted games i probaley would of thought this was the best game ever.
9/10 Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Red Fatality on June 17, 2013, 08:19:54 pm also i beat the game and only have 7 percent trophy's lol ???
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 17, 2013, 08:41:15 pm It's hard to judge a game you know will be amazing. :D
ND is held to such a high standard now, and they always meet it. :P They made the trophies so that you could play through it your first time and get barely any, there are only 24 total. They wanted it to be a clean experience, not slowed down or anything by trophies popping all the time. O0 I'm working on my Survivor playthrough right now. You really can't afford to get shot more than once :P Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Keihan on June 17, 2013, 08:44:58 pm I'm gonna play through on Survivor sometime in the next week or so. The ending didn't bother me too much, and I REALLY hope they don't make a sequel. Everyone wants prequels/sequels nowadays. Sometimes, it's best to just leave great pieces of art alone.
I'd rate the game about a 9/10, but that may change (for better or worse) after another 1-2 playthroughs. If the whole game was as good as the winter part, this game would be untouchable. But, the problem is that there were a lot of slow/boring moments. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 17, 2013, 09:40:45 pm I feel like it's even better on Survivor. I actually HAD to sneak past a certain part because there was no way I had enough resources to fight the clickers. Twas intense. :-\
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 25, 2013, 12:14:57 am Warning: You guys probably won't like what I have to say about this game.
My problem with it is that they made Joel seem evil out of nowhere. It bugs me how you go from feeling like a good guy to all of a sudden being a selfish ****. I actually tried to leave the operating room and let her be operated on, hoping there would be a decision allowed to be made. Nope. Then I had to walk back in and kill those people for NO REASON. To me it feels like this game should have had two endings. When the credits rolled I was like WTF and waited for an after-scene, but nope. Literally exactly what I did. I didn't want to kill any of the Fireflies at all. They were working for the good of humanity. I feel a bit cheated by the story telling at that point, really. Joel and Ellie have traveled literally across the country together, have shared innumerable near-death experiences, won against all odds, and obviously bonded along the way. And now you guys are just going to put her in the operating room without letting Joel say goodbye? Maybe if you guys hadn't been so stubbornly matter-of-fact about it, Joel would have come around. Maybe if he had heard Ellie say it was what she wanted, he would have allowed it. That would have been a proper ending, as it would have forced Joel to deal with losing someone as he obviously didn't with his daughter. It would have been a sacrifice that the player would have mourned while understanding the necessity of it. It would have played off of the recurring theme that everything happens for a reason. Instead we get an ending that drags on too long and ends on a flat note. Honestly, it came across to me like cheap story telling. People acting irrationally when behaving like thinking adults could solve their problems is my biggest issue with many post-apocalyptic stories, and I really expected Naughty Dog to steer clear of that trope. Sure, the characters were memorable. I loved Ellie as a character pretty much immediately; ND did a top-notch job with her dialogue and expressions. And as the story continued, I started caring about what was going to happen to Ellie. As I got closer and closer to the ending, I grew more apprehensive about how it was all going to end. Sure, as soon as I saw the Firefly patch on those soldiers' arms, I knew what was going to happen (which is an issue in and of itself, which I'll get to later). But that doesn't compensate for the horrendously repetitive gameplay/"levels" for me. Stealth became tedious and aggravating, as I observed that its mechanics weren't terribly consistent. Running and gunning was obviously never the best solution, but towards the end I found myself doing it just so I wouldn't have to spend ten minutes doing the same stealth combat I'd been doing for the past ten hours. Another part of the ending I didn't like was the need for Ellie to have her brain operated on. Why? Clearly the infection is spread through the bloodstream, which means the immune system is responsible for giving her, you know, immunity. So the bloodstream is where the vaccine could be found, where the doctors could observe her antibodies and white blood cells targeting the infection and preventing it from causing aggression/physical mutation; her immune system was the key, not her brain. Obviously I'm not a doctor, but that just seems a bit iffy to me, and again seemed like cheap story telling. Overall I'd give the game a 7/10. It's fun enough for the intense moments and beautifully rendered and compelling cutscenes, but this game does not deserve GOTY in my opinion. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 25, 2013, 10:48:33 am I knew my opinion of the ending would change. Now that I've listened to some reason from multiple people, I realize it was just a weird reaction of me to think I didn't like it. That's the point. You're supposed to be conflicted about whether or not you like Joel. In that case, they succeeded.
Not only is this the best single player experience on the PS3, I would also say it has the smartest and best multiplayer. :D Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 25, 2013, 10:56:43 am Thanks for sharing those viewpoints that changed your perspective so that we could discuss them.
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 25, 2013, 11:13:46 am Err, I did. You don't decide anything in the game, you're just living out Joel's life. You experience his decisions, and he does what anyone would do in that situation. Anybody that truly cares about their loved ones, that is. He couldn't deal with not having Ellie anymore, after the loss of his daughter. He acted very selfishly, and you have to accept that's just how he is. There's not much to explain. :P
Again, I'm bad at sharing thoughts through text. :-X Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 25, 2013, 11:27:18 am I assumed these viewpoints drew from specific instances in the game to come to that conclusion. I was expecting some level of analysis of the themes and character development to support the idea that that's how the ending should be interpreted.
Oh well. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 25, 2013, 11:45:20 am The fact that he thinks of her as a replacement for his daughter isn't obvious? The fact that in his situation, the knee-jerk reaction would be to save his 'daughter' so he doesn't lose his 'daughter' twice isn't obvious? ???
I'm not sure what you're looking for. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 25, 2013, 12:30:02 pm The fact that he thinks of her as a replacement for his daughter isn't obvious? Actually I'd say the complete opposite is the case, considering Joel explicitly states, "You sure as hell ain't my daughter," in the farmhouse after Ellie runs off with the horse. And even after Joel has his change of heart, there's one moment where Ellie says she's sorry about what happened to his daughter and Joel gives a reserved thanks for the sentiment. I'm still not convinced that he thinks of her as a replacement by the end of the game. Quote The fact that in his situation, the knee-jerk reaction would be to save his 'daughter' so he doesn't lose his 'daughter' twice isn't obvious? The complete and sudden reversal of his character is obvious, sure, but it's not at all developed throughout the game (or if it is, it's certainly not done in an obvious way). It, as I said in my earlier post, came across as extremely illogical on Joel's part and poorly explained on the writers' parts. Quote I'm not sure what you're looking for. Guess you didn't see this, then: I assumed these viewpoints drew from specific instances in the game to come to that conclusion. I was expecting some level of analysis of the themes and character development to support the idea that that's how the ending should be interpreted. Oh well. I'm not sure how you could miss that. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 25, 2013, 12:37:48 pm The game shouldn't need to be analysed to death to understand it. None of it stands out as "wtf this doesn't make sense".
Here's a comment from someone I read: "One observation, the first and last characters you play as are fourteen year old girls (Sarah and Ellie), and the first and last times you play as Joel are when you are carrying one of them (carrying Sarah through the street or Ellie through the hospital). Also, the one thing that drives home that Joel is taking Ellie to be like his daughter is when he calls her "baby girl" when he picks her up off the table at the end. He calls Sarah the same thing when he lays her on the bed at the beginning. Lastly, despite what the people in the video are saying, I don't think Joel is the bad guy. It seemed to me that the world of The Last Of Us was created to essentially be the real world, plus 20 years after a pandemic. And if that is true, then the creators know that in the real world, there are no true villains. The world is not black and white, and no one believes that they are the "bad guy". So in the game, there are no bad people, just people doing what we would consider to be bad things. And Joel makes the decision I think literally everyone would have made if they had been through what he had been through. Joel is not the bad guy, or the good guy. He is just a guy. Just like the rest of us" I highly recommend watching this, too. It's got a few guys that have different interpretations of the game. It's interesting to hear about how certain people thought differently about what happened. They also point out a few things I didn't even notice in the game. Very fun to listen to. http://ca.ign.com/videos/2013/06/21/the-last-of-us-spoilercast Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 25, 2013, 12:56:24 pm The game shouldn't need to be analysed to death to understand it. Wait, who's saying they don't understand it? Quote None of it stands out as "wtf this doesn't make sense". Pretty sure I haven't said this. Pretty sure I'm looking for justification for the direction the ending went in (hence my desire to "analyse it to death", as you so eloquently put it). Quote "One observation, the first and last characters you play as are fourteen year old girls (Sarah and Ellie), and the first and last times you play as Joel are when you are carrying one of them (carrying Sarah through the street or Ellie through the hospital). Also, the one thing that drives home that Joel is taking Ellie to be like his daughter is when he calls her "baby girl" when he picks her up off the table at the end. He calls Sarah the same thing when he lays her on the bed at the beginning. Lastly, despite what the people in the video are saying, I don't think Joel is the bad guy. It seemed to me that the world of The Last Of Us was created to essentially be the real world, plus 20 years after a pandemic. And if that is true, then the creators know that in the real world, there are no true villains. The world is not black and white, and no one believes that they are the "bad guy". So in the game, there are no bad people, just people doing what we would consider to be bad things. And Joel makes the decision I think literally everyone would have made if they had been through what he had been through. Joel is not the bad guy, or the good guy. He is just a guy. Just like the rest of us" And this is what I was looking for, which you could have easily posted without going through the trouble of being condescending and generally rude. So thanks, I guess. I too noticed Joel calling Ellie "baby girl" as he was leaving the hospital, which lends credit to the argument that Joel considers Ellie as a replacement for Sarah. I'm not sure what the first observation about playing as Sarah and Ellie really has to do with anything. What I'm not convinced on is that Joel has a progressive change in how he views Ellie, going from her simply being part of the job of smuggling to someone he genuinely cares about. The first time we see Joel really being warm towards Ellie is after the fight between Ellie and Mr. Religious Crazypants, when they're already in Salt Lake City, which is pretty much the end of the game. It feels rushed and undeveloped. And on a slightly different note, Ellie's sense of reluctance in getting to the hospital as well as her statement of "There's no halfway with this" seems to indicate that she had some idea of what was going to happen to her in the hospital. This only makes me question further the logic behind the Fireflies' callous actions concerning Joel. Are the Fireflies intended to be shady? What do we know about them apart from their desire to find a cure and reestablish some system of government? Quote I highly recommend watching this, too. It's got a few guys that have different interpretations of the game. It's interesting to hear about how certain people thought differently about what happened. They also point out a few things I didn't even notice in the game. Very fun to listen to. http://ca.ign.com/videos/2013/06/21/the-last-of-us-spoilercast I'll take a listen to it. Thanks. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 25, 2013, 01:00:33 pm I wasn't trying to be rude, I just didn't understand what you were looking for or didn't catch. As in, I experienced the game a certain way and it's hard to see how anyone could experience it differently. You know? :-\
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 25, 2013, 01:02:03 pm Again, I'd say I was pretty specific about it:
I assumed these viewpoints drew from specific instances in the game to come to that conclusion. I was expecting some level of analysis of the themes and character development to support the idea that that's how the ending should be interpreted. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 25, 2013, 01:27:39 pm Yeah I know what you said, I just couldn't think of specific things. I just lumped everything I experienced together in to one big happy memory. Well, quite a depressing memory, actually. :-[
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 25, 2013, 01:30:24 pm So the ending depressed you?
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 25, 2013, 01:50:13 pm No, I mean the game as a whole. It isn't necessarily a "fun" game. It's not meant to be. It's meant to take you on an emotional rollercoaster and make you feel bad about everything around you. The notes left by people, the destroyed buildings, the people trapped in infected bodies, and of course the amount of people that suddenly die. You just move on immediately and aren't given time to think about what just happened. The game burdens you with horrible feelings constantly. It's definitely a game best experienced alone, in a dark room, with a surround sound headset. Oh boy, the sound in this game is amazing. You can hear everything so well in every direction. Hearing clickers behind you is so creepy.
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 25, 2013, 07:38:10 pm That was actually one of my problems by the ending. Throughout the game, like you mentioned, I felt sad/depressed about all the notes, the death, etc. But at the end of the game, I didn't feel anything at all, which really disappointed me. Even if I had felt bad by the end I would have been pleased, but that didn't happen. I feel like the game dragged on far too long.
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Laughing Turd on June 25, 2013, 07:45:44 pm I'm not sure what the first observation about playing as Sarah and Ellie really has to do with anything. I think the observation is important too but there is a specific part that I haven't seen either of you guys bring up that might tie it all together and, to me, it answers this too: Quote What I'm not convinced on is that Joel has a progressive change in how he views Ellie, going from her simply being part of the job of smuggling to someone he genuinely cares about. Bascially, the way I see it, the gradual change from "just a job" to surrogate daughter came at a scene right before Tess, Ellie and Joel got to the Capitol building. They are on a rooftop, I think, and they're all jumping down. Ellie had said something and right after that, Joel stared at his watch. It was a small thing but to me it said that Joel was thinking about his daughter and had started to draw similarities between his real daughter and Ellie. Those similarities are obvious to us as viewrs but it's not outright mentioned what Joel was thinking. Right after, that Tess looks at Joel and although it's not specified, I think she knew what Joel was thinking because she told him to focus on the job. From then on out it was not really addressed in any clear or specific way that Joel started to care about Ellie because I think that we as viewers were supposed make that assumption given that probably anyone in Joel's position would probably form an uneasy (uncomfortable) attachment to someone that bears so many similarites to someone important that we have lost and never really gotten over. To me it was something that we were supposed to guess was going on in the background even though it wasn't addressed outright until the "baby girl" scene. But this also lets me draw a few conclusions about Joel's personality and his motives for making the decisions he did at the end. Firstly, Joel, like most people in a post apocalyptic world, is filled with grief and pain that he doesn't want to confront. We know this because of the times when Ellie and his brother brought up the death of his kid. He couldn't even take an old photograph of his daughter because he couldn't confront it. Seeing this, it also lets me tie it into the fact that all through the game his progressive attachment to Ellie is hidden, because he's uneasy with it. Basically it establishes Joel as a person who has removed himself from emotion so that he doesn't have to deal with it. That first point about his personality leads to a second conclusion I drew. Since he's so separated from the emotions he would normally feel, this has led him to take on a "do what needs to be done" or "it's either you or me" type of personality. It's the apocalypse they're in. It's established that Joel isn't associated with the Fireflies since he's not into any revolutionary activities and he's not pro-government either. He smuggles things on the underground to make a living, because that's what he has to do to survive. While doing that, he always confronts violent situations with extreme openness. He isn't fazed by the concept of murder or revenge and it shows because he doesn't hesistate in killing anyone at all in the most brutal of fashions. This is why he had absolutely no problem in killing the lady at the end despite her plea of being spared. Was it selfish to take Ellie despite her being humanitys last hope and killing the scientists, absolutely. But to me the game isn't trying to justify it as much as it's trying to put you in Joel's shoes and show you what a person who has recently accepted his emotional attachment to someone coupled with a "you or me" personality would do in that position. I think the game and the writing did a great job of that and I absolutely enjoyed it. I legitimately felt what Joel was likely feeling at the moment he took her away and the moment he lied to her. It felt wrong, very wrong, but I think that's what they wanted you to feel and more importantly, understand. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on June 25, 2013, 09:05:58 pm yes
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 26, 2013, 11:41:53 am Bascially, the way I see it, the gradual change from "just a job" to surrogate daughter came at a scene right before Tess, Ellie and Joel got to the Capitol building. They are on a rooftop, I think, and they're all jumping down. Ellie had said something and right after that, Joel stared at his watch. It was a small thing but to me it said that Joel was thinking about his daughter and had started to draw similarities between his real daughter and Ellie. Those similarities are obvious to us as viewrs but it's not outright mentioned what Joel was thinking. Right after, that Tess looks at Joel and although it's not specified, I think she knew what Joel was thinking because she told him to focus on the job. I don't really remember him looking at his watch so I can't comment on that scene specifically. And of course Joel sees the similarities between Sarah and Ellie, but that doesn't necessarily mean he considers her as a replacement for Sarah. And he's kind of an **** to Ellie long after what happens in the capitol building. I'm not sure if that one scene can be used as a basis to claim that Joel was growing warm towards Ellie through the entire game. Quote From then on out it was not really addressed in any clear or specific way that Joel started to care about Ellie because I think that we as viewers were supposed make that assumption given that probably anyone in Joel's position would probably form an uneasy (uncomfortable) attachment to someone that bears so many similarites to someone important that we have lost and never really gotten over. To me it was something that we were supposed to guess was going on in the background even though it wasn't addressed outright until the "baby girl" scene. See, I think that's irrational of him and doesn't make sense based upon his history. He's a smuggler. He's extremely pragmatic (how many times, for example, does he say, "We have no other choice/option"?). He and Tess have been staying alive that way for nearly two decades. Tess explicitly states that she and Joel are not good people in the capitol building, and Joel does not protest. Furthermore, when Tess dies Joel doesn't really mourn at all, and they've been together for quite some time. Sure, their relationship isn't the same as the one between Joel and Sarah was, but the point still stands considering they had been partners for a very long time. He's just not an emotional guy, and he pretty consistently does not act warm towards Ellie for the overwhelming majority of the game. I'm pretty sure the only reason he continued trying to get Ellie to the Fireflies was for Tess, since she thought that would be a form of redemption for them. Quote Was it selfish to take Ellie despite her being humanitys last hope and killing the scientists, absolutely. But to me the game isn't trying to justify it as much as it's trying to put you in Joel's shoes and show you what a person who has recently accepted his emotional attachment to someone coupled with a "you or me" personality would do in that position. I get that. What I don't get is this: Quote I think the game and the writing did a great job of that and I absolutely enjoyed it. They didn't show you how he progressively came to care about Ellie. It was just that we were suddenly in Salt Lake City and now he's treating her like his daughter. What all happened between the crazy guy and getting to Salt Lake City? What happened during that time that changed his perspective that they hadn't already experienced at some earlier point in their journey? They just told us that Joel had now changed, which isn't good story telling. We didn't get to see the development of Joel's character at all, really, between the two extremes of Ellie being the job and Ellie being his "daughter". And to me, this is what made the ending utterly void of emotion. I didn't even feel angry at Joel. I felt cheated that the development of Joel's humanity and emotions were left to be assumed. Quote I legitimately felt what Joel was likely feeling at the moment he took her away and the moment he lied to her. It felt wrong, very wrong, but I think that's what they wanted you to feel and more importantly, understand. And to me they failed to do that. To me, Joel abandoned two decades' worth of precedent and his survival-at-all-costs mindset at a moment's notice, which felt jarring and out of place. For me, at the end, too much is left to be assumed. Consider this: If Joel had really cared about Ellie, don't you think he would have insisted they discuss what was going to go down when they reached the Fireflies? Shouldn't that be something that would be important to Joel if he cared about Ellie's well-being on a level other than her being the package to deliver? Instead, when Ellie is obviously distracted on the way to the hospital, Joel just says, "We can just turn around," or something equally as inane. It doesn't allow us to hear why Ellie might be distracted or reserved, or hesitant about meeting up with the Fireflies when previously she had been pretty damn excited about it. And for all we know, Ellie could have just been jaded about the possibility of finding the Fireflies in the hospital after previous failed attempts. But that's the point: We don't know. We're left to assume because of the lack of story telling done towards the end of the game pertaining to the development of their characters. And that's the biggest issue I have with the game. If you want me to feel something for the characters at the end, don't throw in huge character reversals without necessary character development to justify those reversals. Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on June 27, 2013, 12:46:52 pm (http://i.imgur.com/EpEhAeB.gif)
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on July 03, 2013, 11:16:28 am Here's Yahtzee's review:
http://www.escapistmagazine.com/videos/view/zero-punctuation/7638-The-Last-of-Us (http://www.escapistmagazine.com/videos/view/zero-punctuation/7638-The-Last-of-Us) Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: DoubleGunz on July 03, 2013, 11:52:56 am Oh man, not watching that. He bothers me so much.
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Turboweasle on July 03, 2013, 12:03:54 pm Why's that?
Title: Re: The Last of Us Discussion topic (SPOILERS OMG SPOILER SPOILERS ENDING SPOILERS) Post by: Red Fatality on July 07, 2013, 09:23:51 pm man i really loved the multi but now after weeks of it being out it turned into complete ****. The whole game is smoking and shiving people that **** is so lame that is most peoples entire strategy online and its **** stupid. They cant aim or move around the map and plan out attacks or think out real strategy so they do that ****. I played a clan earlier all 5 deaths was from that combo i didn't even get shot once the whole game **** is broken. |