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Gaming Boards => The Conduit / Conduit 2 => Topic started by: fortunzfavor on September 30, 2008, 10:07:07 pm



Title: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on September 30, 2008, 10:07:07 pm
When asked about FCs, HVS had this to say:

Quote from: WiiHD.net (http://www.wiihd.net/news:091308-conduit-fc)
Ahhh, the infamous friend codes. Ummm, what I can announce on that is we are working very closely with Nintendo. Ummm, we're looking at some possibilities and some options. If we have to use Friend Codes, which, you know we probably will, I will just say that and make that admission right now, but we're going to make it as streamlined and as fast as.. [possible] Give Nintendo its credit, every time they've come out with a new multiplayer game, which you'll notice, other than EA, Nintendo… first-party games are the only ones that have multiplayer. Every time they've done that, there have been small improvements to the system, and we're going to, you know, try to build up on that as well and work with them to make it even more improved than it has been in the past.

Not a confirmation, but pretty close.

Personally, I'm deadset against it, and I think streamlining Friend Codes is like putting lipstick on a pig (once you're done, it's still a pig).  But I'm holding out to see what their version looks like.


Title: Re: Conduit "probably will" use Friend Codes
Post by: OhioLawyer on September 30, 2008, 10:09:59 pm
I vote Mega-Suck!!!

An FPS is not very conducive to friend codes. 


Title: Re: Conduit "probably will" use Friend Codes
Post by: Windeh on September 30, 2008, 10:18:32 pm
I vote Mega-Suck!!!

An FPS is not very conducive to friend codes. 

I second this post  >:(


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on September 30, 2008, 10:28:30 pm
Would you still buy it with Friend Codes?  On launch or later?


Title: Re: Conduit "probably will" use Friend Codes
Post by: Windeh on September 30, 2008, 10:39:06 pm
I will most likely buy it, but I might change my mind later on.  :-\


Title: Re: Conduit "probably will" use Friend Codes
Post by: Zoraï on September 30, 2008, 10:40:37 pm
It bugs me, but if the game is good enough I'll get over it. They better let you do random search and add them directly through that though. If they can implement it right they don't have to be completely awful...just a little awful.


Title: Re: Conduit "probably will" use Friend Codes
Post by: LostCause on September 30, 2008, 11:12:45 pm
as much as i hate friend codes (mostly because of the annoyance and lack of ease) i would get over it if the game play was good


Title: Re: Conduit "probably will" use Friend Codes
Post by: Paranoid71 on September 30, 2008, 11:46:15 pm
pie


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on September 30, 2008, 11:53:28 pm
That's what I love about the internet.  Nobody knows what pie means, but there's always someone to vote for it.


Title: Re: Conduit "probably will" use Friend Codes
Post by: Paranoid71 on October 01, 2008, 12:07:38 am
 8)


Title: Re: Conduit "probably will" use Friend Codes
Post by: Hazardousdoc on October 01, 2008, 12:11:22 am
I love friend codes.

No cake option? :(


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 01, 2008, 12:12:28 am
What's the point?  Even if there were a cake option, it'd be a lie.


Title: Re: Conduit "probably will" use Friend Codes
Post by: Seth on October 01, 2008, 05:21:03 am
When BC was active in mkw we didnt have much of a problem with friend codes. Hopefully the case is the same with Conduit.


Title: Re: Conduit "probably will" use Friend Codes
Post by: stelzig on October 01, 2008, 08:57:27 am
To me it mostly depends on how they use them... If it's just to add friends on a list similar to the one in MoH i couldn't care less. It really didn't have much use anyway. >_>


Title: Re: Conduit "probably will" use Friend Codes
Post by: JTRamboman on October 01, 2008, 09:12:48 am
Well, if we must have FC's...then I truly hope they will make adding easier and give us plenty of space on our friend list.  In MKWii, you are only given 30 spots for your friends.  I constantly have to delete people I don't really want to, so that I have space to add.


Title: Re: Conduit "probably will" use Friend Codes
Post by: StoneCold on October 01, 2008, 09:59:15 am
i voted that HVS would fix it. they haven't worked this hard to throw all their work down the drain. they will come up with a system that works


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 01, 2008, 11:59:17 am
To me it mostly depends on how they use them... If it's just to add friends on a list similar to the one in MoH i couldn't care less. It really didn't have much use anyway. >_>

Part of the reason MoHH2 friends weren't useful is because you couldn't choose one and jump directly to whatever server they were on.  It would be a shame if that mistake were repeated.

The other part is that there weren't many features to take part in.  No WiiSpeak, no custom text messages (possibly part of the reason Ninty let EA skip FCs).

Finally, in MoHH2, your EA nation id was your unique ID.  In random FC games like mariokart, FCs were the unique ID, but all that was displayed was the Mii name, which could be repeated and wasn't an ID.  So it was difficult to know who you were playing.  When I'm playing in the Conduit, I want to know who I'm up against and be able to play them again if they're good.



Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 01, 2008, 12:12:59 pm
Well, if we must have FC's...then I truly hope they will make adding easier and give us plenty of space on our friend list.  In MKWii, you are only given 30 spots for your friends.  I constantly have to delete people I don't really want to, so that I have space to add.

For 16 player matches, any given clan member is going to need a whole lotta spaces to participate without juggling.  And it isn't like there's a space crunch.  Those codes don't take up a lot memory.

Still, it's so much easier to find one server than tons of people.  Or to deal with having to get everyone into the game in a short time period before it starts without some of them.  Hopefully, there's at least some form of lobby included in their tweaks.


Title: Re: Conduit "probably will" use Friend Codes
Post by: stelzig on October 01, 2008, 12:38:36 pm
To me it mostly depends on how they use them... If it's just to add friends on a list similar to the one in MoH i couldn't care less. It really didn't have much use anyway. >_>

Part of the reason MoHH2 friends weren't useful is because you couldn't choose one and jump directly to whatever server they were on.  It would be a shame if that mistake were repeated.

The other part is that there weren't many features to take part in.  No WiiSpeak, no custom text messages (possibly part of the reason Ninty let EA skip FCs).

Finally, in MoHH2, your EA nation id was your unique ID.  In random FC games like mariokart, FCs were the unique ID, but all that was displayed was the Mii name, which could be repeated and wasn't an ID.  So it was difficult to know who you were playing.  When I'm playing in the Conduit, I want to know who I'm up against and be able to play them again if they're good.


And all of that is why i said it depends on how they use it, and if it's only for a list similar to the one in MoH. And even if it has the jumping abbilities (or just the abbility to say WHICH server people are in) it won't mean *that* much. The ID point would be annoying though.
But yeah, it really depends on how much influence it has on the game.


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 01, 2008, 12:45:27 pm
Quote
And even if it has the jumping abbilities (or just the abbility to say WHICH server people are in) it won't mean *that* much.

It was such a tiny thing, it really pissed me off that that wasn't included in the game.  It's not so much that it was a big deal to have it (you're correct on that), but with that friend list already in place, it seemed criminal not to spend 30 seconds programming it to at least tell me what server they were in, if not 3 minutes to make it possible for me to auto-jump to their server. 

I mean, when it's that easy, there's no excuse.  Especially considering how hard stuff like communicating was.  Since they saved time not having to program that, why not make something a little easier.  Ya know?


Title: Re: Conduit "probably will" use Friend Codes
Post by: stelzig on October 01, 2008, 01:07:19 pm
Yeah it was kinda ridicilous. Just like it was ridicilous that you had to be among the top100 kills to be able to see more detailed stats. I mean if the game already keeps track of those stats, then why not make it possible for you to see? I would even be more interested in being able to see my own detailed weapon stats than all the people on that weapon leaders board. Now i happen to be in weapon leaders anyway (on pal at least :P), but i just really don't understand why they didn't make a detailed profile just for you to look at instead of that screen only showing name, kills, deaths, and score.

There's other things like being able to see other players' ping, detailed stats for yourself (possibly others) after one game, and voicechat i'd be more interested in seeing, but as you said the 2 above things shouldn't take much to include. The stats one i've been told isn't either, and i can't imagine showing people's connection can be either, but i'd still somewhat expect the other things to be in place more simply because they seem more obvious.


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 01, 2008, 01:23:34 pm
One nice thing about MarioKart was part of how they did the rankings.  If you're high ranked and beat someone who's low ranked, you don't move up as much as if you beat someone of equal or greater rank.  If you're low ranked and you beat someone higher, you get a really nice boost.

MoHH2 rankings were far too simplistic, and far too heavily weighted towards time played churning out kills, and of course, they rewarded noob-hunting.  I wouldn't want identical rankings to mario kart, but it would be nice if they took into account stats above kills-deaths.


Title: Re: Conduit "probably will" use Friend Codes
Post by: Gift on October 01, 2008, 01:39:05 pm
If they improve what Brawl did, it SHOULDN'T[/i] too bad. D:


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 01, 2008, 01:49:55 pm
hai gift =D


Title: Re: Conduit "probably will" use Friend Codes
Post by: Chunk on October 01, 2008, 02:18:51 pm
Eyez luvz me sum FC's! Can yall c the sarcasm as I type? >:(


Title: Re: Conduit "probably will" use Friend Codes
Post by: Falinkosteen on October 01, 2008, 02:54:23 pm
It is megasuck. Friend Codes are a sign of the apocolypse  :(


Title: Re: Conduit "probably will" use Friend Codes
Post by: MessakiNg on October 01, 2008, 06:47:42 pm
im pretty sure ill still get it. it would be sweet if you can join random games but fcs wouldnt bother me much only at first... what i want is less lag. Moh lagged up a storm if they can fix that and all we have to deal with is fcs sweeeeet!


Title: Re: Conduit "probably will" use Friend Codes
Post by: Gift on October 01, 2008, 06:59:25 pm
hai gift =D
hai gai


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 01, 2008, 07:03:26 pm
im pretty sure ill still get it. it would be sweet if you can join random games but fcs wouldnt bother me much only at first... what i want is less lag. Moh lagged up a storm if they can fix that and all we have to deal with is fcs sweeeeet!

Only after Hamster #5 stroked out and the 3rd commodore 64 crashed.  The first two, maybe 3 months, it was silky smooth.


Title: Re: Conduit "probably will" use Friend Codes
Post by: bayo001 on October 01, 2008, 07:43:35 pm
If they put friend codes, hopefully people on your friends list will be able to join "locked games" without putting in a pass.
It'll be down if that happens :P

oh and pie :)


Title: Re: Conduit "probably will" use Friend Codes
Post by: Tomaz on October 01, 2008, 09:19:32 pm
There is no difference. I firmly believe that HVS wouldnt let you only play the people you have added. So as long as I can have large multiplayer experiances Im fine. Take that away though, and HVS is out 60 bucks minus production costs...


Title: Re: Conduit "probably will" use Friend Codes
Post by: Seth on October 02, 2008, 05:27:38 am
If this game has more than 8 player online like CoD:WaW, then I wont really care if it has friend codes or not.


Title: Re: Conduit "probably will" use Friend Codes
Post by: aredd007 on October 02, 2008, 02:43:48 pm
I wont buy it if it has friends codes. With FCs u cant just play online anytime u want; u have to make sure the ppl on ur friend's list are on the same time.

IMO, i think we take MoH:H2 for granted. It had a 32 player online, while these new games can't even muster up a 20 person online. The controls were amazing and games like CoD(being released a year later) will probably have controls that are inferior. MoH didn't use FCs, and The Conduit will most likely.

When it is all said and done, MoH>>>pile of crap>Conduit,CoD, QoS.


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 02, 2008, 02:49:13 pm
I think the mega-sucks have it.  Followed suspicously closely by pie.

> IMO, i think we take MoH:H2 for granted.

Well, we have been playing the same 6 maps for 12 months.  The game has some brutal, albeit fixable, balance issues.  And it start lagging Heavily around 8 months ago (it was silky smooth before that).  That sort of circumstance leads one to complain a bit.

But you're right.  I think back in January, we all believed that the next big shooter would be superior to MoHH2 in EVERY way. 

Not that it wasn't impressive, but we all knew we were settling for a PSP port where the 3rd tier dev team who had never devd for a console before had to wash dishes in chinese resturants at night to fund the advertising for it because EA didn't give a crap about us. 

How could a decently funded effort NOT one-up that, considering that MoHH2 is easily accessible for them to copy the best parts of.


Title: Re: Conduit "probably will" use Friend Codes
Post by: F5 Wraith on October 05, 2008, 09:52:16 pm
I'm hoping Fcs are only for wiispeak/ custom txt messages...

HVS said, they liked MOH.. Maybe we should contact Eric Nofsinger via email and tell them to do it how I suggested above. I mean, we carry a certain weight since we're the top MoH guilds and are going to bring the REAL competition to the game...


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 05, 2008, 09:55:39 pm
It's probably too late, nonetheless, I encourage you to contact them. (http://www.gamefaqs.com/boards/genmessage.php?board=942015&topic=45432073)

eric.nofsinger@high-voltage.com
info@high-voltage.com


Title: Re: Conduit "probably will" use Friend Codes
Post by: Firedog777 on October 07, 2008, 05:52:12 pm
pie sounds good  ^-^


Title: Re: Conduit "probably will" use Friend Codes
Post by: Chaos on October 07, 2008, 06:03:32 pm
FCs are garbage, but it depends how they use them. Although when I play MoH:H2, it almost gets old sometimes because the 6 maps o_o
I don't think MoH:H2 would be better than the Conduit <_<, just needs more maps and etc then it would be better.
Friend Codes are BS! And also it "FAILS" :D


Title: Re: Conduit "probably will" use Friend Codes
Post by: MetroidCrime on October 07, 2008, 06:06:42 pm
Down with friend codes...Nintendo has to realize they aren't helping...they are hurting.


Title: Re: Conduit "probably will" use Friend Codes
Post by: Lazyboy256 on October 11, 2008, 09:57:12 pm
I wish the parental controls of the Wii allowed for the use of friend codes or not -- we could disable them ourselves or with parental consent, and make them an option. Nintendo gets a chance at having the "friendly"i nternet connections they aim for, but also extended flexibility to possibly create a conventional online connection.


Title: Re: Conduit "probably will" use Friend Codes
Post by: Chaos on October 11, 2008, 10:02:08 pm
FCs are pooh.


Title: Re: Conduit "probably will" use Friend Codes
Post by: ChiefP on October 12, 2008, 12:38:15 am
I wont buy it if it has friends codes. With FCs u cant just play online anytime u want; u have to make sure the ppl on ur friend's list are on the same time.

IMO, i think we take MoH:H2 for granted. It had a 32 player online, while these new games can't even muster up a 20 person online. The controls were amazing and games like CoD(being released a year later) will probably have controls that are inferior. MoH didn't use FCs, and The Conduit will most likely.

When it is all said and done, MoH>>>pile of crap>Conduit,CoD, QoS.

Man, this is total bullsh**!!! It pisses me off!


Title: Re: Conduit "probably will" use Friend Codes
Post by: ChiefP on October 12, 2008, 12:39:33 am
I wont buy it if it has friends codes. With FCs u cant just play online anytime u want; u have to make sure the ppl on ur friend's list are on the same time.

IMO, i think we take MoH:H2 for granted. It had a 32 player online, while these new games can't even muster up a 20 person online. The controls were amazing and games like CoD(being released a year later) will probably have controls that are inferior. MoH didn't use FCs, and The Conduit will most likely.

When it is all said and done, MoH>>>pile of crap>Conduit,CoD, QoS.

Man, this is bullsh**!!! >:(


Title: Re: Conduit "probably will" use Friend Codes
Post by: Chaos on October 12, 2008, 09:51:19 am
WHAT FOOL USES FCs on FPS?
ITS JUST NOT RIGHT!


Title: Re: Conduit "probably will" use Friend Codes
Post by: masterluigin on October 12, 2008, 09:23:52 pm
Hopefully there will be no friend codes. Nintendo better not make this game fail!


Title: Re: Conduit "probably will" use Friend Codes
Post by: Chaos on October 12, 2008, 09:26:20 pm
Boo FC's.


Title: Re: Conduit "probably will" use Friend Codes
Post by: FISHER40020 on October 13, 2008, 06:22:28 pm
FC's suck. (Period)


Title: Re: Conduit "probably will" use Friend Codes
Post by: SoL Taco on October 13, 2008, 06:51:27 pm
FC's = kechua


Title: Re: Conduit "probably will" use Friend Codes
Post by: Chaos on October 15, 2008, 01:57:51 pm
FCs for FPS= Mega FAIL.


Title: Re: Conduit "probably will" use Friend Codes
Post by: MASSECRE on October 17, 2008, 03:06:51 pm
I hope it doesn't have friend codes. 


Title: Re: Conduit "probably will" use Friend Codes
Post by: Grimjow on October 18, 2008, 06:57:31 am
...if they put in FC's then u can probably just straight up join a friends game intead of looking for them for 30mins to join them just to have them sign off so i voted pie :P


Title: Re: Conduit "probably will" use Friend Codes
Post by: fortunzfavor on October 25, 2008, 03:11:13 pm
Man, I wish I'd put up "FCs are like bad crack on the playground" as a voting option because it would have made me sound cooler.  I'm not sure if that's better or worse than "mega-suck".  Probably the same, but with more style.