We Unite Gaming

Gaming Boards => The Conduit / Conduit 2 => Topic started by: SoxXx on August 08, 2009, 09:19:34 pm



Title: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: SoxXx on August 08, 2009, 09:19:34 pm
You can only use the grenades you spawn with. I think thats pretty fair. If you are caught throwing more than 3 grenades in one spawn, your clan forfeits automatically.

Fair and square?


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: SaintXS on August 08, 2009, 09:21:05 pm
OMG U SEE THAT GUY? I SAW IT... HE THREW 4!!!

NO U humper THAT WAS 3 AND LAG!!!!



NO DISPUTE DISPUTE DISPUTE!@#!#@!@!##@!


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: Mr. Nub on August 08, 2009, 09:56:04 pm
How about you just can't spam them but you can use them if you are trying to get away, you are desparate, or you have the ASE and it's your only use of getting away.


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: Keihan on August 08, 2009, 10:15:10 pm
No nades


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: Mr. Nub on August 08, 2009, 10:30:08 pm
Actually when the rule for no nades was made it was made so you just couldn't spam them. Wheely just decided to turn them on or off but the rule was that you couldn't intentionally or purposefully use them if it was off.


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: SaintXS on August 08, 2009, 11:31:06 pm
It wasn't wheely, wheely can't control the ladder rules. It was a head gb admin.


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: Mr. Nub on August 09, 2009, 12:26:04 am
Oh I thought wheely was the head admin for tcon. :-*


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: Keihan on August 09, 2009, 10:38:54 am
Either nades on or off.  Any other way is just not specific enough.  I thought we were trying to make the WiiUnite ladder actually good?


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: Mr. Nub on August 09, 2009, 02:40:38 pm
Having them on and off will have mistakes. Why not back it up with "you can't intentionally or purposely use them" like on GB?


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: Keihan on August 09, 2009, 02:48:40 pm
Having them on and off will have mistakes. Why not back it up with "you can't intentionally or purposely use them" like on GB?

Having a rule that says "you can use them, but not spam them", will have more mistakes.


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: SaintXS on August 09, 2009, 03:58:54 pm
Ryan it's not like that on gb <_< it WAS


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: Mr. Nub on August 09, 2009, 04:50:49 pm
I liked that better though saint. :P


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: KFactor on August 09, 2009, 08:45:32 pm
It's either on or off.  There is no in between since each team will argue over whether there was spamming or not. 


Title: Re: A compromise to the Gernade Problem for the Wii Unite Clan Ladder...
Post by: Astro_B0mb on August 09, 2009, 10:26:17 pm
How about no johns with nade spamming?