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1  Gaming Boards / Call of Duty: Modern Warfare / Re: Changes Needed from the 360 Version on: August 06, 2009, 07:40:46 pm
your argument is logically flawed. it's unfortunate you couldn't figure that out for yourself.
2  Gaming Boards / Call of Duty: Modern Warfare / Re: Changes Needed from the 360 Version on: August 06, 2009, 04:56:57 pm
it's clear i'm not the only person to think smokes were op because otherwise treyarch wouldn't have felt the need to change them. ever think of that?
3  Gaming Boards / Call of Duty: Modern Warfare / Re: Changes Needed from the 360 Version on: August 06, 2009, 03:35:47 pm
1. they are inferior and should be changed. that is my point.
2. maybe they can find a happy median between mw and waw. doesn't that sound like a reasonable thing for them to do?
3. the east turret on downpour is one example of how turrets can be abused. the level has narrow entrances by which the enemies have to funnel in order to get to your side. this can be easily controlled by non stop firing of the turret.

if you don't want me to defend my intelligence, don't insult me simply for a difference of opinions. ok.



4  Gaming Boards / Call of Duty: Modern Warfare / Re: Changes Needed from the 360 Version on: August 06, 2009, 12:15:59 pm
- The menu screen for viewing your customized classes is not easily manageable. It should be changed to WaW's system so that your guns and perks are easy to view
- IMO smoke grenades are overpowered, they should not last as long or cover as large of area
- IMO turrets were overpowered. Being able to fire continuously with infinite ammo is a bit much, especially in certain levels.
Menu screen is fine, although WaW's is SLIGHTLY better.

Um... smokes were perfect in CoD4. They covered a large area, actually lasted long enough to traverse said area, and were THICK so fruity people can't see you when you're BEHIND THEM like in WaW.

TURRETS ARE OVERPOWERED? ARE YOU humping RETARDED?

fact: the menu screens for customizable classes are FAR superior in waw. it's much easier to see what guns/perks are in your classes.
fact: the smokes were overpowered. they covered a huge area and lasted a long time.
fact: yes. despite my ability to score exceptionally well on standardized tests and go to a highly respectable college for nearly free because of scholarships awarding my academic prowess, i am humping RETARDED.
5  Gaming Boards / Call of Duty: Modern Warfare / Changes Needed from the 360 Version on: August 06, 2009, 01:40:18 am
For those who played the original game, there are some things that should be changed. Most of these changes were made from Cod4 to WaW and I'm hoping they are implemented in the port version of Modern Warfare.

- The menu screen for viewing your customized classes is not easily manageable. It should be changed to WaW's system so that your guns and perks are easy to view
- IMO smoke grenades are overpowered, they should not last as long or cover as large of area
- 3x primary grenades as a perk is far too valuable. 2x is much more balanced
- Only having 5 customizable classes was annoying. More create-a-classes should be unlocked by prestiging as in WaW.
- Noob tubes should be the last thing to be unlocked on a gun. Otherwise they can be used and abused way too soon.
- IMO turrets were overpowered. Being able to fire continuously with infinite ammo is a bit much, especially in certain levels.

Any other changes that you think need to be made?
6  Gaming Boards / Call of Duty: World at War / Re: MW and, maybe, MW2 for Wii in November on: August 05, 2009, 04:59:08 pm
I will not buy this game if it has any of the following:

Lag
8 Player Maximum
NO objective game modes


Don't plan on buying any Wii game since your first requirement is inevitable.

Is there lag in Mario Kart? Excitebots? The Conduit (please don't bring up jumpers, we've already discussed this)? Lag isn't inevitable on wii. And wii owners shouldn't be so quick to put up with it. We deserve a far better experience.
7  Gaming Boards / Call of Duty: World at War / Re: MW and, maybe, MW2 for Wii in November on: August 05, 2009, 01:01:34 pm
I will not buy this game if it has any of the following:

Lag
8 Player Maximum
NO objective game modes
8  Gaming Boards / The Conduit / Conduit 2 / Re: I do not like any of you on: August 04, 2009, 05:20:57 am
Even though I don't war myself anymore, I have to say I agree with Zzz. The game shouldn't be reduced to a guns-only, minimally strategic game which bans the use of advanced techniques. The potential for developing great players is low in this environment. I was expecting to see some great montages (and play with people who are capable of making plays) with tons of grenade sticks and crazy shotgun-canceling sprees but I don't see much chance of that anymore. I hope you all can find enjoyment out of the game you have ruined.
9  Gaming Boards / The Conduit / Conduit 2 / Re: A tip for the Hive Cannon on: July 31, 2009, 04:29:00 pm
the hive cannon sucks at all ranges and in all situations.
10  Gaming Boards / Nintendo Board / Re: What do we do if MW2 isn't for Wii? on: July 30, 2009, 06:42:43 pm
Grinder
11  Gaming Boards / Nintendo Board / Re: Wii's BEST online FPS??????????? on: July 30, 2009, 12:21:50 pm
i brought up the mp40 because everyone was complaining about nades in the conduit. i agree that the complaining is annoying but there are imbalances that can be observed and i think the conduit is less annoying with its nades than cod with its mp40.

you can snipe. more so in different levels but it's certainly possible.
12  Gaming Boards / Nintendo Board / Re: Wii's BEST online FPS??????????? on: July 29, 2009, 04:06:57 pm
oh geez i guess i should have said "in almost all cases mp40."

forgive me.
13  Gaming Boards / Nintendo Board / Re: Wii's BEST online FPS??????????? on: July 29, 2009, 01:32:38 pm
i can assure you that there are strategies in tc. they have just have been fully explored yet. and most wars in cod were just mp40 which was annoying as hell.
14  Gaming Boards / Nintendo Board / Re: Wii's BEST online FPS??????????? on: July 29, 2009, 01:24:16 pm
MOH IS THE WORST. NOT MANY WEAPONS, TONS OF LAG, NOT AS MANY GAME MODES AS TCON, NO HIT DETECTION INDICATION, NO RANKING SYSTEM BESIDES LEADERBOARDS, ETC. ETC.

the health system in tconworks great imo. three headshots w/ scar feels great. the pistol is perfect strength. the shotgun is the best balanced shotgun i have experienced in a fps in terms of range and power. esssentially, the guns are very well balanced so the health system works. if a game has too low of health, it takes away from the personality of the guns because everything kills in so few hits.
15  Gaming Boards / Nintendo Board / Re: Wii's BEST online FPS??????????? on: July 29, 2009, 01:17:20 pm
i'm sick of people complaining about nade spammers. in cod there were mp40 spammers and ft spammers.
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