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31  Gaming Boards / The Conduit / Conduit 2 / Re: List of The Conduit Advanced Techniques on: July 01, 2009, 04:18:26 pm
I just wonder if others can see the little line. In NinesTempest video when he did it, all he got was a line with it and I wonder if others can see the little line too. If not then you can play major mindgames.
32  Gaming Boards / The Conduit / Conduit 2 / Re: List of The Conduit Advanced Techniques on: July 01, 2009, 04:09:29 pm
Oh. My bad. It just seems like it's faster to me the way it's said. :\

I'll change it.
33  Gaming Boards / The Conduit / Conduit 2 / Re: List of The Conduit Advanced Techniques on: July 01, 2009, 04:05:46 pm
Well, that technique coincides with the Shotgun Cancel. Same principle basicly.
34  Gaming Boards / The Conduit / Conduit 2 / Re: List of The Conduit Advanced Techniques on: July 01, 2009, 04:02:03 pm
I have my games. I do crappy in some do good in some and do fantastic in some. All depends on weapons and ironically map.
35  Gaming Boards / The Conduit / Conduit 2 / Re: List of The Conduit Advanced Techniques on: July 01, 2009, 03:56:06 pm
@ Kreater: Test this some more. I don't want to put up things that may not be true, no offense.
36  Gaming Boards / The Conduit / Conduit 2 / Re: List of The Conduit Advanced Techniques on: July 01, 2009, 03:44:44 pm
Okay I looked over these. I'll add quick melee to these and maybe a few others but most are common combos. Obviously melee to shoot and charge shot to melee is gonna kill. No offense to StarWolf though. His finds are legit but most are pretty common imo.
37  Gaming Boards / The Conduit / Conduit 2 / Re: List of The Conduit Advanced Techniques on: July 01, 2009, 03:40:48 pm
Well then I begin to spam my own thread lol. Anyway, I'll check it out and add upon the list. Developing the metagame for a better competitive tomorrow.
38  Gaming Boards / The Conduit / Conduit 2 / Re: List of The Conduit Advanced Techniques on: July 01, 2009, 03:35:07 pm
lol. I wish I could edit my post because I found a con for Crouch Sliding. It takes precise timing so keeping it continuous is difficult.
39  Gaming Boards / The Conduit / Conduit 2 / List of The Conduit Advanced Techniques on: July 01, 2009, 03:23:40 pm
I have yet to see a thread like this on these boards and seeing as that some of you don't go to Gamefaqs, I thought I'd bring some of the outside techniques here to share the love  Afro. Some of you may consider these glitches or bugs, but either way they are useful to The Conduit metagame in their own shape and form. I will try my best to prevent posting any thing found that is gamebreaking, and if one of the glitches becomes gamebreaking, I will remove it from the list to prevent anymore people from ruining the game.

Advanced Techniques

Shotgun Cancelling as found by Bengalsrz4

What it does: This technique is used to make the shotgun shoot, now this is a rough estimate, about 1.5 times faster than normal. I, myself, have not fully tested this so I'm not sure if you can keep lock-on on your opponent whilst doing it. I think the reload cancels the lock-on. This does make accuracy quite shakey.

How do preform this:

Quote from: Bengalsrz4
In quick succession, perform the following inputs: Shoot, Melee, Reload, Shoot, repeat.

Pros:

-Faster rate of fire

Cons:

- Decreases accuracy

Land Sliding/Crouch Sliding as found by TNCBagTag

What it does: It allows you to move at a much faster speed than running speed.

How to Do it:

Quote from: TNCBagTag
Run in any direction, Jump, as soon as you hit the ground crouch and hold it. You'll slide at a higher speed then running speed and best of all, your crouched!
The better you time it, the farther you'll slide. Also some weapons dont work as well for this as others.

Pros:

- Move faster than running speed
- Possible alternative to strafing (i.e. crouch slide left and right)

Cons:

- Because timing is quite precise, continually doing this is quite difficult.
- While you are in the crouch slide, you do not become invisible to the oppoenent until you return to normal crouch walking speed.

Quick Melee as found by StarWolf

What it does: It makes the melee a little faster than normally.

How to do it:

Quote from: StarWolf
Simply press melee then the reload/pickup button immediately after.

Pros:

- Negates ending parts of the melee animations causing for a quicker melee
- Reloads your weapons if clip is already low or out of ammo.

Cons:

- No cons

Auto-Charge as found by StarWolf

What it does: Causes the charge to remain without holding down the B button (or your shoot button)

How to do it:

Quote from: StarWolf
Charge your weapon, hold fire, then press melee and reload. Let go of the charge/fire button, and your gun should still be charged. Tap fire to release the charged shot. Switching weapons and melee will lose the charge, but melee and reload (quick melee), throwing grenades, and getting ammo from the caches will not.

Pros:

- Allows you to keep charge without holding shoot.
- Some find it easier to hold the aim steady
- You can throw grenades while the gun is charged, whereas a normal charge, you cannot.

Cons:

- Can lose the charge if you switch weapons or melee (but not if you quick melee)

Quick Nading as found by Sin

What it does: Allows you to throw grenades at a much faster rate than normal

How to perform:

Quote from: Sin
How to perform: Continuously jump and spam the grenade button. Jump > Grenade > Jump > Grenade > Repeat.

Pros:

- Faster grenade throws
- You are jumping so you are also avoiding bullets

Cons:

- No known cons


And there are the Advanced Techniques known so far. If you find some advanced techniques, please post them here so I can add onto this list. Feedback would be nice. And if these people who I say found it did not, please notify me otherwise
40  Gaming Boards / The Conduit / Conduit 2 / Re: Why is it that... on: June 29, 2009, 04:09:22 pm
Complex, I hate that map with a passion. I love Infirmary.
41  Gaming Boards / The Conduit / Conduit 2 / Re: Hey hackers...that was fast on: June 29, 2009, 03:59:07 pm
omg look at the annotation on it. It gives out the codes
42  Gaming Boards / Nintendo Board / Re: Onslaught (WiiWare FPS) on: June 29, 2009, 03:56:10 pm
The sequel came out today. Water Warfare.
43  Gaming Boards / Call of Duty: World at War / Re: Top 5 Players with each Weapon on: June 29, 2009, 03:54:56 pm
Oh srsly? Sorry. :\
44  Gaming Boards / Call of Duty: World at War / Top 5 Players with each Weapon on: June 24, 2009, 08:12:56 pm
Now that CoD is dead basicly, and only noobs and watermeloners will play (I might play BA Privates now and again) let's vote on who we all believe the best players of each weapon were. If there are not five, then oh well. First, you nominate someone. what weapon. and which spot you believe they will be in. If they get 3 nominations I will put them on the list in that spot. If someone gets more nominations for that spot and weapon than someone it will move them down the list (so if you're first and someone out nominates you, you go down to second and so on.)

I personally nominate KO for number 1 MP40 and Crzy for number 1 PTRS

Nominations
KO - MP40 - #1 - 1 vote
Crzy - PTRS - #1 - 1 vote

Top 5

Springfield
1.
2.
3.
4.
5.

Arisaka
1.
2.
3.
4.
5.

Mosin-Nagant
1.
2.
3.
4.
5.

Kar98K
1.
2.
3.
4.
5.

PTRS-41
1.
2.
3.
4.
5.

SVT-40
1.
2.
3.
4.
5.

Gewehr 43
1.
2.
3.
4.
5.

M1 Garand
1.
2.
3.
4.
5.

StG44
1.
2.
3.
4.
5.

M1A1 Carbine
1.
2.
3.
4.
5.

M1 Thompson
1.
2.
3.
4.
5.

MP40
1.
2.
3.
4.
5.

Type 100
1.
2.
3.
4.
5.

PPSh-41
1.
2.
3.
4.
5.

Type 99
1.
2.
3.
4.
5.

BAR
1.
2.
3.
4.
5.

DP-28
1.
2.
3.
4.
5.

MG42
1.
2.
3.
4.
5.

FG42
1.
2.
3.
4.
5.

Browning M1919
1.
2.
3.
4.
5.

M1897 Trenchgun
1.
2.
3.
4.
5.

Double-Barreled Shotgun
1.
2.
3.
4.
5.
45  Gaming Boards / Call of Duty: World at War / Re: CoD: WaW NTSC Cheats on: June 08, 2009, 04:29:22 pm
I stopped caring lol.

Btw, Sin thinks he found a guy who was health hacking.
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